Planet of the Rapes: The Lost Venture (creation in progress)

A forum for recruitment and out-of-character role-play discussion.

Should we migrate to the other forum? take your time and wiegh the options, no pressure...

Yes, moving it would allow the RP to expand a bit more and be less cluttered.
6
46%
No, it would be to much of a hassle.
2
15%
I dont care, just let me know what your going to do.
5
38%
I dont know right now, give me some time to think it over...
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No votes
 
Total votes : 13

Planet of the Rapes: The Lost Venture (creation in progress)

Postby totalolness » Sat Jul 16, 2011 2:27 pm

This may be moved to http://www.roleplaying-world.co.uk/index.php
vote yes no or idc once you think it over


This is the new character sheet anything changed with my prototype will NOT be chaged here. I will finish the guide and be done with it. sorry for wiping out everyone's character sheets so many times but it was nessicary. Character sheet with guide below...



This is the new V1.0 of the Side Effect Character Sheet. (I'm calling it done as far as the basics, the guide may change but this WONT unless a FATAL flaw is found in it.) P.S. the "*" areas are MANDITORY, everything else, i can easily fill out for you afterward.


Character Sheet for Planet of the Rapes: The Lost Venture (SE v1.0)

(*name)
(*age)
(*race)
(*job)

(*Strength)
(*Endurance)
(*Finess)
(*Intellegence)
(*Perception)

(Phisical appeal)
(Persuasion)
(Health)
(Energy)
(Labido)

(*visual description)
(*biography)
(other personal details)


(*Perks)
(*Flaws)
(Traits)

(*clothing)
(weapons)
(trinkets)
(jewelry)
(tools)
(misc.)

END OF CHARACTER SHEET!

Guide lines to filling out your character sheet. (anything in this is purly for aiding you in filling out your character sheet (SE V1.0), please do not include in your post)

Name: Try to keep it easy to remember

Age: Keep it above 20 if your going to be a crew or higher rank, if your going to be UNDER 16 though, the monsters anit gonna touch you sexually (sorry but im not going to do pedo-monster) and you will be jobless and a level 0 (only 20 stat points) so basically, be 16 or higher, or 20+ if you want a good job (also is a modern reality)

Race: anything that isn't magical or ghostly/supernatural is ok to use here

Job: see the age restrictions above and the list below
Job list:

Captain: Field; Command Ops. Rank; Commander. Perks; Advanced Leadership (+2 leadership bonus to nearby lower levels, +1 to nearby equal levels), Additional; Start at level 4, 40 total stat points but 6 stat points must go to perception. LIMIT:1

Pilot: Field; Command Ops. Rank; Crew. Perks; Advanced Pilot Proficency (Capable of quickly figuring out the controls to even the most complex flying vehicals and piloting them) (Additional; Start at level 3, 30 stat points but 2 must go to perception) LIMIT:4

Navigation operator; Command Ops. Rank; Crew Perks; Navigation (has a nack for navigating and can figure out alternate routes to any previstited point using their honed internal compass) (Additional; Starts at level 3, 30 stat points but 2 must go to perception) LIMIT 1

Weapons operator; Command ops. Rank; Crew Perks; Advanced Weapons Targeting (Capible of expertly aiming and handling heavy weapons and turrets) (Additional; Starts at level 3, 30 stat points but 2 must go to perception) LIMIT 1

Chief of Security: field; Militant Rank;Officer Perks; Ranged Combat training and Hand to hand combat training (+20% to ranged and hand to hand damage) (Additional; Starts at level 3, 35 stat points but 4 must go to Endurance.) LIMIT:1

Security Member: field; Militant Rank;Crew Perks; Hand to hand combat training (+20% to Hand to Hand damage) (Additional; Starts at level 2, 30 stat points but 2 must go to Endurance.)

Guard: field; Militant Rank; Civilian Perks; Basic training (+5% to hth damage) (Additional; no bonus. 25 stat points)

Chief Engineer: Field; Laborer Rank; Officer Perks; Eletronics Expert and Machanic (+2 to Per. and Int. when working on or checking electronics) (Can quickly take apart and reassemble most michanical objects.) (Additional; Starts at level 3, 35 stat points but 4 must go to Strength.) LIMIT:1

Engineer: Field; Laborer Rank; Crew Perks; Electonics Expert (+2 to Per. and Int. when working on/checking electronics (like computers and advanced equipment)) (additional; Starts at level 2, 30 stat points but 2 must go to strength)

Frieght worker: Field; Laborer Rank; Civilian Perks; Hard worker (+1 to Strength/Endurance) (additional; no bonus. 25 stat points)

Chief Medical Doctor: Field; Medical Rank; Officer Perks; Advanced Medical training (+2 to int./Per. while treating or diagnosing paticents) Basic Leadership skills (+1 leadership bonus to all people under thier command) (additional; Starts at level 3, 35 stat points but 4 must go to intelligence) LIMIT:1

Science Specialist: Field; Science Perks; Advanced Scientist (+2 int. when researching, doing biological science, or inventing/modifying things) Gaget Master (Can modify personal use items for AOE use (ie; a point defence system that covers an entire group within an area or a stat buffering device that can be made to create a localized "cloud" that give the group that effect for a short while)) (additional; Starts at level 3, 35 stat points but 4 must go to intelligence) LIMIT:1

Doctor/Surgeon: Field; Medical Rank; Crew Perks; Medical Training (+1 to Int./Per. while treating or diagnosing patients) (additional; Starts at level 2, 30 stat points but 2 must go to intelligence)

Ship Scientist: Field; Science Rank; Crew Perks; Scientist (+1 to int. when researching, doing biological science (medical and otherwise), or Inventing/modifying things) (additional; Starts at level 2, 30 statpoints but 2 must go to int.)

Medic: Field; Medical Rank; Civilian Perks; First Aid (+1 to Int./Per. while treating mild to moderate injurys) (additional; no bonus, 25 stat points)

Scientists aid: Field; Science Rank; Civilian Perks; Science aid (+1 to int. while aiding others) (additional; no bonus, 25 stat points)

Stats: This is the base numerical value of your characters abilities

Strength; How strong you are. It decides how many items (other than trinkets and jewelry) you can carry (strength X2 = number of light items. medium items are worth two light items, heavy worth 3, and from then on ill just estimate (like say an engine for an interceptor)). It also tells how hard you can hit (melee), and what you can pry open or just how good you look standing around.

Endurance; How tough you are. It helps decide many of your advanced stats that include what damage you can take (wounds, exhuastion, pleasure)

Finess; How quick you are. It decides how fast you can run, how gracfully you can dodge around or deftly handle tools, or you could just see how far behind your ears your legs will go ;)

Intellegence: How smart you are. It decides just how much you know and how fast you learn, it allows you to quickly think of new ideas wether they be for ship problems, or getting a gullible sap to do your dirty work... :p

Perception: How attintive you are. It decides how easily you can spot things out of the ordaniary or tell when someone is lying, it lets you aim precisly and become deadly from afar.


Phisical Appeal: (based on Str.+Fin./2) It decides just how sexy you look. It tells you how easily you can make you partener beg for more and force them into multiple orgasms. It also tells you how often a monster will try to unload in you rather than kill you (doesnt sound the best but youll probably survive... probably).

Persuasion: (based on Int.+Per./2) allows you to control anyone through the powers of suggestion and reasoning, pretty handy if you encounter a tribal creature (hint hint) or just need someone to do your light work.

Health:(based on End.+Str.x10) how horribly ripped apart you can get before dieing, it's not candy land out there!

Energy:(based on End.+Fin.x10) everything you do needs this, luckily it goes down slow but if you dont have enough energy your health will act as a nice substitute...

Labido: (based on End.+Int.x10)just how much pleasure you can take before you cum yourself into a massive energy drain... then into a health drain... then fucked to death... :( (you cum once at 50% then again at 0%)


Perks
Clever; +2 to Intellegence
Swift; +2 to Finess
Hardend; +2 to Endurance
Toned; +2 to Strength
Watchful; +2 to Perception
Recovery; You can cum one more time than usual (+50% to labido after first cum)

Flaws
Stupid; -2 to intellegence
Slow; -2 to finess
Soft; -2 to endurance
Squishy; -2 to strength
Unattentive; -2 to perception
over sensitive; you can only cum once! (-50% to labido and you only orgasam at 0%)

Equipment:
Standard Weapons;
Combat knife

Survival machet (doubles as a saw on the back)

Plasma pistol

Ionic Plasma Blaster rifle

Partical Propelled Ballistics Railgun (sniper rifle)

Any smuggled weapons must be appoved by me but any "less than legal" or heavier weapons will get limited ammo (about 2 extra clips max) so unless you find the resources to replinish your ammo, be conservitive

Clothes;
Civilian clothes (you automaticly have x3 in your room)

Standard ship jumpsuit (auto x2 in your room, they were for leaving the ship while still on duty)

Medical jumpsuit (with optional doctor's coat)

Science jumpsuit (with optional science coat)

Security jumpsuit (impact resistant)

Security Armor (must be worn with security jumpsuit) (both highly kentic and energy weapon resistant on chest, arms, and legs but -1 to finess while worn.)

Engineering jumpsuit (with detachable toolbelt which has the portable torch and omni-tool)

Tools;

Portable energy blowtorch (can possibly be use as a short ranged weapon but is not very effective, combine with a fuel proplent and it will make a much better weapon)

Personal data pad (one per person, infinatly costumizable with 5 terrabytes of data (about as much as some desktop PCs) and 3 module ports plus HD Wi-fi capibility)

Hyposprayer (a virtualy painless device for injections)

Omni-tool (a swiss army knife from the future, contains many of your basic tools such as assorted screw drivers, wrenchs, a small mallet, ect... (doesnt actually have a knife though :roll: ))

Surgical kit: a heavy, metal box that has everything you would ever need to preform surgery on someone including a sterilizer for cleaning your tool/bandages after you've used them and a sterile mat and expandible curtain for a mobile surgery bed.

Medikit: a small roll-up kit full of reusable bandages, pain-killers, and bio-foam (a disinfectant foam that is cheap to make and has slight restoritive properties, It is also used as an impact gel for crashing starships and vehicals, one of the most precious resources you will have in the game)





ANY suggestions involving perks, monsters, civilian jobs, and/or flaws will be considered and probably added...
Last edited by totalolness on Tue Aug 09, 2011 4:48 am, edited 11 times in total.
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Re: Planet of the Rapes- Recreated! (OOC)

Postby BlueLight » Sun Jul 17, 2011 2:00 am

The irony here is that this post will be done sometime before 6 AM but it was posted at 6:30 AM...

Second why would i want to join a RP that has a complex GM system that takes up a alot of space. I mean really why would i even read a RP if all it's talking about so far is GM rules.
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Re: Planet of the Rapes- Recreated! (OOC)

Postby totalolness » Sun Jul 17, 2011 8:23 am

deleted
Last edited by totalolness on Tue Aug 09, 2011 4:21 am, edited 3 times in total.
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Re: Planet of the Rapes- Recreated! (OOC)

Postby BlueLight » Sun Jul 17, 2011 8:55 am

totalolness Wrote:First, I meant 6am the next day
Second, im just trying to come up with a system that handles most situations and is simple for the players.
Third Ill probably change it as i think up new ways to make the game simple and fast for the players while lessening the work load for the GMs/sub-GMs

Sounds good.
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Re: Planet of the Rapes- Recreated! (OOC)

Postby totalolness » Sun Jul 17, 2011 9:16 am

deleted
Last edited by totalolness on Tue Aug 09, 2011 4:19 am, edited 1 time in total.
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Re: Planet of the Rapes- Recreated! (OOC)

Postby BlueLight » Sun Jul 17, 2011 10:11 am

So i consider this a sloppy way to deal with health but why not have 2 health stats?

HP
Lust

Then two damage types for each of those health.

I would add a bit of mix and match with the other stats.

Now i consider this sloppy in games since computers can handle so much information it's a waste to give them something simple like this in a game.
However RP you want something simple.
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Re: Planet of the Rapes- Recreated! (OOC)

Postby totalolness » Sun Jul 17, 2011 12:20 pm

deleted
Last edited by totalolness on Tue Aug 09, 2011 4:19 am, edited 3 times in total.
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Re: Planet of the Rapes- Recreated! (OOC)

Postby Taria » Sun Jul 17, 2011 1:05 pm

Hrm what about a charisma skill? Knowing how to talk to people/being gorgeous is always helpful. :3 P.S. If you can get this going as well as the original, I'll definate throw my hat into the ring, so to speak.
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Re: Planet of the Rapes- Recreated! (OOC)

Postby totalolness » Sun Jul 17, 2011 1:35 pm

deleted
Last edited by totalolness on Tue Aug 09, 2011 4:18 am, edited 2 times in total.
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Re: Planet of the Rapes- Recreated! (OOC)

Postby Taria » Sun Jul 17, 2011 1:38 pm

While I agree, they're separate things; they are usually lumped together because of how similar their uses are. People aren't really willing to spend stat points in two different areas just to impress people. You'd have to incorporate two different significant uses for the idea to be viable.

*edit* perhaps sexiness could have something to do with the lust damage your character deals?
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Re: Planet of the Rapes- Recreated! (OOC)

Postby totalolness » Sun Jul 17, 2011 3:09 pm

deleted
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Re: Planet of the Rapes- Recreated! (OOC)

Postby totalolness » Mon Jul 18, 2011 8:21 am

*deleted, see the updated version at top of page*
Last edited by totalolness on Tue Aug 09, 2011 4:13 am, edited 18 times in total.
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Re: Planet of the Rapes- Recreated! (OOC)

Postby Taria » Mon Jul 18, 2011 3:03 pm

Looks interesting. I like how certain systems are based on pairs of stat, just one suggestion: shouldn't Energy be Endurance + Finess? You use up a lot less energy is your movements are efficient. Also, with the advanced stats set up the way they are now, there is no specializing. (meaning anyone with a hight amount of strength or high amount of endurace would have a high amount of health regardless of if they had any endurance or strength, respectively) Not neccesarily an issue with a thing like HP, since everyone uses it, but if you want characters to decide on whether they want to be charismatic rather than just smart or just sexy, or speedy rather than just strong, or just agile, you'll need one of two things. 1. Come up with some sort of new mathmatical formula that add bonuses in the advanced stats for focusing on spreading the stat points between the two favored stats. (don't ask me, can't think of anything yet XD) 2. Set it so that stat upgrades slope; for example, after 5 points in finesse, to upgrade it to 6 will cost 2 points and so on. This method is probably easiest and will force players to spread their points between the two favored stats of the advanced stat in order to avoid the increse in cost.

Ummm, I hope none of this is confusing. :D
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Re: Planet of the Rapes- Recreated! (OOC)

Postby Hurati » Mon Jul 18, 2011 3:18 pm

moved to page 2
Last edited by Hurati on Tue Jul 19, 2011 7:38 pm, edited 9 times in total.
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Re: Planet of the Rapes- Recreated! (OOC)

Postby Goryokaku » Mon Jul 18, 2011 3:27 pm

Name: Mizuki Draven
Age (human equivalent): 18
Gender: Female
Race: Elf
Job: Chief of Security

BASIC STATS (your get 25 points to start with)
Strength: 2
Endurance: 3
Intellegence: 7
Finesse: 3
Sex Appeal: 10

ADVANCED STATS:
Speed (Strength+Finess/2): 2.5
Charisma (Intelligence+Sex Appeal/2): 8.5
Health (Strength+EnduranceX5): 25
Labido (Endurance+IntelligenceX5): 50
Energy (EnduranceX10): 30

Bio: (will fill out later if postition is accepted or denied)

Inventory: (same)
Last edited by Goryokaku on Tue Jul 19, 2011 6:02 pm, edited 1 time in total.
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Re: Planet of the Rapes- Recreated! (OOC)

Postby totalolness » Tue Jul 19, 2011 5:19 pm

*deleted to save room*
Last edited by totalolness on Tue Aug 09, 2011 4:16 am, edited 1 time in total.
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Re: Planet of the Rapes- Recreated! (OOC)

Postby Hurati » Tue Jul 19, 2011 5:25 pm

should I just change the position to pilot or keep it at captain? or how about flight surgeon? they are 1/3rd pilot, 2/3rds ship doctor
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Re: Planet of the Rapes- Recreated! (OOC)

Postby Taria » Tue Jul 19, 2011 5:33 pm

@lolness I didn't make a character sheet yet...
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Re: Planet of the Rapes- Recreated! (OOC)

Postby totalolness » Tue Jul 19, 2011 5:39 pm

Deleted to save room
Last edited by totalolness on Tue Aug 09, 2011 4:17 am, edited 1 time in total.
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Re: Planet of the Rapes- Recreated! (OOC)

Postby Hurati » Tue Jul 19, 2011 5:45 pm

so..... keep, change? what?
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