Hentai: Peach's Untold Tale 3.48 (Nov 2/18) - HIATUS

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Re: MiM 'Mim Ae version' (XXX) 1.6a

Postby AsianP3rsuas10n » Wed Sep 26, 2012 1:51 am

That hole looks great!

I was thinking, to make it more of a bonus or secret, why not put a bush (or something to hide it) in front of it on some levels. Only some though. That way, people will get used to seeing it and then suddenly a BUSH! and their intelligence would lead on from there.

Ok Turnips, how do you plan on incorporating those? Just normal pull from the ground or just run over it and pick it up. Either way, what I was think would be to have her bend over to pick it up, and if theres an enemy near her, BAM! butt rape or mouth rape. Just a quicky and then sorta dies or runs away. But thats really only if you have nothing planned for the turnips...

Now also, if you are going to make many different scenes for enemies you should change their colors. Like Green Koopas would have more softcore scenes, while red had hardcore ones. or make different variations of enemies, like flying koopas or goombas. Not only would it be easier to make many scenes, but it would create a more different approach on enemies as the player progresses.

Alright new enemy idea? It was something I tried to put together in paint in about five seconds or so. Buzzy Bettle.(I'll get photoshop/ illustrator later) Replace its spike with a penis lol. or dildo whatever looks right. What do you think? It would look like that and sex scenes would be like Peach tripping over it and land on the "spike"and then just sex, reverse cowboy. This enemy also jumps so it would jump on Peach's mouth and she would try to pull it out only to start sucking on it. Something of that sort. If you dont like the idea I shall come up with new one. I'll try my best to make pictures of what I'm thinking of to make it easier for you to visualize. I'm trying to make new looking enemies with sorta the same function as what you already made. So this one would resemble a koopa. It could roll and trip Peach itself and get into a scene like the koopa and it gives people a new enemy to play around with instead of koopa all the time. Tell me what you think. I'm not the greatest artist but I will deffinetly try to see what I can do in terms of putting images together lol. I do have somewhat of experience in Photoshop/Illustrator so I'll see what I can do.
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Re: MiM 'Mim Ae version' (XXX) 1.6a

Postby Ivan-Aedler » Wed Sep 26, 2012 2:26 am

AsianP3rsuas10n Wrote:Answer me

Ok lets go!

-BUSH/TREES/OBJECTS hiding Mounty Hole. Perfect! I will add this to the todo list.

Turnips incorporation: it will be like Mario Bros 2. Peach bends up then takes it. Yeah!! For sure it may have butt rape :twisted: I'm thinking the same. This will happen only if a given enemy is nearby, or perhaps if Peach is horny, so one will appear behind her or in one of those hog holes, running towards her. Then it sleeps. Peach may argue: 'what was that? Ohh.'

Enemies color dictating scenes: Yes but I need to make the varieties first, and more levels (world 2). I want to create a new goomba (let's say a yellower goomba, with sand on its skin), so it will be a different one. Sex scenes may be the same, but spiced up a bit. I plan adding flying koopas soon, for the Platty level.

Buzzy Bettle. Already on my plans ;) And it will be just like you described. This enemy will skeak up to Peach, making her fall right in his thing. She will try to get up and she will be glued to it and will go back (or something like that. I will not give exactly how it will be, to increase mistery) ;) He can also jump in her mouth (a new scene). Buzzy Bettle can be like that image. I will think about it!

Thanks!
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Re: MiM 'Mim Ae version' (XXX) 1.6a

Postby AsianP3rsuas10n » Wed Sep 26, 2012 5:04 am

Sounds great!

Buzzy doesnt need to look like what I made lol make it however you feel is right haha.
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Re: MiM 'Mim Ae version' (XXX) 1.6a

Postby dercas » Wed Sep 26, 2012 5:16 am

Made it to the Airship, naked, anchor went down, but could not grab it. Then In frustration, I tried to leave the way I can in, and fell off the screen.....
"Courage is resistance to fear and mastery of fear, not absence of fear."
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Re: MiM 'Mim Ae version' (XXX) 1.6a

Postby Ivan-Aedler » Wed Sep 26, 2012 5:44 am

Version 1.6b is out (page 1)

I decided to let the mushroom platform better (already in 1.6b).
100% done by Pen Tool, 100 curves total.

new mushroom platform.jpg


dercas Wrote:Made it to the Airship, naked, anchor went down, but could not grab it. Then In frustration, I tried to leave the way I can in, and fell off the screen.....

The problem with falling off is fixed but I will up this update tonight. As for the anchor, I tried to reproduce, but I was able to climb it in all tests done. Sometimes Peach may not climb immediatelly upon pressing up, so press up again, or jump and press up. I apologize of these glitches (I'm no God) but the only way to trace it once and for all is with testing and the most complete description of the exact situation it occurred.

AsianP3rsuas10n Wrote:Sounds great! Buzzy doesnt need to look like what I made lol make it however you feel is right haha.

But I like it ;) I may use it as a base.
Last edited by Ivan-Aedler on Thu Sep 27, 2012 5:23 am, edited 5 times in total.
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Re: MiM 'Mim Ae version' (XXX) 1.6b

Postby Ivan-Aedler » Wed Sep 26, 2012 4:35 pm

Grabbing Vegetable animation so far!
Spoiler (click to show/hide):

Click to Play
(Javascript Required)

peach grab vegetable.swf [ 29.94 KiB | Viewed 2181 times ]


I dont want this to be , say, 100% perfect and accurate, like in real life, but for sure its better than Mario classic, as below.
Spoiler (click to show/hide):

!todo - peach animation grabbing vegetable.jpg
!todo - peach animation grabbing vegetable.jpg (12.86 KiB) Viewed 2076 times


Anyway, if it can be even better, let's do better! Also I prefer to use the same body parts (some stretching is seen) but, again, the animation is convincing for people who don't pause the game a lot and use loupes.

PS: I already did a new hand version with the finger on the back, adjusted her legs/feet (better if they don't tilt to the left/right) and with more equilibrated body and feet axis.
Now, I'll make Peach actions (walking and jumping) with the vegetable. She will not be able to run, swim or fly with it.
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Re: MiM 'Mim Ae version' (XXX) 1.6b

Postby AsianP3rsuas10n » Thu Sep 27, 2012 12:11 am

Alright, I just got the chance to play the game again.
Everything looks amazing. The world map, the monty hole, the animations.
I had a lot of lag though. which may be the cause of some of the glitches I got put into.

Also the poison mushroom, is it possible to make it disappear after a certain amount of time? Because the whole time I was on world 1-2, it followed me to the depths of the world and it was a pain in the ass to keep having to avoid it. I would say make it disappear after like 10 seconds of it being off your screen. That way people could actually escape and come back to that area without being tormented by the darn shroom. Or at least give it a penis, and let peach suck it off if shes horny enough. It would then deflate and disappear. Which ever works better for you and makes everyone happy haha.

Also on the first level. RIght when you reach the place with all the Toad houses, one of the goombas was stuck between the wall and the mushroom roof thing. Its the first one you encounter. I forgot to take a picture but tell me if it was just me or does it happen all the time.

Ok well this spot here is where I died twice. After I went into the pipe in the Monty Hole, I was led to the spot under here. So i decided to go up that pipe to avoid your rotating platform (I was lagging so I didnt want to deal with them) as I went up the Pipe I pressed the down arrow key to see if it was possible to go down again. It made the noise but Peach just stood there like that and Time still went on and I couldnt move. Maybe it was lag I'm not really sure. Also, the first time you go into this pipe, there is a bob-omb standing there ready to blow right? Well I walked into it and before it was about to blow, I jumped after it exploded and once again was stuck in one place, while everything was still moving. Peach made her noise as if she got hit by it but then just stood there. Again it could be lag but I'm just telling you just in case.
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Re: MiM 'Mim Ae version' (XXX) 1.6b

Postby Ivan-Aedler » Thu Sep 27, 2012 12:29 am

AsianP3rsuas10n Wrote:Notices

Hi! Ok lets go!
Thanks for you appreciation, for about lag, you have to check your system configuration. I noticed you use a lot of Windows Eye Candies (those take CPU power, albeit not much).
Here, I use a Core i5 (four cores), and the game became with 20fps almost all the time (15fps in full screen), with highest quality.

Yes!! Poison Mushroom can get a penis if they wander a lot or right when Peach is horny, so she will fuck it if she's in contact and the poison deflates. So the player can avoid getting naked and losing the current powerup.

I'll check the stuck goomba.
I'll check the pipe in world 2 and the exploding bobomb.
Thanks man!
Last edited by Ivan-Aedler on Thu Sep 27, 2012 12:31 am, edited 2 times in total.
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Re: MiM 'Mim Ae version' (XXX) 1.6b

Postby QuizmasterBos » Thu Sep 27, 2012 12:30 am

AsianP3rsuas10n Wrote:Alright, I just got the chance to play the game again.
Everything looks amazing. The world map, the monty hole, the animations.
I had a lot of lag though. which may be the cause of some of the glitches I got put into.

Also the poison mushroom, is it possible to make it disappear after a certain amount of time? Because the whole time I was on world 1-2, it followed me to the depths of the world and it was a pain in the ass to keep having to avoid it. I would say make it disappear after like 10 seconds of it being off your screen. That way people could actually escape and come back to that area without being tormented by the darn shroom. Or at least give it a penis, and let peach suck it off if shes horny enough. It would then deflate and disappear. Which ever works better for you and makes everyone happy haha.

Also on the first level. RIght when you reach the place with all the Toad houses, one of the goombas was stuck between the wall and the mushroom roof thing. Its the first one you encounter. I forgot to take a picture but tell me if it was just me or does it happen all the time.

Ok well this spot here is where I died twice. After I went into the pipe in the Monty Hole, I was led to the spot under here. So i decided to go up that pipe to avoid your rotating platform (I was lagging so I didnt want to deal with them) as I went up the Pipe I pressed the down arrow key to see if it was possible to go down again. It made the noise but Peach just stood there like that and Time still went on and I couldnt move. Maybe it was lag I'm not really sure. Also, the first time you go into this pipe, there is a bob-omb standing there ready to blow right? Well I walked into it and before it was about to blow, I jumped after it exploded and once again was stuck in one place, while everything was still moving. Peach made her noise as if she got hit by it but then just stood there. Again it could be lag but I'm just telling you just in case.


I'll give you one major bit of advice: Don't play this game on firefox.
That's for two reasons:
- One, it glitched up for me constantly. If I clicked away from the window and then clicked on it again, the game wouldn't respond and firefox would lag incredibly.
- Second, it's really slow.
Play this on Chrome. Seriously, it's a major improvement. I went from 20-25% speed on the lowest quality, to to 90-100% speed on high quality.
And my cpu is pretty bad, so chances are you are going to be able to play this game at max speed constantly.

Actually, Ivanaedler, it might be wise to add this in your opening post. Chrome is really the only good browser that works well with this game.
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Re: MiM 'Mim Ae version' (XXX) 1.6b

Postby Ivan-Aedler » Thu Sep 27, 2012 12:33 am

QuizmasterBos Wrote:Actually, Ivanaedler, it might be wise to add this in your opening post. Chrome is really the only good browser that works well with this game

I'll do that, thanks!! Anyway, the first post already has this line:

1) If the game is laggy or acting weird, first erase your cookies/cache (in GLOBAL flash settings -> erase/delete all), or test it in another browser (Firefox, Explorer, Chrome, Opera, Safari and even Irfanview Flash Player). Also check if Flash is with Hardware acceleration on (right click in the game -> settings). Sometimes it's a program in the background taking much CPU (so check control + shift + ESC).
Last edited by Ivan-Aedler on Thu Sep 27, 2012 12:38 am, edited 2 times in total.
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Re: MiM 'Mim Ae version' (XXX) 1.6b

Postby AsianP3rsuas10n » Thu Sep 27, 2012 12:36 am

Alright I'll do that next time. I had no chance to really play the rest or go back to make sure it wasnt just lag because I have to leave for dinner. But no problem. Anything to help. What do you think about the penis and poison mushroom Quiz? I know how much you despise those things.
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Re: MiM 'Mim Ae version' (XXX) 1.6b

Postby AsianP3rsuas10n » Thu Sep 27, 2012 12:45 am

What do you mean by eye candies? I'm not familiar with computer terms yet haha still a noob when it comes down to it. I freaked out today when my touch pad didnt work due to my accidental fn + f9.
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Re: MiM 'Mim Ae version' (XXX) 1.6b

Postby Ivan-Aedler » Thu Sep 27, 2012 1:04 am

AsianP3rsuas10n Wrote:What do you mean by eye candies? I'm not familiar with computer terms yet haha still a noob when it comes down to it. I freaked out today when my touch pad didnt work due to my accidental fn + f9.

Eye candies are visual effects in some Operating Systems that give fading, glowing, blinking windows, windows aero, themes and others.
When you have time, consider learning about how to optimize your SO (not only windows, but any SO). http://www.sevenforums.com/tutorials/11 ... s-7-a.html

As for the pipe bug, I reproduced it. It occurs when you keep pressing down between pipes, so Peach goes up on that pipe in level2, then automatically down (considering you havent released the button). Fixing that.
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Re: MiM 'Mim Ae version' (XXX) 1.6b

Postby AsianP3rsuas10n » Thu Sep 27, 2012 1:10 am

Alright thanks. I saw one of those was diable hibernation...my computer never goes into hibernation. Cuz i haz virus that makes my computer goes to start up repair and then doesnt repair anything and wastes my time. If i close my laptop, when I open it again, that happens. Any ideas on how to fix? Googles tells me to get some disk and pretty much restore my computer completely but I dont have anyway to back up data so I'd thought you guys would know of something. Other than that I'll take off the theme and stuff and see what improvements i can make thanks.
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Re: MiM 'Mim Ae version' (XXX) 1.6b

Postby Ivan-Aedler » Thu Sep 27, 2012 1:18 am

AsianP3rsuas10n Wrote:Alright thanks. I saw one of those was diable hibernation...my computer never goes into hibernation...

You should get help ASAP. Virus do a LOT of harmful things to a computer. One of the MINIMUM harm it causes is SLOWDOWN. That explains a lot.
Spoiler (click to show/hide):

Please search for 'malware bytes', 'spybot', 'hijackthis' and antivirus software like Avira, AVG and NOD32. I don't recommend Mcafee, Symantec, Avast and others that install tons of things and let the CPU a lot slower (that's my opinion). Nowadays, even kids are correcting their own systems with auto fix software (I blame myself, sometimes I still got stuck. Modern kids are smarter than me) :mrgreen:
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Re: MiM 'Mim Ae version' (XXX) 1.6b

Postby AsianP3rsuas10n » Thu Sep 27, 2012 1:23 am

I have! I got like 40 different antiviruses but nothing... MBAM helped me get rid of one thatplayed random ads on my computer but not the hibernation problem. Eh maybe I'll go to the geek squad tomorrow or something and see what I can do. The problem with this though is I gotta get like a $150 USB so I can back up ALL my data. Haha
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Re: MiM 'Mim Ae version' (XXX) 1.6b

Postby Ivan-Aedler » Thu Sep 27, 2012 1:24 am

AsianP3rsuas10n Wrote:I have! I got like 40 different antiviruses but nothing... MBAM helped me get rid of one thatplayed random ads on my computer but not the hibernation problem. Eh maybe I'll go to the geek squad tomorrow or something and see what I can do. The problem with this though is I gotta get like a $150 USB so I can back up ALL my data. Haha

Understood! So do that immediatelly, once you have the bucks! Sometimes a given feature in some PCs stop working and its not a virus, but instalation problems, conflicts and even a motherboard malfunction, requiring replacement.
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Re: MiM 'Mim Ae version' (XXX) 1.6b

Postby AsianP3rsuas10n » Thu Sep 27, 2012 1:54 am

A few other questions just came up to mind

1.How come you removed the check point outside of the castle? I kinda kept falling into the after the mushroom house and I had to start all the way at the beginning again. I would think leaving the check point just outside the castle would be of help to some. It would be like an Introduction to check points. Giving them a safe feelin they can explore worry free.

2. Have you thought of a better way to make your blocks? Its hard explain because I dont know computer terms but what I mean is, when Peach jumps and hits a block, her body usually goes through the whole thing. And sometimes she would even teleport through it and appear on top if she jumps high enough. I have an idea of how to change it but it would be a lot of work for you in general. So I'll wait to see what you answer with before giving you my idea.

3. Peach loses clothing every time she touchs an enemy right? Even if its a goomba?
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Re: MiM 'Mim Ae version' (XXX) 1.6b

Postby Ivan-Aedler » Thu Sep 27, 2012 2:35 am

AsianP3rsuas10n Wrote:Few questions

1. I removed that checkpoint a long time ago, because in the actual mechanics, only one checkpoint per level is possible. I can add others (for longer levels) but I can't do that now. If I add support for more checkpoints, I will return the checkpoint outside her castle, for sure.
2. I just use the same mechanics as Super Mario Bros 2. Have you played it? I like this way because Peach can get away of some places that is impossible to go (or left it).
3. Peach loses clothing when she touches a fierce enemy, that is, a bad enemy. If she touches a common enemy (goomba, shyguy, koopa), Peach have to fuck them or stomp them to make them sleep. the only exception is with the jumping shyguys in level 5.
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Re: MiM 'Mim Ae version' (XXX) 1.6b

Postby AsianP3rsuas10n » Thu Sep 27, 2012 2:47 am

I've played pretty much all mario games up to date but with very little memory of them due to the fact that in every side scrolling game, I usually die about 40 times in 2 minutes. I was just making sure you were doing that on purpose because the height of the blocks make it look very cramped up and I just thought you never got to it.

Alright I was just wondering because I ran into that darn poison mushroom cuz you know how persistent it is, and then I got a mushroom which said I get an article of clothing back but i dont think I did. Maybe i got my stockings back not quite sure. No need to check it out though, I'll do it tomorrow or something when I get the chance.

One last thing haha
Peach's gravity is also changed with bigger boobs right? Not just speed?

Sorry for posting all these problems of mine on here taking up space and what not. It just comes up for some reason and because I cant really play your game over and over, I'm forced to ask questions so I can see how I could help.
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