Iya & Rowr (ON HOLD AS OF 2012-12-26)

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Re: Iya & Rowr

Postby BlueLight » Thu Jan 19, 2012 9:19 pm

Hnyarly Wrote: so it seems like using form animation instead of standard animation.


sorry but i don't under stand.
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Re: Iya & Rowr

Postby Hnyarly » Thu Jan 19, 2012 9:51 pm

BlueLight Wrote:sorry but i don't under stand.


Sorry, I meant "shape tween" and "motion tween". I did a bad translation (I don't use english Flash version xD)
:S
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Re: Iya & Rowr

Postby GoRepeat » Fri Jan 20, 2012 12:35 am

Ah this is very pretty! If you need help figuring anything out script wise, please let us know. These forums have a healthy amount of code monkeys! Oo oo eek eek!

For example, I could tell you to set a variable _root.transition that will let your button know if the text is currently changing to prevent conflicting action. Also, I could tell you to make each "page" its own movie clip set to fade in and out depending on the value of _root.transition; this way the button only works when the text is fully visible and the text fades are automatic.

Button code:
Code: Select All Code
on(release){
if(_root.transition){
_root.trans += 1;
_root.transition = false;
}


"Text" movie clip code (x is the sequence of pages (1 for first page, 2 for second, etc)):
Code: Select All Code
onClipEvent(load){
this._visible = false;
}
onClipEvent(enterFrame){
if(!_root.transition && _root.trans==x){
this._alpha += 20;
if(this._alpha > 99){
this._visible = true;
_root.transition = true;
}
if(!_root.transition && _root.trans==(x+1){
this._alpha -= 20;
if(this._alpha < 1){
this._visible = false;
_root.transition = true;
}
}
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Re: Iya & Rowr

Postby ByHisBillowingBeard » Fri Jan 20, 2012 2:48 am

Fantastic start. Thumbs up
Music is great. the storytelling medium is great. No pressure.... much
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Re: Iya & Rowr

Postby omp123 » Fri Jan 20, 2012 2:55 am

I really really like your sketches.

But sweet monkey jesus the scripting in your flash is awful, and the art really isn't transitioning well into flash. I'm sure you're working on the scripting part, I just recommend that instead of drawing directly in flash for, say, the book, you can just as easily draw it in Photoshop or some other medium and import it into the flash.
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Re: Iya & Rowr

Postby ByHisBillowingBeard » Fri Jan 20, 2012 3:03 am

I like the multiple clicking, personally :'D
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Re: Iya & Rowr

Postby Suraru » Fri Jan 20, 2012 5:39 am

ByHisBillowingBeard Wrote:I like the multiple clicking, personally :'D


I lold


~~~

I do love the art, and I understand your not a programmer XD

I recommend getting someone to help you out, this game has potential, it has a decent plot, and some good art.

I would help but,
I barely worked with flash, I gave up when I couldn't make my own art, the coding was simple if you knew java (and i KNEW java ;_;)
I am relearning java again, I love how when everything comes back to you, you excel in that part of the class, and everything is easy because you only forgot it.

(Also, if you don't like the multiple clicking, right click and click forward
I think I know the problem with the clicking thing, but I couldn't help you right now)
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Re: Iya & Rowr

Postby Niekitty » Fri Jan 20, 2012 5:57 am

Actually have noticed the Next button screwing up. i know what the problem IS, i just havent figured out how to correct it yet. AS2 will not let me use 'GotoAndPlay' with 'NextFrame'.
as for making sure it only works at certain points, thanks, Gorepete! =^^= ill try to stuff the code in!

the page transitions... i just dont get. the text isnt even animated. the only thing the tweens do is make each text layer fade in and out. for some reason that seems to make a bunch of the vertices start wandering around. at speed it actually looks okay, like a quick smearing of moving ink or something (each transition is only about 1/6th of a second)
since this looks passable at speed its on the backburner until some of the big problems are fixed.

I mention the music because the music at the main title is copyrighted. im TRYING to be halfways professional, so i want to find something nice thats royalty free and still fits.

Omp123, im doing all the drawing in flash because this is going to be a BIG game by the time its done, and vector images take up a LOT less space than raster. also, i dont have a pad and stylus, so this is all mouse drawn and it wouldnt look any better in any other digital medium. plus im horrific at hand drawing animations. i can do stills okay, but i just dont have the practice and experience to do a lot of animation and have it look good. Im just going to need flashes tools to animate things for now.
as for my code, i know a couple bits are messed up right now but theres really not very much code IN here yet. a few stops, a couple gotoandplays, and one epically screwed up Next button. XD

anyway, if youll all excuse me, i just turned slightlymorethan29 and i think im going to go hide from reality for the rest of the night. XD
Alright meow...
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Re: Iya & Rowr

Postby ANooB » Fri Jan 20, 2012 6:06 am

Good art, mang. Keep up the good work. I see much potential.
Spruce your games up using free vector content: viewtopic.php?f=45&t=7109

There're no such things as mistakes, just happy little accidents. ~Bob Ross
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Re: Iya & Rowr

Postby Sync » Fri Jan 20, 2012 7:23 am

What artwork you've done is pretty good. Lots of potential there.

However...

Could you make the dimensions a little smaller...? Not everyone has (or can afford) a monitor running 1200 height (for example I'm running 1600x900, and that's not likely to change any time soon).
If you notice this notice, you will notice that this notice is not worth noticing.
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Re: Iya & Rowr

Postby Red.Sheer » Fri Jan 20, 2012 4:38 pm

This is so cute :lol: I love that :) I'd really love to see this game progress, let alone a love story between a girl and her pet (if that was planned - I certainly would like that :D).

As far at it is, the music and the design, its kind of... magic :D
ImageImage

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Re: Iya & Rowr

Postby Niekitty » Fri Jan 20, 2012 6:30 pm

Hi again all!

Sync, the project resolution is at 1024x768. not sure why its looking bigger for you =o_o=

Hnyarly, yes, i'd love help! sorry, i'm still tagged as new here. XD not enough posts so i cant send private messages yet.

everybody seems to like this project so far =^^=
with help (pre-emptive thanks to all offering) this might actually work! YAY!
Alright meow...
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Re: Iya & Rowr

Postby haladar5 » Fri Jan 20, 2012 8:04 pm

Love it. I await further installments.
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Re: Iya & Rowr

Postby blackcore11 » Sat Jan 21, 2012 3:00 am

love the music, it's looking good so far. keep it up
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Re: Iya & Rowr

Postby KPD27 » Sun Jan 22, 2012 9:55 am

I have zero programming skills, so I can't offer any help (unless you wanted storyline help, I'm pretty good at writing stories). But I am looking forward to this, it seems like a strong start with a lot of potential.
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Re: Iya & Rowr

Postby GoRepeat » Sun Jan 22, 2012 5:24 pm

Here is a sample of what I am talking about if you need it:

Click to Play
(Javascript Required)

page example.swf [ 5.62 KiB | Viewed 4800 times ]

Attachments
page example.fla
(141.5 KiB) Downloaded 33 times
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Re: Iya & Rowr

Postby ultimafox » Sun Jan 22, 2012 6:28 pm

Why aint I able to go past the intro o .o
The game's still in progress?
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Re: Iya & Rowr

Postby Suraru » Sun Jan 22, 2012 6:56 pm

Wonderful animation with the book Gorepete XD

nothing like *Penis* and "Poop", with random scribbles, to make a great book...... We have no life.
"Thanks to your unfortunate life, I've found myself being more and more grateful!"

"Are you horny? Do you not want babies? Just watch porn!
They'll make you jizz in your pants, so others don't have to!"
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Re: Iya & Rowr

Postby Zero251 » Sun Jan 22, 2012 8:10 pm

I'm liking the animation and story so far! I can't wait to see what comes next! And lol, Suraru. XD
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Re: Iya & Rowr

Postby Muramousa » Mon Jan 23, 2012 12:14 am

Hello. Another random lurker on this site deciding to take an opportunity to make something fun.

Now, keep in mind, I really like your current music selection for the game, it's quite amazing, and like other posters have commented, makes one feel almost magical.
However, I thought I'd throw in my two bits and attempt to help you out if you happened to need more.
I'm a fairly fresh face to making music and just recently got FL Studio, so I'm still learning how to do juxtaposition of sound gracefully, but I'd be glad to help and I'd love the challenge of aiming for what kind of sound someone else wants to hear.
Also, love what the project already has going for it. I'd love to contribute to this to help it move along, or to just make it feel more like you want it to.
~Mousa
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Haha! Whoring out my Youtube once more!
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