I've uploaded a newer version (still 1.6p). Cococtionator machine (x-naut room) is working! One of my masterpieces so far. It was a bit complex to do. You need to talk to the TEC-XXX to open the door and see it in action. The door in the second floor, left area (you will have to search for the right door - it should be green - unlocked). But Peach still needs an animation to DRINK the test tube and invisiliby capacity. There are some easter eggs in the level, try to interact with more objects (pressing UP key) or areas!
This is the spaceship (from Asian, thanks!) from SMB2 (authentic, made from scratch) to be used to go to the x-naut base. But it will be bigger, in order to make Peach go inside. I may even let it in a way Peach have to crouch to enter, as its a ship used for toads, made by Elvin Gadd. The goal is to let Peach reach this ship IN THE END of World 2, 3 or 4. I will let it available in world2 soon, because I will be developing those levels. (again, for those who think I will be making a game like 90% of architectural levels and difficulty, 10% XXX. YOU'RE WRONG)
(I will make the thrust/engines soon).
Biles Wrote:Ah that's cool. Though I haven't kept track on the X-naut project, I can only hope that one of those combinations will turn Peach into a futa >:3
It might have this scene! (again, remember: this will be enabled as an option: futa on/off). But I will add these scenes, for sure. MIM AE can be a game with no futa at all, once the player DOESNT activate the futa option. So thats fine for me
Biles Wrote:Donut donut, who want's a donut? :3
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Man, you hit the goal again!! I will have a longer night...
theblacknphbutnotgay Wrote:coming from someone who's had that why don't women pee in secret/close door while peeing conversation too much, peeing peach is a bad idea
It might be a bad idea if there are no ways to disable it. Anyway, the player will be entirely responsible to activate it or not. Peach is what the player wants her to be (I prefer to follow this reasoning). Pardon me. :/
Zenofacted Wrote:Any one know why I can't change the color of peaches stockings, garter, etc. upon starting the game? It used to work just fine, then I missed a few versions, came back and found that it no longer worked. It would always set those clothing items to their default colors. And while this isn't game-breaking, it is somewhat of an annoyance. Any advice would be greatly appreciated!
I will see if I can re-enable these. It may be a bug! Thanks for reporting this one!
ironworld Wrote:Hello Ivanaedler ! I just want to share some my opinions and possibly contructive ideas for the game. At first i want to admit what great work you doing here. Game is really cool and your passion and work is admirable. There are no many, if are some autors like you. I love we can be sure you really want to make this game better and you dont just stop working like many others. We love you for it ! And this becames- because of you- the best game of this kind in the internet.
Thanks! ^-^. Its a road full of obstacles, but we're going on!
ironworld Wrote:what are really pros in the latest updates : new sexual positions with koopas , interaction system with other characters is great, design of the worlds also !
It will have that scenes. Sorry about those priorities of enlarging game modes, with new levels and graphics, but please take in account the fact that its a preparation for the next. With more worlds, I can create tons of scenes without over populating the levels. And the x-naut level was a very requested feature (who haven't played Paper Mario once?), and its a world Peach uses her invisibility. So I increased this priority.
ironworld Wrote:In my opinion, game should get more focus to extending plot, sex scenes, useable characters and new dialogs and peaches monolongs. Its great to adding new worlds and her skills like attacks etc but i think this is still erotic game and while it is expanding to the lenght with same characters and plot it becames monotone. What I really wainting for in every update is new position, new dialog and things i mentioned above.
You're right! But again, the problem is the necessity (urge!) of the current priorities. Also, I'm having a hard time with bugs. You know, those are no fun. Its better a bug-free game with some scenes that will be added in the future, than tons of buggy scenes that annoy us.
ironworld Wrote:1, we are still waiting for little toad to get his reward, It could be done maybe in the toad house behind him where could be placed bed
Blargh is helping me with that. I'm not a good animator (I admit), but I'm getting more skills.
ironworld Wrote:2, there should be miniboss in the end of each level, it could be always the same one but in the end of each level you can get new positions - this could also extend the plot with some brainstorming
It's a planned feature.
ironworld Wrote:3, there should be new improved monologs during the sex
A more random talking (a more natural one) was done. But yes, I may add more phrases and situations. I want to make the game more situational, like Peach getting ashamed in some places, surprised in others....
ironworld Wrote:4, work on the peach personality
She's embarassed, cute, innocent and want to experiment new things. This personality will be improved done pace by pace. Again, priorities first.
ironworld Wrote:5, creative sexual plot of the game
More puzzles and more scenes according to situations (situational scenes) as I've said above. All are planned.
ironworld Wrote:6, more interaction between characters, with sexual dialogs
A consequence.
ironworld Wrote:7, more sex positions
Same as item 1). I'm improving... I'm improving.
ironworld Wrote:8, Join the guy who changes her pictures in the castle to the game, interact him with peach !
He will appear twice or three times each world. But its a lower priority.
ironworld Wrote:I dont want you to take this bad, like i said, for me this is the best erotic game for me but i had feeling game started to more focused to something else than giving people erotic experience.
I'm not. dont worry. You're right! Thanks for the feedback!