The Sealed City: Imperial Mission (Full)

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Re: The Sealed City: Imperial Mission (Accepting CSs)

Postby Mark3000 » Fri Jun 22, 2018 12:45 am

I hadn't realized exalted had already posted. I'll have the new post up soon.
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Re: The Sealed City: Imperial Mission (Accepting CSs)

Postby The Third Triumverate » Tue Jun 26, 2018 5:08 pm

How will the grappling to affect raleigh's next move- can she do anything or use extra stamina to escape the hold? Also, will her phobia of close quarters affect anything?
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Re: The Sealed City: Imperial Mission (Accepting CSs)

Postby Mark3000 » Tue Jun 26, 2018 7:58 pm

You'll have to attempt a strength roll to escape. And yes your phobia of Being grappled and Feeble flaw will both come into play.

I haven't considered letting players use extra Stamina to escape a grapple roll.
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Re: The Sealed City: Imperial Mission (Accepting CSs)

Postby The Third Triumverate » Tue Jun 26, 2018 9:10 pm

Sounds good. She's gonna have a rough time getting out of this one then...
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Re: The Sealed City: Imperial Mission (Accepting CSs)

Postby Mark3000 » Mon Jul 02, 2018 1:38 am

So TTT, Even if you rolled a 20 on an escape roll and the Knight got a 1. You still wouldn't be able to escape. So how do you wanna play the scenario out? Do you want me to keep rolling for the Knight or just end the battle here?
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Re: The Sealed City: Imperial Mission (Accepting CSs)

Postby The Third Triumverate » Mon Jul 02, 2018 1:44 am

Raleigh would never give up! And I thought an escape attempt only used half stamina; couldn't she attempt one if she escaped soon?
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Re: The Sealed City: Imperial Mission (Accepting CSs)

Postby Mark3000 » Mon Jul 02, 2018 2:54 am

I meant escaping the grapple
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Re: The Sealed City: Imperial Mission (Accepting CSs)

Postby The Third Triumverate » Mon Jul 02, 2018 11:31 am

Oh ok, because of her strength? I see now. Yeah go ahead and drop her health to zero. I'll edit my last post in a few hours, or if you beat me to it, we'll just go along with your next post.

Also, I was wondering: what do the tentacles look like? From a purely aesthetic standpoint. Are they plant-like and green, fleshy and red, luminous and blue? Just trying to picture what you have in mind. And last question, after a character (Raleigh) is defeated, does she have any chance of being rescued and put back into the fight, maybe with some detrimental consequence, like lowered stars or an additional flaw or weakness or something?
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Re: The Sealed City: Imperial Mission (Accepting CSs)

Postby lilbooth » Mon Jul 02, 2018 11:42 pm

just find a horn and Keira will come save you
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Re: The Sealed City: Imperial Mission (Accepting CSs)

Postby The Third Triumverate » Tue Jul 03, 2018 2:02 am

Oh of course! Lol. Also @mark, I edited my last post to reflect Raleigh's defeat.
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Re: The Sealed City: Imperial Mission (Accepting CSs)

Postby Mark3000 » Tue Jul 03, 2018 10:42 am

ok I'll try and get a post up later today.
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Re: The Sealed City: Imperial Mission (Accepting CSs)

Postby Mark3000 » Sat Jul 21, 2018 7:58 pm

Lilbooth, Firehead, mrblah

I'm going to add your section to my post, I just wanted to confirm what you're planning to do. Are you going after exalted/Rebecca tonight or the next morning?
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Re: The Sealed City: Imperial Mission (Accepting CSs)

Postby lilbooth » Sat Jul 21, 2018 10:33 pm

id like to sleep so we are all at full health and such before we leave the safe house
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Re: The Sealed City: Imperial Mission (Accepting CSs)

Postby mrblah » Sun Jul 22, 2018 2:00 am

what lilbooth said.
imagine a loading screen that loads a new loading screen.
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Re: The Sealed City: Imperial Mission (Accepting CSs)

Postby Firehead » Sun Jul 22, 2018 4:18 am

I meant for us to head out now before Rebecca's trail has time to cool, but if she's outvoted she would acquiesce pretty easily.
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Re: The Sealed City: Imperial Mission (Accepting CSs)

Postby mrblah » Sun Jul 22, 2018 4:27 am

oh, yeah that's a thing. and us sleeping might mess up the time continuity, since rebecca's still active.

plus i checked the quick sheets and it looks like keira's the only one not at full health, and she's only missing 9 points of health.
imagine a loading screen that loads a new loading screen.
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Re: The Sealed City: Imperial Mission (Accepting CSs)

Postby Mark3000 » Sun Jul 22, 2018 5:46 am

Yea that's a problem too. If Rebecca had been captured anytime during her rescue mission, that would have been an easy way to fix that. But exalted seems to be rolling along just fine.

If anything, I could play around with the time continuity and have it so that Rebecca's adventure in the fort is occurring around dawn, when Ertha's group awakens if they've decided to sleep.
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Re: The Sealed City: Imperial Mission (Accepting CSs)

Postby exalted » Sun Jul 22, 2018 11:27 am

Mark3000 Wrote:Yea that's a problem too. If Rebecca had been captured anytime during her rescue mission, that would have been an easy way to fix that. But exalted seems to be rolling along just fine.


I believe the phrase you are looking for is "Like a boss"

I'll post up now, easiest way would just be to just make one test whether she escapes the fort or gets caught on the way out (Assume if she gets caught that she holds up somewhere safe-ish till morning or if she get's caught the guards are too busy with the fire until morning to take their pleasure from her). That gives you options as to who catches her as well, the men in the cell, the inquisitor, monsters or knights.
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Re: The Sealed City: Imperial Mission (Accepting CSs)

Postby mrblah » Sun Aug 05, 2018 3:00 am

it looks like we're fighting this abyss slayer, then? could i make another post to announce my character's attack, or would i have to wait for the gm post? don't wanna give the boss a free round to throw us around.
imagine a loading screen that loads a new loading screen.
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Re: The Sealed City: Imperial Mission (Accepting CSs)

Postby Mark3000 » Sun Aug 05, 2018 3:56 am

Sure, I'm away from my normal set up so I won't be able to post until monday.
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