Hentai: Peach's Untold Tale 3.48 (Nov 2/18) - HIATUS

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Re: MiM 'Mim Ae version' (XXX) 1.5k

Postby Ivan-Aedler » Fri Sep 21, 2012 5:39 am

HappyGoomba Wrote:I knew I forgot something in my last post. These appear at the beginning of the game. If I click on them, I get the conversation about the key from the forest level.

JAMES SCOTT!! Rushing to fix it!

Update 1.5l

1) New outfit: HammerBros. It won't be just an outfit. I plan Peach to throw HAMMERS in the future. These will harm enemies but will let them angrier and angrier, according to the number of hits. I plan making sex scenes specifically for this outfit, so If Peach is a HammerPeach, the enemy will use the hammer into her or be angry! I will do this when I start the 'animation era'. I need to finish koopa and shyguys, as well as piranha plants and boos!
2) New: Mario outfit now has a hat!
3) New: Better blushing algorithm with a bit AI!
4) Fix: better yellow color in Peach hair color and changes to all graphics of her hair (maintaining consistency!)
5) Fix: Platty level: the scroll now works even if Peach dies or replay the level. Also, added collisions to avoid Peach going in unexpected places in the end of the level.
6) Fix: Coinboxes now functions correctly
7) Fix: 'Goomba respawn' pipes in level 4 MAY not let Peach disappear again
8) Cosmetic: Border to 'all costumes' and 'all characters' buttons in Character Select Screen
9) Fix: now, the HUD will only show the laid/kill numbers of the actual level. PAUSE MENU will show the TOTAL amount.
10) Fix: Peach no more loses her lingerie if the player goes to PAUSE MENU right in the beginning of the game.
11) Fix: Daisy Striker outfit -> back clothing and bra should be appearing correctly now.
12) Fix: Toads in the lounge area no more have the 'text' bug all over the place, throwing the dialog of Level2.
Last edited by Ivan-Aedler on Sat Sep 22, 2012 5:29 am, edited 3 times in total.
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Re: MiM 'Mim Ae version' (XXX) 1.5l

Postby QuizmasterBos » Fri Sep 21, 2012 3:13 pm

May i ask a perfectly legit question?
Why is Peach throwing AXES as HAMMERPeach?! Is there a reason why you can't use hammers? I thought it was a bit odd.

What is also odd is this somewhat funny thing that happened.
I was standing at this spot in the Watery:
Spoiler (click to show/hide):

Image
and Peach was jittering there.
Now I know that the new gravity-algorhythm doesn't work perfectly yet, but that isn't the odd part.
No, the real kicker is that I went to the menu and the word "options" was also jittering!
However, this only happens if you're on high quality for some reason.

The second thing I wish to address is some weird cut-off.
Spoiler (click to show/hide):

Image

It looks like almost all the objects that were originally made by PlayShapes have a weird bit of cut-off. Just like the roof I told you about earlier.
Maybe the groundobjects could eventually be redrawn? It might speed up the game a bit as well. (Seeing how PlayShapes tends to use very high curves counts in his objects.) But take your time, you're doing great. I don't mind if this game won't be done for a long while.

The third thing is a glitch of sorts. I was in the grasslands, jumped and hit the block with the poison mushroom in it.
Next I fuck the goomba at the bottom of the hill, the poison mushroom slides into me and is now stuck inside Peach and the goomba:
Spoiler (click to show/hide):

Image

You can't see it clearly, but the Poison mushroom is bouncing around inside Peach. As if her legs and the goomba's are walls that trap the mushroom within.

The last thing I want to address is invisible coinblocks. Did you have those already? I can't even remember.
Anyways, a good spot for an invisible 1up mushroom could be here:
Spoiler (click to show/hide):

Expecting a picture? HA!


That's all for now. Thanks for reading all this again.
-Quiz
Last edited by QuizmasterBos on Fri Sep 21, 2012 6:53 pm, edited 1 time in total.
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Re: MiM 'Mim Ae version' (XXX) 1.5l

Postby Ivan-Aedler » Fri Sep 21, 2012 5:14 pm

QuizmasterBos Wrote:May i ask a perfectly legit question?

Heya, how are you? Let´s go!

QuizmasterBos Wrote:Why is Peach throwing AXES as HAMMERPeach?! Is there a reason why you can't use hammers? I thought it was a bit odd.

SORRY I meant hammers! :geek:

QuizmasterBos Wrote:I was standing at this spot in the Watery: and Peach was jittering there. Now I know that the new gravity-algorhythm doesn't work perfectly yet, but that isn't the odd part. No, the real kicker is that I went to the menu and the word "options" was also jittering!

I havent converted the new gravity code inside the water. Its using the compatible version. Not a gameplay killer but it should improve soon as long as I touch this area.

QuizmasterBos Wrote:It looks like almost all the objects that were originally made by PlayShapes have a weird bit of cut-off. Just like the roof I told you about earlier.

Its a plan to improve those graphics. Actually, I like these rocks, but they need improvement. I will put a border in this area (to be equal to the others) in the next release.

QuizmasterBos Wrote:The third thing is a glitch of sorts. I was in the grasslands, jumped and hit the block with the poison mushroom in it. Next I fuck the goomba at the bottom of the hill, the poison mushroom slides into me and is now stuck inside Peach and the goomba

The poison mushroom FOLLOWS Peach ;) That's why there is a phrase in the TIP: '"TIP: Beware of Poison Mushrooms! They may chase you!"

QuizmasterBos Wrote:The last thing I want to address is invisible coinblocks. Did you have those already? I can't even remember.

Yeah! I did it ;) Sorry, I didnt put in the changelog. I have to. It was created while I was programming the Grassland level. Hmmm I will think about it. But please erase this image above so it will not be a spoiler :D

QuizmasterBos Wrote:Please forgive my rather crude drawing. I'm no artist.

Neither do I :mrgreen:

Thanks, man ;)
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Re: MiM 'Mim Ae version' (XXX) 1.5l

Postby QuizmasterBos » Fri Sep 21, 2012 7:05 pm

ivanaedler Wrote:
QuizmasterBos Wrote:May i ask a perfectly legit question?

Heya, how are you? Let´s go!


Fine thanks. Thanks for asking.
ivanaedler Wrote:
QuizmasterBos Wrote:Why is Peach throwing AXES as HAMMERPeach?! Is there a reason why you can't use hammers? I thought it was a bit odd.

SORRY I meant hammers! :geek:


Ugh... I knew it was weird for Peach to throw axes instead of hammers. At least the mystery has been cleared.

Ivanaedler Wrote:
QuizmasterBos Wrote:I was standing at this spot in the Watery: and Peach was jittering there. Now I know that the new gravity-algorhythm doesn't work perfectly yet, but that isn't the odd part. No, the real kicker is that I went to the menu and the word "options" was also jittering!

I havent converted the new gravity code inside the water. Its using the compatible version. Not a gameplay killer but it should improve soon as long as I touch this area.


Okay. Glad to see it's going to get resolved.
Ivanaedler Wrote:
QuizmasterBos Wrote:It looks like almost all the objects that were originally made by PlayShapes have a weird bit of cut-off. Just like the roof I told you about earlier.

Its a plan to improve those graphics. Actually, I like these rocks, but they need improvement. I will put a border in this area (to be equal to the others) in the next release.


Thank you! I like the rocks too, but the rock objects shouldn't look so cut off when put next to one another.
Ivanaedler Wrote:
QuizmasterBos Wrote:The third thing is a glitch of sorts. I was in the grasslands, jumped and hit the block with the poison mushroom in it. Next I fuck the goomba at the bottom of the hill, the poison mushroom slides into me and is now stuck inside Peach and the goomba

The poison mushroom FOLLOWS Peach ;) That's why there is a phrase in the TIP: '"TIP: Beware of Poison Mushrooms! They may chase you!"


Okay, buuuut... I do think it's a little cheap. The goomba is immediatly in one's path so it's hard to dodge it. Second, once you're fucking it, there's no way to avoid the poison mushroom. You cannot finish the scene quick enough to escape. Please take this into consideration.

Ivanaedler Wrote:
QuizmasterBos Wrote:The last thing I want to address is invisible coinblocks. Did you have those already? I can't even remember.

Yeah! I did it ;) Sorry, I didnt put in the changelog. I have to. It was created while I was programming the Grassland level. Hmmm I will think about it. But please erase this image above so it will not be a spoiler :D


Why'd I even put room to comment here?! I guess the only thing I can say is thanks... again.
Ivanaedler Wrote:
QuizmasterBos Wrote:Please forgive my rather crude drawing. I'm no artist.

Neither do I :mrgreen:

Thanks, man ;)


Hey, no problem. But beware, I already know what to post next time I comment. I even made a little textfile so I don't forget.
See you then. :mrgreen:
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Re: MiM 'Mim Ae version' (XXX) 1.5l

Postby Ivan-Aedler » Fri Sep 21, 2012 7:17 pm

QuizmasterBos, I will deal with gravity code in the water area maybe in october. Its straight forward.
Hmm the purpose of the hazards and poison mushroom is to let the game a bit harder ;)
Also, who doesnt want to see her naked? A way to counterattack these unfortunate encounters is to find new powerups in the level.

Hehe, Expecting a picture? HA!

New version (1.6) will have:
(100%)ImageEntire NEW block mechanism: e.g. Peach will only get Flower power or leaf if she is a Mario Peach, Racer Peach, Frog Peach, Leaf or Raccoon Peach (otherwise, it will grow a mushroom there). Peach will be a Super Peach (with Mario clothes) upon taking this mushroom. Added more variety to invisible blocks (there will be invisible mushrooms and poisons too, not only lives).
(100%)ImageEntire code change in the Gallery, fixing bugs like 'YOU WIN' window when pressing 'back' button in SMB1 ending there. Added new buttons (like REPLAY), added 2 koopa scenes that were missing, and horny bar will not increase anymore.
(100%) Peach will now be able to retain clothes while taking LEAF powerup -> e.g. Peach Dress, Rosalina, Daisy, Mario and Sling costumes, so her clothing can be shred as usual. If she's a Raccoon, Hammer Bros, Fire or Frog (special costumes!), she will be a naked lady with tail and ears.
(100%) New algorithm for running Peach (Code #2): Peach MAY NOT be locked up anymore when taking Frog , then Leaf Power, and other smaller glitches. Test needed.
(100%) Rearrangement of camera placement in the layer. I dont know why, some of enemies started to behave with 'spring effect' only in Level1, because of 'first camera activation', while its placed in a layer above the enemies layer.
(100%) New bug fix in the PlatformLand level in order to avoid Peach disappearing when having sex with goombas
(100%) New bug fix in Platty level. Now, if you go to the PAUSE MENU or Peach is in a scene, the scrolling will stop. Then, it will resume.
(100%) Airship level is now a scroll level!
(100%) GALLERY: Fix bug: now its possible to change Peach character and costumes there without glitches.
(100%) GALLERY: Clouds (to indicate Peach is dreaming about herself doing the scenes) and 4 changeable backgrounds for the user.

As I've said, I'm 'preparing the terrain' for the World2. When I start animating the scenes, I will be doing that most of the time, so level making may decrease or even halt, although I can still work on them in the 'animation coffee breaks'.
Last edited by Ivan-Aedler on Sat Sep 22, 2012 11:20 pm, edited 22 times in total.
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Re: MiM 'Mim Ae version' (XXX) 1.5l

Postby AsianP3rsuas10n » Fri Sep 21, 2012 7:18 pm

Why dont you just smush him ? And run away? Lol
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Re: MiM 'Mim Ae version' (XXX) 1.5l

Postby QuizmasterBos » Fri Sep 21, 2012 11:45 pm

AsianP3rsuas10n Wrote:Why dont you just smush him ? And run away? Lol


Im guessing you're talking to me? Is this about the goomba and the poison mushroom?
If it is, do not forget that, since I jumped to hit the block that concealed the poison mushroom, I landed right in front of the goomba.
There was no way I could have smushed him then.

I still stand by my opinion. The poison mushroom there was a little cheap.
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Re: MiM 'Mim Ae version' (XXX) 1.5l

Postby Ivan-Aedler » Fri Sep 21, 2012 11:58 pm

QuizmasterBos Wrote:I still stand by my opinion. The poison mushroom there was a little cheap.

I will think about a better place, no stress. ;)
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Re: MiM 'Mim Ae version' (XXX) 1.5l

Postby HappyGoomba » Sat Sep 22, 2012 12:12 am

ivanaedler Wrote:
QuizmasterBos Wrote:I still stand by my opinion. The poison mushroom there was a little cheap.

I will think about a better place, no stress. ;)


I like that poison mushroom, it's the one I use to get rid of the frog suit. You can always deal with the goomba first and then hit the block. Y'know, rape first, then pillage.
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Re: MiM 'Mim Ae version' (XXX) 1.5l

Postby HappyGoomba » Sat Sep 22, 2012 3:04 am

I got it to happen again. The left end of the pipe was off screen and peach was near the pile of guys. A goomba came out of the right end of the pipe and she chased him to the left. She caught him just as the left end of the pipe came on screen and a goomba came out.
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Re: MiM 'Mim Ae version' (XXX) 1.5l

Postby AsianP3rsuas10n » Sat Sep 22, 2012 3:42 am

HappyGoomba Wrote:
ivanaedler Wrote:
QuizmasterBos Wrote:I still stand by my opinion. The poison mushroom there was a little cheap.

I will think about a better place, no stress. ;)


I like that poison mushroom, it's the one I use to get rid of the frog suit. You can always deal with the goomba first and then hit the block. Y'know, rape first, then pillage.


Thats what I meant Quiz lol. You could just stomp on him then get the shroom. Plus isnt that shroom there everytime anyways? Lol if you hate it, just avoid it.
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Re: MiM 'Mim Ae version' (XXX) 1.5l

Postby QuizmasterBos » Sat Sep 22, 2012 10:35 am

AsianP3rsuas10n Wrote:
HappyGoomba Wrote:
QuizmasterBos Wrote:I still stand by my opinion. The poison mushroom there was a little cheap.


I like that poison mushroom, it's the one I use to get rid of the frog suit. You can always deal with the goomba first and then hit the block. Y'know, rape first, then pillage.


Thats what I meant Quiz lol. You could just stomp on him then get the shroom. Plus isnt that shroom there everytime anyways? Lol if you hate it, just avoid it.


I didn't know there was a poison mushroom in that block. Nor did I know there was a goomba right there.
And neither would a first-time player.
Say, you would have managed to get this awesome suit and then because of this, you're forced to lose it.
Wouldn't that suck? Also, I think that Peach wearing certain clothes is sexually appealing. Specifically, certain parts of it.
So, I usually go out of my way to make Peach look the most sexy to me. That's why I think it's a little cheap.

So to recap:
- I didn't know about the goomba or the block.
- A first-timer wouldn't know either.
- Peach losing certain clothes can end up killing your horniness a bit.

-Quiz
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Re: MiM 'Mim Ae version' (XXX) 1.5l

Postby Ivan-Aedler » Sat Sep 22, 2012 2:38 pm

QuizmasterBos Wrote:Say, you would have managed to get this awesome suit and then because of this, you're forced to lose it.
Wouldn't that suck? Also, I think that Peach wearing certain clothes is sexually appealing. Specifically, certain parts of it.
So, I usually go out of my way to make Peach look the most sexy to me. That's why I think it's a little cheap.
So to recap:
- I didn't know about the goomba or the block.
- A first-timer wouldn't know either.
- Peach losing certain clothes can end up killing your horniness a bit.
-Quiz

Moved the block away of a nearby enemy! Will up soon!

HappyGoomba Wrote:I got it to happen again. The left end of the pipe was off screen and peach was near the pile of guys. A goomba came out of the right end of the pipe and she chased him to the left. She caught him just as the left end of the pipe came on screen and a goomba came out.

I'm on a massive testing in that area!
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Re: MiM 'Mim Ae version' (XXX) 1.5l

Postby QuizmasterBos » Sat Sep 22, 2012 3:42 pm

Now that this is all out of the way, it's time to write my comment I said I was going to earlier.

Honestly, I'm rather surprised that yurinicolau hasn't mentioned the Morton scenes yet.
This is because the scenes obviously do not fit the ENF theme. How are you going to change it, Ivanaedler?
Removing it entirely, changing the scene, or merely changing the text? It's all up to you. We can just provide you with ideas.

And speaking of Morton, I find it odd that you get the slut ending by not fucking anything in the game at all.
Outside of the chancellor and Morton I didn't fuck anything, ever.

If you beat the game and get the virgin ending, there seems to be a little odd overlay. The breast doesn't seem to fit the raccoon suit properly.
It's difficult to explain in text, so here's a pic instead:
Spoiler (click to show/hide):

Image
(This is the normal breast size by the way)

I smushed on a goomba and went into the toad house. I leave and the goomba is stuck in the ground.
Spoiler (click to show/hide):

Image


OK, so HappyGoomba posted a glitch where Peach vanishes. I found one too and it's really easy to do.
- Go to the gallery;
- Pick an enemy;
- Pick a scene;
- Press space until the enemy cums, but don't end the scene;
- Click Menu and go back to the game;
- Peach is now gone.
Spoiler (click to show/hide):

Image
If Peach is really horny, enemy will start appearing and will come to the spot where Peach is supposed to be, but you can't start a scene.
I even had the horny bar drop for no reason.
Also, I think it's odd that Peach gets horny from fucking in the gallery.
Shouldn't the gallery and the game be two separate parts? The clothing doesn't change, so why does the horniness?

And finally, two other pieces of gallery glitching:
One: the back to the main menu button is still gone if you go to the gallery from the main menu.

And two: If you're in game and you go to the first ending scene, then press back: YOU WIN THE GAME.
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Re: MiM 'Mim Ae version' (XXX) 1.5l

Postby Ivan-Aedler » Sat Sep 22, 2012 4:05 pm

QuizmasterBos Wrote:Now that this is all out of the way, it's time to write my comment I said I was going to earlier.
Honestly, I'm rather surprised that yurinicolau hasn't mentioned the Morton scenes yet.
This is because the scenes obviously do not fit the ENF theme. How are you going to change it, Ivanaedler?

I will make other scenes of Morton in the castle areas (there will be more ghost houses and castles! He will be in those areas, in the end of its level), then I will be choosing a more enf dialog. Depending on the future castles Peach goes and the enemies laid, she will be slutier. For sure I will not change only the text ;)

QuizmasterBos Wrote:And speaking of Morton, I find it odd that you get the slut ending by not fucking anything in the game at all.
Outside of the chancellor and Morton I didn't fuck anything, ever.

Maybe a problem with two engine variables. I will check!

QuizmasterBos Wrote:If you beat the game and get the virgin ending, there seems to be a little odd overlay. The breast doesn't seem to fit the raccoon suit properly.

Small glitch. I will fix it soon.

QuizmasterBos Wrote:I smushed on a goomba and went into the toad house. I leave and the goomba is stuck in the ground.

It's already fixed (but not upped yet). If you go back some posts you will see the updates I will add to the game. One of them shows exactly that bug because of camera layer being on top of enemies layer.

QuizmasterBos Wrote: OK, so HappyGoomba posted a glitch where Peach vanishes. I found one too and it's really easy to do.
- Go to the gallery;
- Pick an enemy;
- Pick a scene;
- Press space until the enemy cums, but don't end the scene;
- Click Menu and go back to the game;
- Peach is now gone.

This was addressed before but I think I will have to redo it because inner mechanics changed. Thanks for pointing that out!

QuizmasterBos Wrote:I even had the horny bar drop for no reason.
Also, I think it's odd that Peach gets horny from fucking in the gallery.
Shouldn't the gallery and the game be two separate parts? The clothing doesn't change, so why does the horniness?

Its possible but it will let programming harder, because I will have to deal with two almost equal objects. When I have 40 sex scenes, I will need to have +40 for the gallery, separated ones, like new entities. I may even distract myself and create tons of features in the wrong object! Its better to control where the horny bar will inscrease and not increase. I will be fixing that today.

QuizmasterBos Wrote:And finally, two other pieces of gallery glitching:
One: the back to the main menu button is still gone if you go to the gallery from the main menu.

I see you have noticed me before, but I misunderstood. I've thought it was the gallery while in the game. No. Its the gallery area that appears when you press the button 'Show Gallery' in the TITLE screen. I will fix it.

QuizmasterBos Wrote:And two: If you're in game and you go to the first ending scene, then press back: YOU WIN THE GAME.

Fixing that!
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Re: MiM 'Mim Ae version' (XXX) 1.5l

Postby Cumslut Tifa » Sat Sep 22, 2012 7:48 pm

How to save in this game?
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Re: MiM 'Mim Ae version' (XXX) 1.6

Postby Ivan-Aedler » Sat Sep 22, 2012 8:28 pm

Version 1.6 is up! List of features in page1.

New pile of coming features
(100%) NEW golden blocks that give mushrooms, lives, flower power and poison.
(100%) NEW: you can exit a level Peach has finished before, just in case you got stuck, replayed a level by mistake, or just encountered what you wanted (e.g. a life or a bonus item).
(60%) Fire Peach fireballs finally on the way! The physics are complete. Now, I am thinking of a way to let it act on enemies, letting them STUNNED for some seconds.
Tech info: I can check collisions in two ways: enemies checking if fireball 1, 2 and 3 are active and touching them (max of 3 fireballs at a time). Or I can let the fireball check for every enemy (harder because I need to add code for every enemy to create an automated instance name, then every fireball will check for all enemies in the level). Maybe a third option is possible.
(0%) Peach will now use pipes facing frontside.
(0%) DirtyMonkey addon
(0%) Peach Diary screen
(0%) Fix to Peach Breasts in virgin ending (toads)

Cumslut Tifa Wrote:How to save in this game?

Page 1: Known Bugs/Small Glitches/Not really a bug:
- "I cant' load or save a game" These buttons are not implemented, sorry. I plan to add this when we have some levels in World2.
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Re: MiM 'Mim Ae version' (XXX) 1.6

Postby HappyGoomba » Sun Sep 23, 2012 2:36 am

Here's a big one:
I got this script error in the toad house on the first level. It first showed up when I jumped to grab the coins. It kept showing up once per time slice (the time counter at the top decremented by one every time it showed up). It stopped at the top of the jump, there was a flash of the Peach dress replacing the Mario suit, then everything was back to normal. It happened again when I jumped to get the remaining coins, then it didn't happen when I jumped a third time.
toadhousejump.jpg


I went up to the top of the toad house and was jumping to the next platform, when it happened again. Just for grins, I chose to abort the script. The result was awesome. She started cycling through all the costumes while continuously jumping in place and facing right to left. All the destroyable blocks in sight kept exploding and coming back together. The sound effects cycled through beeping sounds. The run indicator kept cycling, etc.
weird.jpg


I had cleared my flash cache before playing

Also, clicking same character to all with Fire Peach doesn't change the Mario character.
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Re: MiM 'Mim Ae version' (XXX) 1.6

Postby MPLDAM9919 » Sun Sep 23, 2012 5:53 am

Just played the new update. I'm not sure if the new system is a great idea. It cause this HUGE glitch. As soon as I grabbed the Fire Flower, the script slowed down and it asked me to "Abort". If you click "Yes" Peach gets stuck in midair and all thid crazy stuff happens (scrolling through all the outfits with huge breasts).

Also, the run button seems broken. You have to pres "X" and ">" at the same time to make Peach run. And you can even fly any more! The "P" meter just stops working as soon as you jump with the "Raccoon" power-up.


It short, please switch back to the old system. I think this update broke some parts of the game.
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Re: MiM 'Mim Ae version' (XXX) 1.6

Postby Ivan-Aedler » Sun Sep 23, 2012 7:04 am

MPLDAM9919 Wrote:Just played the new update. I'm not sure if the new system is a great idea. It cause this HUGE glitch. As soon as I grabbed the Fire Flower, the script slowed down and it asked me to "Abort". If you click "Yes" Peach gets stuck in midair and all thid crazy stuff happens (scrolling through all the outfits with huge breasts).

Flash cache!

MPLDAM9919 Wrote:Also, the run button seems broken. You have to pres "X" and ">" at the same time to make Peach run. And you can even fly any more! The "P" meter just stops working as soon as you jump with the "Raccoon" power-up.

May be the flash cache. If not, I will take a look. Maybe only the icon isn't getting red.
Here, its working with X then > (or >, then X). Its not needed to press both at the same time, but you need to keep both pressed (Mario classic).
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