Fallout: Junkyard Junction
Posted: Mon Sep 08, 2014 7:07 am
Thank you for moving this to the OOC section, I'm unfamiliar with teh rulz here.
A wild Dungeon Master has appeared!
| I'm a recent arrival from LL, and am very fond of the work you all have done here. This is my first time DMing, but absolutely not my first time writing or coming up with interesting scenarios for various characters. I'm actually gonna be putting up some of my writing work later in the Creative Corner, I should hope.
This is a story of up to six OC's, trying to make their way in the new largest colony after the bombs fell: Junkyard Junction. Being the largest city in New America, Junkyard Junction has it's fair share of intrigue, whether political, corporate, mercantile, or, um... red light style.
| Be warned, however, that most established does not mean most civilized. You never know what you'll find behind that door, or under that grating. more population means more potential hazards, and that's not even counting the old crazy robots that occasionally attack from the north, or the creatures down deep below the earth. mysterious things, they are, and they seem to have acquired a certain... taste for humans.
| But it's not just humans that live under the rule of Scrapmaster Sledge here in Junkyard Junction. Ghouls, Supermutants, strangely intelligent Mirelurks, and things even stranger. The particular kind of radiation surrounding the area is a mix that not only seems to not be particularly deadly, but also not easily stopped by vaults. Not only that, but instead of rotting you to the core, it seems to corrupt your DNA just enough for you to mutate animal features, like fur and tails and things. This seems to mostly affect those who are seriously injured, or, strangely enough, those who have just achieved orgasm.
Due to all this, if you can name it, it's probably living in Junkyard Junction somewhere. It is called the Foundry of Fuzz for a reason, after all.
| That's all the backstory I'm giving for now. Everyone should try to come up with their own character, then PM me, and I'll make my own secret character card for you and then tell you everything you didn't tell me, such as what your character knows or does or is friends with.The character cards shall remain secret just so that you guys don't have to worry about too many numbers, because I'll keep track of all of that myself. If you ever really want to see your character card, though, I suppose you could. Your character, under the rules I've just laid out, could theoretically be anything, as long as your not a magical super unkillable godbeast (I'm looking at you, Steve!). Also, obviously, the basic rules apply of: Play seriously, no trolling or griefing, no using out of game knowledge in game, and try to do what your character would do, not what you would do. Unless you character is you, I guess, then it would work fine. Also, if you ever lose interest, always remember that you can retire your character from your control, and I'll probably use them to good effect later. Please do that before you end up ruining the story for everyone else (Yes, that means you, Steve!!)
Also, don't be Steve. I don't like him very much (I heard that, Steve!!!)
Currant spots:
1. Brand_Name, A.K.A. Sophia Marx
2. Hazard1325, A.K.A. Eve
3. Exalted, A.K.A. Kira Dawn
4. Soru, A.K.A. Diana
5. Stickasensi A.K.A. Hillary Bonne
6. [Empty]
| If ever someone dies or retires, their spot will be free for a single day for other people to join in while the original guy makes a new character. If someone joins in that time, they are in until they die or retire. Basically, if you're out, someone else can join within a day of you going out, and then you can come back in.
| Also, regarding turn order, two or more people in the same area can act off each other. Other than that, all actions pretty much happen simultaneously. I'll be posting new stuff when I have actions from at least half the group, but dialogue will be continuous, as much as I can post it.
A wild Dungeon Master has appeared!
| I'm a recent arrival from LL, and am very fond of the work you all have done here. This is my first time DMing, but absolutely not my first time writing or coming up with interesting scenarios for various characters. I'm actually gonna be putting up some of my writing work later in the Creative Corner, I should hope.
This is a story of up to six OC's, trying to make their way in the new largest colony after the bombs fell: Junkyard Junction. Being the largest city in New America, Junkyard Junction has it's fair share of intrigue, whether political, corporate, mercantile, or, um... red light style.
| Be warned, however, that most established does not mean most civilized. You never know what you'll find behind that door, or under that grating. more population means more potential hazards, and that's not even counting the old crazy robots that occasionally attack from the north, or the creatures down deep below the earth. mysterious things, they are, and they seem to have acquired a certain... taste for humans.
| But it's not just humans that live under the rule of Scrapmaster Sledge here in Junkyard Junction. Ghouls, Supermutants, strangely intelligent Mirelurks, and things even stranger. The particular kind of radiation surrounding the area is a mix that not only seems to not be particularly deadly, but also not easily stopped by vaults. Not only that, but instead of rotting you to the core, it seems to corrupt your DNA just enough for you to mutate animal features, like fur and tails and things. This seems to mostly affect those who are seriously injured, or, strangely enough, those who have just achieved orgasm.
Due to all this, if you can name it, it's probably living in Junkyard Junction somewhere. It is called the Foundry of Fuzz for a reason, after all.
| That's all the backstory I'm giving for now. Everyone should try to come up with their own character, then PM me, and I'll make my own secret character card for you and then tell you everything you didn't tell me, such as what your character knows or does or is friends with.The character cards shall remain secret just so that you guys don't have to worry about too many numbers, because I'll keep track of all of that myself. If you ever really want to see your character card, though, I suppose you could. Your character, under the rules I've just laid out, could theoretically be anything, as long as your not a magical super unkillable godbeast (I'm looking at you, Steve!). Also, obviously, the basic rules apply of: Play seriously, no trolling or griefing, no using out of game knowledge in game, and try to do what your character would do, not what you would do. Unless you character is you, I guess, then it would work fine. Also, if you ever lose interest, always remember that you can retire your character from your control, and I'll probably use them to good effect later. Please do that before you end up ruining the story for everyone else (Yes, that means you, Steve!!)
Also, don't be Steve. I don't like him very much (I heard that, Steve!!!)
Currant spots:
1. Brand_Name, A.K.A. Sophia Marx
2. Hazard1325, A.K.A. Eve
3. Exalted, A.K.A. Kira Dawn
4. Soru, A.K.A. Diana
5. Stickasensi A.K.A. Hillary Bonne
6. [Empty]
| If ever someone dies or retires, their spot will be free for a single day for other people to join in while the original guy makes a new character. If someone joins in that time, they are in until they die or retire. Basically, if you're out, someone else can join within a day of you going out, and then you can come back in.
| Also, regarding turn order, two or more people in the same area can act off each other. Other than that, all actions pretty much happen simultaneously. I'll be posting new stuff when I have actions from at least half the group, but dialogue will be continuous, as much as I can post it.