Hello and welcome to the OOC for Redemption Hall. Main thread here:
viewtopic.php?f=25&t=6342#p468996This is like your classic sex rps that decorate this website. Fun twist though. Your goal is redemption through beating various puzzles and challenges. The prize for success is a chance at redemption. Failure will reward you with a beating and more than likely a good raping. Now onto the technical stuff.
Before we get to the character stuff I want to explain what little story there is through a short narration. Enjoy
You wake up and looked around you. From what you can tell, you're in a lobby of some business. The walls are grey and bare except for one large skull painting behind you. There are windows but only light comes through them and you cannot see out of them. Behind you is a door which upon attempting to open, you discover is locked. In front of you is a waiting area of some sort. Seats are arranged in the regular pattern with little room between chairs. They're all empty right now. Further ahead of that is seven desks with ladies working behind them. Their suits are solid black and there us a skull badge on their chest. Their desks are each labeled with on of the seven sins. They are all very hard at work, but one looks up and speaks to you. "Miss please come here. I believe this is your sin."
You are confused for a second as you don't even know how you ended up in this place. You feel something push you forward and you begin walking. You take the seat in front of her desk and are about to ask a questions when she interrupts you. "You my dear are in Redemption Hall. I am in a sense your manager. I have your file and will be assigning you what supplies you'll need for your journey. Oh and the journey is just a simple trip through some doors. Mr. Reaper will explain to you the details. Here take this and try your best."
She hands you a backpack and you find yourself standing and walking again. This time it is to a simple door which opens as you approach. You hold the bag to your chest as you enter the door. It is dark all around you, and once you are past the doorway it closes rapidly. You take a sharp breath as it slams and you feel fear enter your heart. You look back to see the door gone and rapidly turn back around to see a new door. You stare at it as you feel a presence behind you. A voice speaks, dark and deep. "I am the Reaper. You are what we call a neutral soul. You have done evil in your life. Stole, raped, murdered, and defiled the Earth. You have done good though and thus earned yourself a chance at redemption. Before you is the door that will begin your journey to salvation. The catch here is that each door you enter will host a new challenge. Some will be easy. Some will be hard. The challenges will be affected by the deadly sin you suffer from. Each success will carry you closer to heaven. Some challenges will require brains others brawn. You will have to fight at times, but don't worry you're body can't be destroyed. Each hit will only weaken your soul, and once it is worn out you will have to rest temporarily. During this rest period you can expect your body to be tortured and possibly defiled. This will weaken your resolve to continue, but you must not stop else you will fall to hell. Now go forth and find redemption."
You feel a pat on your butt push you forward and you blush. You turn around to see the speaker but only catch a glimpse of blue eyes and brown hair disappear into the darkness. You gather your resolve and turn to face the door. You turn the handle and enter...
Now to explain the special system in this. Everyone in the rp starts with 50 resolve. Resolve is your will to fight. At 100 you ascend to heaven and are free. At 0 you fall to hell and are punished until your soul is clean. With each room you enter I will roll a number between one and ten which will determine challenge rating. Your resolve will change based upon your success or failure, which will increase or decrease by the number I rolled for difficulty. Pretty simple right? There are some special conditions I have planned depending on how you do. Fights don't end in death but rather failure and potentially rape. Any damage you receive heals instantly, but drains your spirit energy as explained above. Now onto the stat explanation, starting items, and character sheet.
Stats
Spoiler (click to show/hide):
So each stat in this has a rating of 0-10 and bonuses/penalties are applied based on your score.
A stat of 0 gives a penalty of -5 to rolls and stat of 10 gives you a bonus of +5 to rolls. A stat score of five gives no bonuses or penalties.
Now I have allowed enough points for everyone to give their character a base of five to every stat and then max out one, but wheres the fun in that. Take some points out of one skill and put it in another. Make your character fast but not strong, smart but not wise, or tough but not smooth.
Each stat has different rolls that it affects that I will explain as I roll. I've given a nice summary of the skills above but I'll go a bit more in depth here.
Strength (Str): Affects lifting, pushing, grappling, and standard attacks.
Dexterity (Dex): Affects chance to dodge, chance to escape, balance, acrobatics, and certain special attacks that you can request.
Endurance (End): Affects any prolonged activity like running distances, carrying an object, and holding your breath. It also determines your spirit energy with each point in it giving you two points extra spirit energy. You start with a base of 30 spirit energy.
Intelligence (Int): Affects reasoning abilities and most things knowledge related. It is basically the amount of knowledge you have. This like wisdom can be used to request help with puzzles and challenges. Just say you want to try to identify something.
Wisdom (Wis): Affects your perception and rolls relating to your understanding of something. Wisdom is your ability to use what knowledge you have. It's more about being able to figure something out by connecting the dots. You can request DM help by saying you wish try to figure out something in your head.
Charisma (Chr): Affects almost anything speech related or anything involving convincing someone to do something. Warning, careful what you say when you try this. If you say you want to intimidate someone and add no speech then failure or success may result in an outcome you didn't want. Failing to intimidate a creature may make it want use you like a sex toy and succeeding at intimidating a creature may just make it more aggressive. This goes with any charisma check. Identify your desired affect and add speech. This could even give you bonuses to your roll.
Perks: Perks are gonna be kinda odd. These will give bonuses to your rolls up to a +3 or give you special skills. How we'll go about this is by you proposing your perk and requesting it's affect then I will define it's exact affect. Example: You tell me you want a perk Former Wrestler and say you want it to give you bonuses to your grappling. Well I'll say it gives you +3 to grappling and to escape grappling as well as a bonus to keeping a creature grappled and attacks towards the grappled creature. Another example: Gymnast, you ask for it to give you bonuses to balance and dodging. Well I'd say that gives you a bonus to balance, dodging, and escaping grapples. It'll also give you bonuses to things involving your flexibility like say seducing a creature with your body. Perks will have a variety of effects. You will only start with two and you'll have top earn the rest since they are powerful in certain situations. I hope to keep this system but should it prove too complicated then I will most likely remove it.
That's about it for the stats.
Starting Item
Spoiler (click to show/hide):
This will be an item besides your clothes and backpack that will give you a +1 to any single stat during certain skill checks or a +1 to defense or attack or even just a little bonus to something else. I leave the flavor of the items up to you and keep in mind that they can be magical. Maybe you have a crowbar that helps you pry open objects. Or maybe you have gloves that help you climb. Maybe you have a knife for fighting or a shield for blocking. Maybe you have shoes for running or a necklace that helps you heal. It's your choice, try not to abuse it.
Oh you'll find items as you go through the challenges and I'll keep them listed on your character sheet.
Character Sheet
Spoiler (click to show/hide):
Name:
Image:
Short Biography:
Your Sin: Affects the challenges you face.
Stats: You have 35 points to distribute with each stat starting at 0
Str-
End-
Dex-
Int-
Wis-
Chr-
Items: Choose one starting one
Perks: Choose two starting ones.
Alright now that should be everything. I'll keep active characters posted below and updated with new perks and items as necessary. I'll be waiting until enough people join before I start the slut fest.
Oh side note, anything you see wrong or think can be improved upon, please feel free to tell me. This is my first rp on this site, I could use the criticism.
Character Roster:
BlueLight
Spoiler (click to show/hide):
Name: Lina
Image:
https://chan.sankakucomplex.com/post/show/5173446a3b4807ea560e35ebc684065f6914911.jpg
Short Biography:
Lina was a conwomen that grew up on the streets of Brooklyn. Her life as a child was hard. She was forced to into a life of crime solely to survive this harsh world. As an adult, she used her street smarts to run confidence game on gullible tourist. She always had a soft spot for children, making her frequent visits to the local orphanage well within character.
Your Sin: Greed
Str-4
End- 4
Dex- 8
Int- 5
Wis- 7
Chr- 8
Items: Sunglasses of detect illusions
Perks:
- Confidence game, +3 Convince someone to do something, even something against their best interest with a smile of their face. +3 to bluff checks involving speech.
- Got it, flaunt it, +3 to using one's body to manipulate others. Secret sexual effects.
Riptide
Spoiler (click to show/hide):
Name: Sally Murph
Image:
https://chan.sankakucomplex.com/post/show/4293076Short Biography:A doctor who coldly killed countless test subjects in a successful attempt to cure a terminal illness. She was nicknamed the "Uncaring Savior" after she was apprehended for her crimes, lauded for doing such great work that will save lives, but criticized for having such an uncaring attitudes towards her patients. She stated she did it not because she wanted to help others, but because she wanted to go down in history, no matter what the cost.
Your Sin: Pride
Stats: You have 35 points to distribute with each stat starting at 1.
Str- 1
End- 1
Dex- 3
Int- 10
Wis- 10
Chr- 10
Items: Syringe: The tool she used to deliver the "Death Cure" that saved her mother, as well as the weapon the ended he lives of many with paralyzers and poison.
Perks:
-Pharmacist: Can use salvaged ingredients to ether create serums that temporarily boost stats, poisons she can use against her enemies, or some other type of crazy potion that does something completely crazy. You will determine what I can make, but she will know what she is making. All concoctions must be delivered by the syringe.
-Social Awkwardness: When scared, her Charisma temporarily falls to 1, but Dexterity increases to 8.
Mark3000
Spoiler (click to show/hide):
Name: Henrietta Soloman
Image:
Short Biography: Henrietta was an enforcer & hit woman for a local crime syndicate in the Deep South. As a teenager, she caught the eye of one of the lieutenants due to her size and aggressive nature. She grew up in poverty and saw this as a way to leave her rundown home and abusive parents. But her aggressive nature followed her as she "dealt" anyone who crossed their organization. After being given a job to assassinate a local preacher, she refused and quit the syndicate to start a new life and repent for her past sin.
Your Sin: Murder (Wrath)
Stats: You have 35 points to distribute with each stat starting at 0
Str-10
End-6
Dex-5
Int-4
Wis-4
Chr-6
Items: Leather Gloves; +1 to Grappling Rolls and climbing rolls. Can handle hot objects without trouble for one round.
Perks:
• Imposing Figure: Bonus +3 when attempting to intimidate a creature. +3 to resisting intimidation and fear effects.
• Blinding Rage: Special skill; Increase Strength based rolls by +3 and Endurance based rolls by +3 and reduce Intelligence, Wisdom, & Charisma based rolls by -3. Can only be used after recieving damage or extensive mental stress.
NeedAMedic
Spoiler (click to show/hide):
Name: Amanda Bornholdt
Image:
Short Biography: Amanda studied as a student for a time before her younger sister was kidnapped by a criminal organization. The police were corrupt and provided no help in finding her, so Amanda took it upon herself to save her sister and dropped out of school. Through careful planning and strategy, she managed to take down several of the organization’s higher ranking members before she was brought down.
Your Sin: Wrath or Pride
Stats:
Str- 4
End- 3
Dex- 6
Int- 8
Wis- 8
Chr- 6
Items: A neat observational multi tool, complete with binoculars, a mirror, a magnifying glass, and a largely redundant short telescope. Decreases difficulty on certain investigation checks.
Perks:
Familial Ties- A +3 bonus to all stats on tasks which directly involve protecting someone younger or smaller than herself.
Empathetic Learner- A +3 bonus to checks made when attempting to understand the motivations of another humanoid creature.
VintageBass
Spoiler (click to show/hide):
Name: Megaira "Meg" Reyes
Image:
Short Biography: Don't let the innocent look in that picture fool you. Meg has been around the block plenty of times, stopped by many houses and made her way in to many people's hearts... before shattering them. Well, mostly those with a penis dangling between their legs and those who are dating them. Using her wiles and her womanly charms, Meg prowls the streets for young bachelors or any man looking to get a little pick-me-up before she makes off with her pockets a little more heavier. Plus she loves to explore whatever possible kink that lies inside of her victim's head (provided a few exceptions), just to see what else gets her gears grinding and keeping her prey happy.
Your Sin: Lust
StatsSTR: 2
END: 3
DEX: 6
INT: 8
WIS: 8
CHR: 8
Items: Black-rimmed Glasses- +3 to reading body language
Perks:
[list]
[*]Feline Fatale: +3 to balance and flexibility rolls. Bonus to seduction against creatures with a cat-girl fetish.
[*]Got it, Flaunt it: +3 to using one's body to manipulate others. Secret sexual effects.
Fantasy Fanatic
Spoiler (click to show/hide):
Name: Valera Grayheart
Image:
Short Biography:
Valera grew up in the slums where life was tough. When she was young she witnessed an old man salvaging scrap at the scrapyard and repairing old machines. She became inspired and began doing the same and found she had a talent for it. However as she grew up, it turned into an obsession. While focusing on her work, she would ignore others, she would get aggressive towards those who prevented her from working and would eventually resort to violence if someone stood in her way when working or when scavenging for components. This eventually led to her killing a few of the other residents of the slum witch made them all stay clear of her, making her isolated. Due to her not having any actual schooling, she rather knows what things do and how they can be used, not what they are or how they're meant to be used.
Your Sin: Pride. Her work is everything to her.
Stats:
Str- 2
End- 4
Dex- 8
Int- 5
Wis- 10
Chr- 6
Items: Her trusty adjustable wrench.
Perks:
[list]Focus: +3 when focusing on a single task, shutting out the outside world and leaving only what is in front of you where you can work with it undisturbed. -3 to all other rolls while focused.
Cause and effect: +3 when figuring out how something works.
Dingofiz
Spoiler (click to show/hide):
Name: Elaina Wallflower
Image:
https://chan.sankakucomplex.com/post/show/2481248Short Biography: As a teenager, life was very emotional and stressful for Elaina. Her mother died from liver failure, and she was bullied most of the time she was in school. Out of school, she only had time to help her drunk, sad sack father. After a couple years of therapy, her family was pretty much back to normal. She had made a few friends, always got straight A's, and her life just wasn't a complete wreck. After high school, Elaina decided to go to college. She wanted to study for a degree in medicine, so she can try and make it to where no one has to go through what her mother had to. She was always studying, not giving any time for anything else. Elaina was nearing the end of her junior year when she poisoned her roommate. She couldn't take all the partying and sex her roommate was having, so she swapped her pregnancy pills out with cyanide. She couldn't bear to watch as her roommate choked and died.
Your Sin: Envy
Stats:
Str- 1
End- 3
Dex- 8
Int- 10
Wis- 9
Chr- 4
Items: Encyclopedia
Perks:
Emotionally Numb: +3 to resisting emotional effects such as but not limited to fear and charm.
Psychiatry: +3 to rolls involving a creatures mental state. This includes figuring out lies as well as persuasion. Does not work on creatures with less than 4 wisdom or intelligence.