hawkwing Wrote:If you or your programmer hasn't already considered it, I highly recommend using a third-party platformer engine such as the Citrus Engine. The greatest flaw in many platformers released here and elsewhere is simply having a poorly built and clunky engine, and I feel the IP you're thinking up here deserves a better fate. Also, Citrus is open-source, so you can still do whatever with it, and there is an appreciably large amount documentation and video tutorials for getting it running.
http://citrusengine.com/ (on their site it still says "purchase", however when you click "purchase" it explains the engine is now free and open-source and how to download)
Secondly (and here's where I hope i'm not stepping on toes!) I'd be willing to do some programming for this project. Again, if your current programmer would prefer to do all the code himself, don't mind me. However if nothing else, I could work on a quality pathfinding and AI system for NPCs, which could easily include Rowr following Iya around through any jump-puzzle you could create and helping out with fights.
If you've got any questions or would like to discuss anything further, feel free to message me.
hawkwing Wrote:Pipebomb, just keep in mind that its a game *engine*, not a game development tool. You can jump into it without experience, but its really meant for people who feel like they could build roughly the same thing on their own. It'll take a fair amount of programming experience to use the engine properly.
Niekitty Wrote:RPGMaker is NOT being used in this. the game is flash based.
Iya & Rowr is going to be sidescrolling, not an RPG.
Red.Sheer Wrote:Wow, hawk, that sounds great Not only does it sound like you really know what you guys are doing, but the fact that there will be a non-adult version of this game is really exciting. Why? Because that means that there will be actually a game to play which works and, judging from kitties work so far, will be simply beautiful. Maybe it'll go so far as that at some point I don't even want to play it for the bow-chica-wow-wow anymore and that - as odd as it might sound on this forum - is really a good thing. Though I of course heavily anticipate sweet primal furry smex XD
Since you know what you are doing my suggesting might be a bit unnecessary but: It may greatly help the game if you guys conentrate on anything adult-oriented AFTERWARDS the "kids" version is out, mainly. Because this way, the game and content are more important to begin with
cookie jar Wrote:(Never seen a kitty-hawk before. Sounds like some cuter version of a griffon... )
FMC Wrote:And if you're looking for inspirations for anything, take a look at the game 'Prehistorik Man,' if you've never heard of it before. It's a SNES game, but it had good graphics and gameplay, even if the story and dialog were meant to make you laugh. Still, perhaps some ideas (breakable floors that hide secrets or ways to solve a puzzle, for example) could be gathered from it.
cookie jar Wrote:And yes, i realize the wellwishes are at least in part for my own benefit since i want to play our game.
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