Update 1.0j:
1) Almost certain fixed a bug that let peach go to the morton castle level instead of level 2, when jumping over goomba after the pole (need someone to test more to be sure about this)
2) Removed a brick which can let Peach locked in the sky pipes in level 1.
3) Fixed a glitch which let Peach gain two lives instead of one when taking Life Mushroom
4) Fixed a glitch which let Peach break bricks even going down of a jump (more tests needed, though)
5) Now, peach will lose her cumshots along the body if she loses a life
6) Fixed 'locked peach jumping animation loop' that can occur sometimes (you had to press UP or W to free her).
7) Fixed a bug that let peach without any animation if she stands up pointing left
8) Fixed a bug that can let peach lose her clothes AND her life at the same time in some enemy objects, like fire wheels.
9) Changed positions of old toad ballons and 'picture teaching how to zoom', in the first level, because it was hidden by the new roof.
10) Better masturbation handling. Now you can cancel it if you try to walk. To keep masturbating until orgasm, just press down. Peach will only lose a boob size if you let her masturbate until the end.
11) New: You can press 'z' to change zoom.
12) New: You can press 'DEL' key to made her lose a life, if you are stuck
13) New level: underwater. It uses Luftmallow's map as a base.
14) New songs: underwater, castle mario3, and mario 2 underlevel (
SWF increased by 1mb, but these songs will be reused in special areas). Better music loop in mushroom kingdom and castle.
15) New peach animation: going through horizontal pipes.
16) New peach animation: swimming (in the near future, frog animation will be different (squatting), like in Mario 3)
17) New and better sounds, like squish
18) New enemy: piranha plant with sound (no sex animations yet, it will depend on future features)
19) Cosmetic changes to brown castle image like in the end of level 1.
20) Cosmetic change: Peach breasts' shadow more smoothly curvaceous.
21) Cosmetic changes in char select, and the return of Character selection bar, in order to be able to use Fire Peach and Burn. This way, you can use normal princess clothes (pink one) in Burn Peach character, for example.
PS:
1) If you find a bug, please give detailed information and upload images showing the places with an arrow, if possible. I'm a programmer, no magician
Saying 'Peach became red jumping in a given brown block next to a big mushroom in level1' means nothing. I can still tries to find the bug, though, but it might be a lot longer to fix.
2) Remember: in order to play flawlessly in all situations, use a QUAD CORE system (or better). Sorry, current Adobe Flash requirements actually shreds P4 or lower. Dual Core may be fast if you have a good CPU and L1/L2 cache. You can use a normal P4/AMD, but you will need to lower quality in some situations (if not all).
3) The
SWF is not optimized in size because some music acted weird, and some sounds became too low-quality, destroying gameplay. In the future (maybe when all the levels were done), I might address that.
4) Although its a Peach only game, I'll be adding more costumes to her (like Peach Zero) only if we have more levels and enemies (in order to increase gameplay).
FLA+
SWF (Flash CS5) is here:
http://rapidshare.com/files/817876183/M ... __1.0j.rar