Hehe that's a lot of broken
but yeah, we don't have access to a flash editor, or anyone who knows how to use one if we did. I barely managed to figure out how to insert our own pictures in the intro cycle over the month I had access to a free trial of an editor. I wouldn't nearly have the level of expertise necessary to bugfix the save menu.
As for news on the newest version, we are working as fast as we can on it. We've recently had our first ever programmer volunteer to help, and he is currently familiarizing himself with the program we are moving to. We're finally progressing past the very basic problems and talking about starting to add pokemon and stats. If you're looking for a release date, I'm afraid I can't provide one at this time, but we are hoping to make a demo release by the end of the year, after which we should have enough engine structure in place to start rebuilding the maps and story content from the current version while continuing to work on the engine.
I'm not mad. I'm only forty and eighty percent crazy, and that's split between two personalities, which makes me almost half sane.