Sexual Civilizations
Posted: Thu Sep 11, 2014 4:09 pm
Hello, after a few ideas fell through (because they were overly ambitious) this one came to mind and seemed the easiest thing for me to make and keep track of. Now then, onwards!
Story: In the far future, Humanity warred themselves to near extinction, bringing all of humanity practically back to the stone age, their colonies in the far corners of the universe have been lost as well. It will be the job of each tribe/colony to forge themselves once more, make themselves powerful, and to unite all of humanity once more...
Gameplay: Each player gets a colony/tribe to command with 100 people each, It'll be your job to increase your colony size, research, and make sure you have food and shelter. Everyone starts pre-space and on different planets, explore the planet you're on for bonuses, NPC Tribes, or ancient tech. Every 4 post by me is a different season (so first 4 posts will be spring, then the next 4 will be summer, and so on)
And note: After each post, if you can describe what one of your villagers would be doing at the end of each post, sexual or otherwise, I would grant a bonus to one of your actions based on a dice roll by me. If Sexual summary description, I'll reward with a 2 dice instead of 1 dice
Each turn, you get 3 actions, setting a max of 30 to each action, with the last 10 or so acting as guards for your village, these 3 actions can range from the following:
Research: Have your people research from select technology which depends on planet type, government type, and Culture type.
Hunt: Have your people hunt and gather food from areas nearby, chance of finding something interesting.
Gather: Gather resources such as wood, metals, and other ores that'll help you build your civilization to it's highest form.
Explore: Explore the planet, may only be used 5 times to fully explore the planet, the more people exploring, the better chance of finding something rare or useful.
Fuck: Have your people mate and attempt to create babies to make your tribe bigger, the next turn you will only be able to use half the amount after this action (so if you use Fuck with 30 people, you can only use 15 people next round for one of your actions)
Fight: Fight a tribe that you've found, may have a chance of taking over that tribe and adding their people to your group
Diplomacy: Meet a tribe that you've found and make either trade deals, temporary alliances, or have them join you. If you forge alliance, they have a chance of joining you on their own terms in the future.
Build: Build select buildings that'll help you in the coming days from military buildings to economic to slave pins.
Planet Types:
CULTURE Types
Research:
Character Sheet:
Tribal Name:
Tribe Leader's name:
Planet Type:
Government/Culture Type:
Starting Technology: (Choose one from above)
Brief Summary of your tribe: (not important, but it'd be cool if ya made this)
HOW DICE ROLLS WORK
I will roll a single Dice per action, a 5 is a success, a 6 is a critical, everything below is a failure. If you build a building that goes with the selected action (such as a research hall, a farm, hunter's lodge, brothel, etc) the success roll goes down to 4 instead of 5. Depending on how well I view your post, you will also get a bonus to your roll from a +1 to a +3, this will help ensure that some quality is met as well as a chance to not fail at something (though some of you already have...and at the same thing no less.) The only way you can critically fail is during a battle or negotiations, anywhere else and it just means you cannot use them that turn as they'll want to prove themselves and continue the action towards the next turn. (so if they're hunting and get a 1, then they won't accept it and continue hunting in the next turn, even if you want to do something else)
Eiorheart's First (Tsai)
Junta Tribe (Grape_Drink)
Etokai Tribe (Taria)
Daughters of the Fallen (Phoenixcz)
Athena's Chosen (LoneWolf)
Toryan Tribe(Stickasensei)
The Redsun Horde(Fawkes)
Dark Ones (Goryokaku)
Ashborn of Vulcanos (RavenLord)
Story: In the far future, Humanity warred themselves to near extinction, bringing all of humanity practically back to the stone age, their colonies in the far corners of the universe have been lost as well. It will be the job of each tribe/colony to forge themselves once more, make themselves powerful, and to unite all of humanity once more...
Gameplay: Each player gets a colony/tribe to command with 100 people each, It'll be your job to increase your colony size, research, and make sure you have food and shelter. Everyone starts pre-space and on different planets, explore the planet you're on for bonuses, NPC Tribes, or ancient tech. Every 4 post by me is a different season (so first 4 posts will be spring, then the next 4 will be summer, and so on)
And note: After each post, if you can describe what one of your villagers would be doing at the end of each post, sexual or otherwise, I would grant a bonus to one of your actions based on a dice roll by me. If Sexual summary description, I'll reward with a 2 dice instead of 1 dice
Each turn, you get 3 actions, setting a max of 30 to each action, with the last 10 or so acting as guards for your village, these 3 actions can range from the following:
Research: Have your people research from select technology which depends on planet type, government type, and Culture type.
Hunt: Have your people hunt and gather food from areas nearby, chance of finding something interesting.
Gather: Gather resources such as wood, metals, and other ores that'll help you build your civilization to it's highest form.
Explore: Explore the planet, may only be used 5 times to fully explore the planet, the more people exploring, the better chance of finding something rare or useful.
Fuck: Have your people mate and attempt to create babies to make your tribe bigger, the next turn you will only be able to use half the amount after this action (so if you use Fuck with 30 people, you can only use 15 people next round for one of your actions)
Fight: Fight a tribe that you've found, may have a chance of taking over that tribe and adding their people to your group
Diplomacy: Meet a tribe that you've found and make either trade deals, temporary alliances, or have them join you. If you forge alliance, they have a chance of joining you on their own terms in the future.
Build: Build select buildings that'll help you in the coming days from military buildings to economic to slave pins.
Planet Types:
Spoiler (click to show/hide):
CULTURE Types
Spoiler (click to show/hide):
Research:
Spoiler (click to show/hide):
Character Sheet:
Tribal Name:
Tribe Leader's name:
Planet Type:
Government/Culture Type:
Starting Technology: (Choose one from above)
Brief Summary of your tribe: (not important, but it'd be cool if ya made this)
HOW DICE ROLLS WORK
I will roll a single Dice per action, a 5 is a success, a 6 is a critical, everything below is a failure. If you build a building that goes with the selected action (such as a research hall, a farm, hunter's lodge, brothel, etc) the success roll goes down to 4 instead of 5. Depending on how well I view your post, you will also get a bonus to your roll from a +1 to a +3, this will help ensure that some quality is met as well as a chance to not fail at something (though some of you already have...and at the same thing no less.) The only way you can critically fail is during a battle or negotiations, anywhere else and it just means you cannot use them that turn as they'll want to prove themselves and continue the action towards the next turn. (so if they're hunting and get a 1, then they won't accept it and continue hunting in the next turn, even if you want to do something else)
Eiorheart's First (Tsai)
Spoiler (click to show/hide):
Junta Tribe (Grape_Drink)
Spoiler (click to show/hide):
Etokai Tribe (Taria)
Spoiler (click to show/hide):
Daughters of the Fallen (Phoenixcz)
Spoiler (click to show/hide):
Athena's Chosen (LoneWolf)
Spoiler (click to show/hide):
Toryan Tribe(Stickasensei)
Spoiler (click to show/hide):
The Redsun Horde(Fawkes)
Spoiler (click to show/hide):
Dark Ones (Goryokaku)
Spoiler (click to show/hide):
Ashborn of Vulcanos (RavenLord)
Spoiler (click to show/hide):