NWLCJonSnow Wrote:How do I write a PM to you?
Dapper Gent Wrote:Also, what Zeus Kabob said. You can post here...7 more times or so (not in succession!) or browse around general discussion and comment on random threads.
NWLCJonSnow Wrote:Dead Dapper Gent,
your idea of a Pokémorph Game is just as awesome and amazing as the original idea by humbird0. I love your work.
SO I WANT TO CREATE POKÉMORPH GAMES TOO. For every generation of Pokémon Games I want to create a Pokémorph Game. The problem is I do not have the skills to accomplish his. I ONLY have Ideas. This is the ONLY thing I ALWAYS have. And I have many Ideas. Great Ideas. So please help me - no - please let us work alongside each other.
Souleon Wrote:Staryu I kinda figured would have its chest stone be a turn on spot, although having it become what the boobs are colored on could be an interesting twist. Clefable would have to be a larger morph I would think.
ValturNaa Wrote:Humbird0's game uses a human in armor (or at least, so it looks to me) with a ruby bra and facemask. I think it would be more interesting to use a humanoid starfish (face popping out of the top arm, the rest of which is stylized to look like hair) who is wearing the gem on a kind of harness, and with her boobs sort of popping out over the top. I've tried sketching my idea but I can never seem to get it the way I imagine it.
evildumdum Wrote:Have to say, i was a bit skeptical. But this is really really good. I'm seriously impressed. Have you guys thought about patreon? I don't know about others, but i'd support it quite happily.
As for pokemon ideas, the rock pokemon will be pretty hard (no pun intended) to make sexy. Geodude, gravellar, golem, onix etc arent exactly femenine. Not to mention very difficult to make anthropomorphic since they are mostly spherical. Same problem with voltorb and electrode. I'd say the best ways of dealing with them would be...
ValturNaa Wrote:I've actually been surprised and pleased by the rock pokemon I've seen so far (and we have full battle arts ready for geodude, onix, and graveler; golem is still pending). We just need to get work done and actually code/release the next chapter to bring them into the game.
Regarding patreon, we haven't discussed it. Unless it helps inspire new artists and coders to join the group, I'm not sure what the benefit would be as far as production. We're both dedicating as much spare time as we can to finishing the project.
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