Thanks!
I've had a look at the sheets of the people who are still in, and they mostly seem to be pure or multi-class spellcasters, so I was thinking of going for a knight. I'm very tired right now, so I'll try and write a sheet in the morning:)
(Complete - I think! Hope you don't mind taking a bit of license with the local Jotun look)
Name: Kari Brinjar
Age: 29
Race: Jotunn
Appearance:
Spoiler (click to show/hide):
Mark: Mark of the Lovers
Background: Originally living close to Nirvada, Kari was always going to be big. Her family being nomadic for the most part, she learned the basics of surviving in a harsh environment in her youth, but always had an eye to the horizon. Also, in her early days she developed a far less serious demeanour than the others, and would regularly dismiss advice given to her to avoid certain dangers, and instead rely on blunt force to deal with whatever would come her way. Or, more likely, whatever else she should get in the way of! The older she got, the more the wonderlust settled on her, and she eventually just hefted her large mace and wandered off one night just to see what was "out there". Over the next few years, she found out that there were things to fight, and booze to drink!
One night, while having a fairly raucus party in the local tavern, Kari had a little bit too much to drink. While normally resistant to open sex with the locals due to her standing belief that they would only be worthy if they could beat her in a fight, this night she got blind drunk and staggered out relying on a stranger for support. One thing led to another, and the next morning she woke up with a splitting headache, and a new tattoo. Not really thinking much of it, she set off once more for adventure, more drink, and the off-chance that she might run across the guy again and see if he knows any more designs!
Class: Knight
Weapon: Hammer (Mace) (AP: 8, DMG 6+1)
Armor: Light (Studded Leather) (+1 DMG Resist)
Skill:
Heavy Weapon Proficiency (+2 Hit for STR weapons) (improved)
Heavy Attack (AP x2, DAM x2)
Provoke (AP3, Attract enemy attention for 3 turns)
Charged Bash: (10 AP, Move from Rearguard to Striking Distance and follow with a attack (Weapon Damage + Knockdown))
Honourable Combat: When facing an opponent face to face at Striking Distance, get +1 hit & +1 CON Bonus
Spell:
Stats:
Level: 2
Strength: 20
Dexterity: 14
Constitution: 18
Intelligence: 12
Wisdom: 8
Health Points (HP): 19
Orgasm Points (OP): 3
Evasion: 12
Lust Points:
EXP