Hentai: Peach's Untold Tale 3.48 (Nov 2/18) - HIATUS

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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 19/14)

Postby BenshowSly » Thu Mar 20, 2014 2:08 am

I just want to add something without really taking a side here...

The game aspect is not forgotten (at least, not as much as some people would think). I have offered my help to Ivan, not because I am taking his side or anything in that thing (I still stand by my point I made earlier on this forum) but because I want to help this project that I like to be finished eventually. What will I do? I'm new to Flash, I'm new to game projects but I have a programmer background and I have offered my help as a tester in a way.

Ivan and I have exchanged a lot today on the vision of things and while, like he said, he is focusing mostly on scenes right now, he doesn't want to leave the gameplay aside. So I'm working to find bugs or to deepen the ones that are known but harder to reproduce so I can give him as many cues as possible for him to fix them.

I know, some will say it's not much, and I agree that I don't develop, but there is many bugs that are still unknown or are still hard to reproduce despite being reported. I feel it's gonna help him on the gameplay coding aspect.

The reason to say all this? Simply to let you know that the gameplay is not getting lost and I'll make sure to remind him (if he ever needs to). I have already given him a few reports and we are working together for sharing of infos and to find out exactly where are some problems.

I hope that it is reassuring some people. If not, I'm sorry but at least, I would have tried.

Like I said, I'm a fan and I'll try to help projects where people let me help them in the capacity of time and skills I get so people can enjoy those games here. Flash games we found elsewhere are usually lacking of content or they are just a repetitive animation...

Like I said, I hope it will reassure some people :)
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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 19/14)

Postby QuizmasterBos » Thu Mar 20, 2014 2:20 am

Alright, I'm seeing nothing but misunderstandings happening here, so I will attempt to rectify this to the best of my abilities.

In case you don't know, my name is QuizmasterBos, Quiz for short. I've been working with Ivan on MiM PUT for over a year, but stopped some months ago.
I'll now attempt to explain my reasoning (and likely everyone else's who was considered part of the so-called MIM Knights) for my disappearance to the public.

Working together with Ivan worked more or less fine in the early days, until I started skyping with him. Ivan assembled multiple MiM Knights on skype and put them together in one group. In particular, AsianPersuasion, Toyloli, Luftmallow, VintageBass and myself. We began to discuss various elements of the game on skype, but not in the way you might suspect.

Either Luft, Vintagebass or myself usually ended up bringing new discussion elements to the table. Ivan's way of operating was and is to add new items to the game and see what the reaction will be. Usually, various of us (mosty Luftmallow, Vintage and me, since toyloli and asianpersuasion were usually silent) felt like this new thing could use some changing. Or, in cases, would've been better off not being in the game in the first place. Ivan refused to listen to us, thinking the choices he had made were correct, even if just about his entire team was against it.

Ivan's reasoning was also odd to us. Such as creating nothing but busywork for the game without making players experience something new and interesting. Or taking a character created just for testing out drawing and nothing more and putting it in the game because "he likes it". Yes, even the creator of that character had no say over his own creation anymore. Ivan just does what he likes.

Now, Ivan will of course say he DOES listen to us, but none of us ever felt like he did. That's why we were starting to disappear. And so did I. Initially just thinking I'd take a short break, it has come to a full stop for me. I just can't continue working on this game without getting the feeling I am being listened to.

This has nothing to do with jealousy. VintageBass and myself also aren't telling you to stop supporting this game. By any means do. Maybe your experiences working directly with Ivan will be different.

Also, none of us are on bad terms with Ivan. We simply left the project. I still respect the massive amount of hard work Ivan puts in this game and I still like seeing this game done at some point. And thankfully, Ivan respects us right back.

I'll leave with this:
Ivan, I'm sorry I just left without saying anything. Please, keep up the hard work. And let us all not have hard feelings.
Thank you for your time
-Quiz
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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 19/14)

Postby Ivan-Aedler » Thu Mar 20, 2014 2:25 am

BenshowSly Wrote:Like he said, he is focusing mostly on scenes right now, he doesn't want to leave the gameplay aside. So I'm working to find bugs or to deepen the ones that are known but harder to reproduce so I can give him as many cues as possible for him to fix them. I know, some will say it's not much, and I agree that I don't develop, but there is many bugs that are still unknown or are still hard to reproduce despite being reported. I feel it's gonna help him on the gameplay coding aspect.

Thank you really for the hand. I will take care of them, we will fight them!
I am right now testing the Koopa bug. I will read your other PMs later.

BenshowSly Wrote:I'll try to help projects where people let me help them in the capacity of time and skills I get so people can enjoy those games here. Flash games we found elsewhere are usually lacking of content or they are just a repetitive animation...

Unfortunatelly :/ Even some comercial games.

I'll let this here.

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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 19/14)

Postby HappyGoomba » Thu Mar 20, 2014 2:42 am

Hi Ivan and everyone, I've started to play the latest version and I've got a few bug reports.

In the castle courtyard. I approached the toad from the right.
flip.jpg
flip.jpg (23.15 KiB) Viewed 2084 times


In the X-naut world, level 2 section 1. All the cleft scenes made a double of Peach. It didn't happen in section 2.
moondouble.jpg
moondouble.jpg (29.52 KiB) Viewed 2084 times


However, this did happen:
moonstuck.jpg
moonstuck.jpg (21.25 KiB) Viewed 2084 times

She's stuck there. None of the buttons worked, not even Del. I was able to bring up the menu but when I closed it, she was still stuck.

While going through the castle I noticed some things:
1. Right after waking up I took her down the sewers and ran through all the Koopa scenes. This didn't unlock the Koopas in the Gallery. In the same game, the Toads and X-nauts unlocked, so it's not like the whole gallery isn't working. I'll play through to the water level to see if it's Koopas in general or just the ones in the sewer.

2. I had another stuck in orgasm incident. After returning from the sewers, I had her masturbate to get rid of her belly. She got stuck in orgasm pose, with the sound effects going. The right and left arrow keys still worked to slide her across the floor. I slid her out the door and she had the scene with Toadsworth, then went right back to O pose. I slid her down the stairs and she got a scene with the roaming toad and then she was back to normal.

3. I've noticed that coming back to the castle, some flags seem to get reset. I left the castle and saved. When I came back and loaded the game I went back in. She reacted to the pictures in the front hall again. I had her do the Toadsworth BJ scene, which she hadn't done yet, but when I went up to her room, Toadsworth was standing there, and they had their initial scene again. She also did the "I'm a mess.." thing when she walked in the room, but she didn't do the "Where are my clothes..." when she walked through the closet.
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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 19/14)

Postby susuki » Thu Mar 20, 2014 2:47 am

The game is progressing very well
  It has five worlds
  sub world
  bonds will have stages
  comedy and sex at various points .... very good sceneries, atmospheres and landscapes and climates in different place .... insurance that will make them look better (Perfection)
Many scenes and stages ....... and there is still much more to do C:
Very good job.
Anything even something small let me know and I will help in any way possible.

Ivan and greetings to all!
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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 19/14)

Postby Ivan-Aedler » Thu Mar 20, 2014 2:48 am

QuizmasterBos Wrote:In case you don't know, my name is QuizmasterBos, Quiz for short. I've been working with Ivan on MiM PUT for over a year, but stopped some months ago. I'll now attempt to explain my reasoning (and likely everyone else's who was considered part of the so-called MIM Knights) for my disappearance to the public.

Hello there, my friend. Lets go.

QuizmasterBos Wrote:Working together with Ivan worked more or less fine in the early days, until I started skyping with him. Ivan assembled multiple MiM Knights on skype and put them together in one group. In particular, AsianPersuasion, Toyloli, Luftmallow, VintageBass and myself. We began to discuss various elements of the game on skype, but not in the way you might suspect.

I can say the same in regard to you guys as well. Something got wrong, but we cant blame this. Skype itself (lack of time to read all lines and keep in touch with everything), boredom, and the feeling nothing was being implemented since the levels and scene rush. And your own disapearance (you admit it) since you started to play your videogames, right?

QuizmasterBos Wrote:Either Luft, Vintagebass or myself usually ended up bringing new discussion elements to the table. Ivan's way of operating was and is to add new items to the game and see what the reaction will be. Usually, various of us (mosty Luftmallow, Vintage and me, since toyloli and asianpersuasion were usually silent) felt like this new thing could use some changing. Or, in cases, would've been better off not being in the game in the first place. Ivan refused to listen to us

Stop. I always gave reactions to refuse each feature, while just postponing others, and while accepting AND implementing others, since the new worldmap structure (7 levels each world and rounded holes), remember?

QuizmasterBos Wrote:...thinking the choices he had made were correct, even if just about his entire team was against it.

Please enlist them. VintageBass prefered to attack me instead. I hope you dont do the same. And this, after we were talking about some of this list, like putting Geno back to wood.
Continue.

QuizmasterBos Wrote:Ivan's reasoning was also odd to us. Such as creating nothing but busywork for the game without making players experience something new and interesting.

You are being generic.

QuizmasterBos Wrote:Or taking a character created just for testing out drawing and nothing more and putting it in the game because "he likes it".

Every creature or feature I put in the game and I dont complete it, its due to other reasons (boredom, priorities, lack of code). Of course the plan is to make all of them work ;)

QuizmasterBos Wrote:Yes, even the creator of that character had no say over his own creation anymore. Ivan just does what he likes.

Its my game, right? Or do I need to put everything you guys decide, then the game not having my soul, my sweat anymore?

QuizmasterBos Wrote:Now, Ivan will of course say he DOES listen to us, but none of us ever felt like he did. That's why we were starting to disappear. And so did I.

But you havent talked about it. You just....pooof.. I felt abandoned. And I am upset.

QuizmasterBos Wrote:Initially just thinking I'd take a short break, it has come to a full stop for me. I just can't continue working on this game without getting the feeling I am being listened to.

Of coooooooooourse after the initial 'feeling' of not being heard, you guys reunited themselves, and maybe you all built a wall of negativism in a way you all ended up 'even more aside of me'. I dont care. And I dont want to know what you guys have exchanged between yourselves. But I am transparent. I dont hide anything. Why? Because I struggle to have good manners and act flawlessly.

QuizmasterBos Wrote:This has nothing to do with jealousy. VintageBass and myself also aren't telling you to stop supporting this game. By any means do. Maybe your experiences working directly with Ivan will be different.

Everyone is different, Quiz. I am so sorry we ended up like this. Again, you guys DIDNT TALK to me properly. Lack of communication. You all let this 'huge ice ball' grow. Dont blame me.

QuizmasterBos Wrote:Also, none of us are on bad terms with Ivan. We simply left the project. I still respect the massive amount of hard work Ivan puts in this game and I still like seeing this game done at some point. And thankfully, Ivan respects us right back.

I didnt feel respected. I felt abandoned, and VIntage did many interesting things since 2 days ago. I will remember it, but...well.....I am peaceful. Why to 'fight' back? Thats not my feature ;)

QuizmasterBos Wrote:I'll leave with this: Ivan, I'm sorry I just left without saying anything. Please, keep up the hard work. And let us all not have hard feelings.

Of course I will still think about it.....for some weeks....months.... I dont know. I need peace and time for myself, AND KEEP WORKING ON THIS GAME EVEN MORE.

QuizmasterBos Wrote:Thank you for your time

Me too. At heart.
Ivan
Last edited by Ivan-Aedler on Thu Mar 20, 2014 11:48 am, edited 3 times in total.
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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 19/14)

Postby Ivan-Aedler » Thu Mar 20, 2014 2:56 am

susuki Wrote:The game is progressing very well: It has five worlds, sub world,  bonds will have stages, comedy and sex at various points .... very good sceneries, atmospheres and landscapes and climates in different place .... insurance that will make them look better (Perfection) . Many scenes and stages ....... and there is still much more to do C:

YEAAH! It is!! I'll work on them! I have more and more energy now.

susuki Wrote:Anything even something small let me know and I will help in any way possible.

Thank you! Glad to see there are people who are seeing the reality of things. But again, I could not reach this state without all of you. The former team too, before the poisoning (which came from nowhere). I'll answer you soon. I am fixing a hard bug now. Then I'll answer Happy Bobomb.
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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 19/14)

Postby BenshowSly » Thu Mar 20, 2014 2:59 am

HappyGoomba Wrote:Hi Ivan and everyone, I've started to play the latest version and I've got a few bug reports.

In the castle courtyard. I approached the toad from the right.
flip.jpg



Known Bug :) I'm even making tests of them as I write this to make sure it is the case for every Toad Scenes and only Toad Scenes as we speak :)

HappyGoomba Wrote:In the X-naut world, level 2 section 1. All the cleft scenes made a double of Peach. It didn't happen in section 2.
moondouble.jpg


However, this did happen:
moonstuck.jpg

She's stuck there. None of the buttons worked, not even Del. I was able to bring up the menu but when I closed it, she was still stuck.


I noticed the first but not the second. Gonna check on them more on details eventually. :)

HappyGoomba Wrote:While going through the castle I noticed some things:
1. Right after waking up I took her down the sewers and ran through all the Koopa scenes. This didn't unlock the Koopas in the Gallery. In the same game, the Toads and X-nauts unlocked, so it's not like the whole gallery isn't working. I'll play through to the water level to see if it's Koopas in general or just the ones in the sewer.

2. I had another stuck in orgasm incident. After returning from the sewers, I had her masturbate to get rid of her belly. She got stuck in orgasm pose, with the sound effects going. The right and left arrow keys still worked to slide her across the floor. I slid her out the door and she had the scene with Toadsworth, then went right back to O pose. I slid her down the stairs and she got a scene with the roaming toad and then she was back to normal.

3. I've noticed that coming back to the castle, some flags seem to get reset. I left the castle and saved. When I came back and loaded the game I went back in. She reacted to the pictures in the front hall again. I had her do the Toadsworth BJ scene, which she hadn't done yet, but when I went up to her room, Toadsworth was standing there, and they had their initial scene again. She also did the "I'm a mess.." thing when she walked in the room, but she didn't do the "Where are my clothes..." when she walked through the closet.


More datas for me to work on (I started to work on this today so it's why I'm not that advanced lol). The Sewers have some strange reactions. I have a lot to look at from there. Stuck orgasms are looking at but I don't think it is just a sewer thing. Sometimes, she "walks" while orgasming, sometimes not. I just got one in the Castle as well but totally elsewhere so I still have to find out what makes it happen... I think it might be hitting a key on wrong timing but I'm not sure. I'll dig in that for sure. For the last one, I didn't notice. Will check on that but should be easy to reproduce :)

Thank you for your help!
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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 19/14)

Postby Ivan-Aedler » Thu Mar 20, 2014 3:02 am

HappyGoomba Wrote:Hi Ivan and everyone, I've started to play the latest version and I've got a few bug reports. In the castle courtyard. I approached the toad from the right.

Its a coincidence, but I am working on that right now ;)

HappyGoomba Wrote:In the X-naut world, level 2 section 1. All the cleft scenes made a double of Peach. It didn't happen in section 2.

Checking it!

HappyGoomba Wrote:However, this did happen:She's stuck there. None of the buttons worked, not even Del. I was able to bring up the menu but when I closed it, she was still stuck.

Whaaat? Thats very strange. Could you reproduce it? Where did it happen exactly?

HappyGoomba Wrote:While going through the castle I noticed some things: 1. Right after waking up I took her down the sewers and ran through all the Koopa scenes. This didn't unlock the Koopas in the Gallery.

Checking it!

HappyGoomba Wrote:In the same game, the Toads and X-nauts unlocked, so it's not like the whole gallery isn't working. I'll play through to the water level to see if it's Koopas in general or just the ones in the sewer.

All code behave equally, so its a Koopa bug.

HappyGoomba Wrote:2. I had another stuck in orgasm incident. After returning from the sewers, I had her masturbate to get rid of her belly. She got stuck in orgasm pose, with the sound effects going. The right and left arrow keys still worked to slide her across the floor. I slid her out the door and she had the scene with Toadsworth, then went right back to O pose. I slid her down the stairs and she got a scene with the roaming toad and then she was back to normal.

I hope the 'all-in-one' fix for 'masturbating' pose MST-001 will fix all of this.

HappyGoomba Wrote:3. I've noticed that coming back to the castle, some flags seem to get reset. I left the castle and saved. When I came back and loaded the game I went back in. She reacted to the pictures in the front hall again. I had her do the Toadsworth BJ scene, which she hadn't done yet, but when I went up to her room, Toadsworth was standing there, and they had their initial scene again. She also did the "I'm a mess.." thing when she walked in the room, but she didn't do the "Where are my clothes..." when she walked through the closet.

Checking it!

Thank you for your reports ;)
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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 19/14)

Postby Zeus Kabob » Thu Mar 20, 2014 3:19 am

I've made a new Creative->Discussion thread for people to debate their points. Please use this to talk about the team's fragmenting, as well as any issues you may see with the direction of the game. I'm doing this to keep discussions civil, pointed, and more readable.

~ZK
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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 19/14)

Postby HappyGoomba » Thu Mar 20, 2014 3:20 am

Ivan-Aedler Wrote:
HappyGoomba Wrote:However, this did happen:She's stuck there. None of the buttons worked, not even Del. I was able to bring up the menu but when I closed it, she was still stuck.

Whaaat? Thats very strange. Could you reproduce it? Where did it happen exactly?


In the second section of the second level of the moon. I think it was the first or second pair of coins. I jumped and grabbed the right one, and she got stuck. I haven't gone back to try again yet.
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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 19/14)

Postby Ivan-Aedler » Thu Mar 20, 2014 3:40 am

Zeus Kabob Wrote:I've made a new Creative->Discussion thread for people to debate their points. Please use this to talk about the team's fragmenting, as well as any issues you may see with the direction of the game. I'm doing this to keep discussions civil, pointed, and more readable.

Great, Zeus, I was almost asking you to do this. I fear certain people. :o We are going yet to discover many unpredicted things. Thank you!

HappyGoomba Wrote:In the second section of the second level of the moon. I think it was the first or second pair of coins. I jumped and grabbed the right one, and she got stuck. I haven't gone back to try again yet.

Ok checking it, thank you!
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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 19/14)

Postby HappyGoomba » Thu Mar 20, 2014 3:43 am

I loaded my save from just before the second moon level. This time I didn't even make it to the 2nd section. She got stuck in running pose just past the 3rd cleft in the first section.

The running animation is still going, and the timer is counting up. The background sounds are still running also.
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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 19/14)

Postby HappyGoomba » Thu Mar 20, 2014 3:50 am

Tried again and it happened again in almost the same spot.
moonstuck2.jpg


The running sound is also repeating on this one.
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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 19/14)

Postby Ivan-Aedler » Thu Mar 20, 2014 3:55 am

HappyGoomba Wrote:Tried again and it happened again in almost the same spot.

Ok checking it!

I cannot reproduce the 'jump in the moon' bug. Peach can jump endless times without being locked.
I tested using keyboard config 1. I havent changed any of the settings (boob sizes, etc).
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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 19/14)

Postby BenshowSly » Thu Mar 20, 2014 5:18 am

Ivan-Aedler Wrote:
HappyGoomba Wrote:Tried again and it happened again in almost the same spot.

Ok checking it!

I cannot reproduce the 'jump in the moon' bug. Peach can jump endless times without being locked.
I tested using keyboard config 1. I havent changed any of the settings (boob sizes, etc).


Ivan, I'll check that in the next few days if you want. I know I got it but I don't know what caused it. I'll deepen the case to find out what causes it exactly.
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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 19/14)

Postby Ivan-Aedler » Thu Mar 20, 2014 5:20 am

GAME UPLOADED. Please check the changelog.
I hope the listed bugs there are now fixed. If not, please check my site (Aedler) in the signature. I've getting some comments that LOK version might have not uploaded due to an old file sent.

BenshowSly Wrote:Ivan, I'll check that in the next few days if you want. I know I got it but I don't know what caused it. I'll deepen the case to find out what causes it exactly.

Great, thank you really ;) If I find it before you, I tell you.
PS: I Think I got it. I fixed the acceleration bug as well.
I'll fix the 'Toadworth reappearing in the stairs and her saying the same about her portraits' as soon as I have time.

Dodoman also found a bug where Peach locks herself up in Toad House bonus level, when grabbing and throwing a vegetable.
Observing the problem closely I noticed the it occurs when she throws the vegetable and it hits the above blocks while she is still making the thow animation.
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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 19/14)

Postby BenshowSly » Thu Mar 20, 2014 1:35 pm

Ivan-Aedler Wrote:Dodoman also found a bug where Peach locks herself up in Toad House bonus level, when grabbing and throwing a vegetable.
Observing the problem closely I noticed the it occurs when she throws the vegetable and it hits the above blocks while she is still making the thow animation.


Alright, noted. I will recheck on those soon (not tonight due to being busy but probably tomorrow and/or this weekend :)
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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 19/14)

Postby Ivan-Aedler » Thu Mar 20, 2014 2:12 pm

I will be travelling this weekend. I'll be working in the game tonight, tomorrow night, and saturday morning, though.
I am adding the two Peach pics from susuki.

I am happy again and stimulated (even more as before). Thats because I always recharge my energies to keep this project going. When things are going on well (no stress, no bugs), I can make up to 1 level per day or 1 scene per day, even being alone. Like I said before, I want to make the first Daisy Scene, Mario Scene 5, Bumpty Scene 3 or a new Birdo scene (which comes first), and the level 6-1 soon, along with features I always add in-between.

- I wanted so bad to add the scepter to Charlieton's hands, then Peach would need to pay like 500 coins to get it back. This is compliant with former games like Super Princess Peach because Bowser has taken her scepter before. After retrieving it back, Peach might have lost it again. Maybe Kamek stolen it then sold to Charlieton. We do know we also buy things in Paper Mario 2. Then it will appear in her inventory (create a rectangle with it and another rectangle for the 'blink diary book' area. Peach will be able to lay down and use her scepter (scenes) when clicking the mouse on it (random scene each time). If in the bed, I could put a new dialogue item number: 'Play with the scepter', triggering a new special scene in the bed.
- I will see if I can add it as a inventory item too (that inventory 'box' will be different from the default 'SMB3' inventory box of powerups we already have), so we can activate 'scepter' scenes upon clicking the mouse on its icon in the HUD.
- I also plan adding the diary icon, who will blink if she puts something in the diary, a plan I wanted to make in the past but I've got those level and scenes priorities. So when we click on it, it will open her diary, in a new page. We would be able to 'flip the pages' (seeing her former sayings), and close her book. New info in her diary will make it append to new pages. But I cant promise I'll do this mechanics yet. What I will include first is the ability to see what she wrote, then exit the diary screen (so I may disable to page flipping for a while).

BenshowSly Wrote:Alright, noted. I will recheck on those soon (not tonight due to being busy but probably tomorrow and/or this weekend :)

Ok, thank you! ;)
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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 20/14)

Postby Ivan-Aedler » Fri Mar 21, 2014 5:45 am

Ok, just to say another milesdone was done with success.
This will make the next version be 2.2.

Daisy and Peach can have scenes using the same bodyparts, using special code that can detect even different clothes for each body.
It supports even a gangbang of unlimited bodies, that is, Peach can interact with Daisy, Rosalina, PS Peach, and future Krystal, at the same time!
And I can reuse animations while both are in the screen! Example: Peach walking in a given scene, while Daisy is masturbating and Rosalina is embarassed. All being the same body engine! An interesting trick.

Ok that update is now applied to page 1. You can test it while interacting with Daisy in the level 2-7 (Daisy Palace). Remember, its incomplete yet, just press SPACE to leave.
MPLDAM, your scene is now in 'green' state. It can be made.
Quiz, your scene dialogue will be applied. EDIT: Cant find Quiz dialogue, I think we havent made that dialogue yet. So I'll create one.

I dont plan Daisy walking around in order to come back naked and make Peach stunned yet because I prefer to make some dialogue, then scenes (right to the main meal) first.

PS: I know, there is still a small glitch here. Daisy's shoes should be the black ones, and she doesnt use gloves.

peach and daisy.jpg
peach and daisy.jpg (53.08 KiB) Viewed 2516 times
Last edited by Ivan-Aedler on Fri Mar 21, 2014 11:44 am, edited 2 times in total.
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