Yu-Gi-Oh! Duel Sexcademy (OOC)

A forum for recruitment and out-of-character role-play discussion.

Re: Yu-Gi-Oh! Duel Sexcademy (OOC)

Postby CrimsonNutcase37 » Thu Sep 15, 2016 3:11 pm

Stratos got banned years ago because Konami realised exactly how bullshit it was

I'm having trouble deciding a deck myself lol
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Re: Yu-Gi-Oh! Duel Sexcademy (OOC)

Postby Amaranis A'daragon » Thu Sep 15, 2016 8:31 pm

I had some trouble as well, seeing as how there are so many decks and play styles to choose from. Therefore, I narrowed it down keeping two things in mind:
1) What kind of character do I want to roleplay
2) What kind of monsters would this character likely use.

I decided on a zombie deck (obvious, considering my aces/spirit), but I was also debating one of my Fiend or Machine type decks. Just choose what you like, not necessarily what is strong or meta.
Sometimes I think i'm crazy, but then my other voice says i'm alright.

I'm not sure if i'm just too creative, or just cant focus on one thing.
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Re: Yu-Gi-Oh! Duel Sexcademy (OOC)

Postby Laughing Hyena » Thu Sep 15, 2016 9:12 pm

Elemental Hero Stratos was banned for it's card effect. **When this card is Normal or Special Summoned: You can activate 1 of these effects. ● You can destroy Spell/Trap Cards on the field, up to the number of "HERO" monsters you control, except this card. ● Add 1 "HERO" monster from your Deck to your hand.

For a level 4 monster to have that effect is simply amazing and special summoning other monsters is easily done. And because of the "When" in the effect you cannot simply trap hole or bottomless trap hole Stratos as the effect still occurs since he was successfully Summoned.

So you have a beatstick level 4 monster that can be used to destroy the back row depending on how many other Heroes you have on the field and a card that can search your deck. And unless you can negate the summoning/solemn warning you cannot stop the effect. All in one card. Even if he was at one card, he could be reutilized and summoned from the graveyard
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Re: Yu-Gi-Oh! Duel Sexcademy (OOC)

Postby VintageBass » Thu Sep 15, 2016 9:52 pm

So odd question concerning the ban list and all that, there are two columns that has Advanced Play be Forbidden while Traditional Play have Limited. I understand what both terms is, but my confusion more comes from the Plays, as in what exactly does those mean. I'm guessing this means like tournament play and casual games, so if we're just doing casual stuff, wouldn't that mean we have limited access to certain cards on that list?
"Just because you can put your dick in it, it doesn't mean you can fuck it"
- Nash Bozard
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Re: Yu-Gi-Oh! Duel Sexcademy (OOC)

Postby CrimsonNutcase37 » Thu Sep 15, 2016 9:59 pm

Forbidden: Banned, No cards allowed in deck, Limited: Only allowed 1 copy, Semi-Limited: Only allowed 2 copies for those who don't know

Pretty much don't look at Traditional, use Advanced Play
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Re: Yu-Gi-Oh! Duel Sexcademy (OOC)

Postby VintageBass » Thu Sep 15, 2016 10:37 pm

Again, I can understand the whole Forbidden stuff, that's very easy to understand. It's just I don't know if we're doing Advanced or Traditional which is what confusing me...

If we're doing Advance, well there goes a couple of cards in my deck. So long Sangan!
"Just because you can put your dick in it, it doesn't mean you can fuck it"
- Nash Bozard
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Re: Yu-Gi-Oh! Duel Sexcademy (OOC)

Postby CrimsonNutcase37 » Thu Sep 15, 2016 10:42 pm

I mean, I dunno, I'm not the one running this, it's up to XanderFrost on which we're doing/what time period the game's actually going to be in
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Re: Yu-Gi-Oh! Duel Sexcademy (OOC)

Postby FragranceofMtDew » Thu Sep 15, 2016 11:39 pm

I'm interested in this and I sort of have an idea for a character and deck but I haven't played Yu-Gi-Oh since like way back when it first came out. I'm a bit lost when it comes to all this XYZ Tuner Synchro stuff, how critical are those mechanics to the game now? I'm tempted to ignore them since this isn't going to be anything super competitive but I also don't want to severely handicap myself if it's a big part of the game.
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Re: Yu-Gi-Oh! Duel Sexcademy (OOC)

Postby VintageBass » Fri Sep 16, 2016 12:30 am

FragranceofMtDew Wrote:I'm interested in this and I sort of have an idea for a character and deck but I haven't played Yu-Gi-Oh since like way back when it first came out. I'm a bit lost when it comes to all this XYZ Tuner Synchro stuff, how critical are those mechanics to the game now? I'm tempted to ignore them since this isn't going to be anything super competitive but I also don't want to severely handicap myself if it's a big part of the game.

Well I can understand the mechanics of Syncho Summoning where you need Turner Monsters and sacrifice monsters that equal to the level of the monster your summoning, and that could apply to the XYZ monsters, but I haven't read all that much about XYZ. All I know about Syncho is from CARD GAMES ON MOTORCYCLES... I mean the anime of 5Ds, but that's barely taking into account how that actually plays to the card game.

If you are to be like me, you can make a regular deck that doesn't have to have Synchos, XYZ or Pendulm Summoning, or you can check out videos that are out there that can help you out learn the mechanics. But I think it'll be easier to stick to the stuff that you know, which is what I'm doing.

By the way I wanna see who has the better Zombie deck, me or A'daragon.
"Just because you can put your dick in it, it doesn't mean you can fuck it"
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Re: Yu-Gi-Oh! Duel Sexcademy (OOC)

Postby Amaranis A'daragon » Fri Sep 16, 2016 12:34 am

Ill try to be brief as I can while still explaining.

Syncro Monsters: They require the use of a tuner monster, which will have the word 'Tuner' instead of 'Effect' on the card description. There are many of them, and they tend to be able to be added to most decks effectively. Summoning: Basically, adding up the level (stars) of a card to get the same amount on the monster you wish to syncro summon. Example: A level 2 Infernity Beetle + level 3 Infernity Beast can summon a level 5 syncro monster. Some syncro monsters also need certain types or attributes of monsters, and will be listed on the card.

XYZ summoning: Much like syncro summoning, except they require monsters to be the same level, and they themselves posses no level, instead having a rank. They 'overlay' (laying the cards on top of each other, and summoning the XYZ monster on top of the stack), and the monster is summoned. You can send one of the material monsters from under the pile to the graveyard to activate the effects of said card, if they have one (most do). Example: Number 39: Utopia requires 2 level 4 monsters to summon, and you can send one of the monsters attached to him to the graveyard to negate an attack.

Is that enough clarification? I myself have no tuners in the deck I will be using, but I do have XYZ monsters in my extra deck.
NOTE: There is a limit of 15 cards allowed in the Extra deck, which is shared by: Fusion, Synchro, and XYZ monsters.

@ Vintage: BRING. IT. ON.
Sometimes I think i'm crazy, but then my other voice says i'm alright.

I'm not sure if i'm just too creative, or just cant focus on one thing.
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Re: Yu-Gi-Oh! Duel Sexcademy (OOC)

Postby CrimsonNutcase37 » Fri Sep 16, 2016 12:36 am

XYZ summoning needs to you have two monsters of the same level, which you then overlay with eachother to bring out an XYZ monster, at which point the materials become pretty much a cost to use so the XYZ monster can activate it's effect

Pendulum Summoning is pretty much a way to swarm the field with as many monsters as you want so long as they're BETWEEN the two numbers on the Pendulum Scales. There's two scales and pendulum monsters have their Scale number on them. Once they're being used as scales, they're treated as spells. You can only pendulum summon ONCE per turn, and only summon monsters with levels between the two scale numbers
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Re: Yu-Gi-Oh! Duel Sexcademy (OOC)

Postby Nicoffee » Fri Sep 16, 2016 12:38 am

*Old man voice*

"You darn kids and your singing and ABC monsters! Back in my day we just spammed Monster Reborn."
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Re: Yu-Gi-Oh! Duel Sexcademy (OOC)

Postby CrimsonNutcase37 » Fri Sep 16, 2016 12:44 am

*completely resists the very heavy urge to admit there's an archtype coming out soon literally called ABCs*
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Re: Yu-Gi-Oh! Duel Sexcademy (OOC)

Postby Laughing Hyena » Fri Sep 16, 2016 12:47 am

As for Monster Reborn... Its banned now. ^_^

Oddly enough Raigeki is now back in circulation. Probably because its a suitable counter alongside dark hole against swarm type decks. Basically decks that flood the field with special summoned monsters
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Re: Yu-Gi-Oh! Duel Sexcademy (OOC)

Postby Amaranis A'daragon » Fri Sep 16, 2016 12:51 am

*resists urge to play ABC by the Jackson 5*

Huh, what? XD
Sometimes I think i'm crazy, but then my other voice says i'm alright.

I'm not sure if i'm just too creative, or just cant focus on one thing.
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Re: Yu-Gi-Oh! Duel Sexcademy (OOC)

Postby GoodnightNinja » Fri Sep 16, 2016 12:57 am

FragranceofMtDew Wrote:I'm interested in this and I sort of have an idea for a character and deck but I haven't played Yu-Gi-Oh since like way back when it first came out. I'm a bit lost when it comes to all this XYZ Tuner Synchro stuff, how critical are those mechanics to the game now? I'm tempted to ignore them since this isn't going to be anything super competitive but I also don't want to severely handicap myself if it's a big part of the game.

Synchro, XYZ, and Pendulum summoning are all really powerful and important now. There's little that doesn't use those. Monarchs use the old fashioned tribute summoning, but they're pretty complex to use. HERO decks use fusion, and might be the easiest way to go, since they're simple beatdown. Qli decks use pendulum, but they're suuuuper simple to use.

Here's a quick rundown of summoning methods.

Tribute -> The old sacrifice a minion to summon a bigger minion method. Really only used by Monarchs.

Fusion -> Essentially, two monsters listed on the fusion monster card need to be on the field or in hand to be combined through the spell card "polymerization." Polymerization isn't the only fusion card though, and most archetypes that fuse have their own special card for it. HERO and Fluffal decks are well known for fusions.

Contact Fusion -> Fusions that don't use a polymerization card. The polymerization effect is built into the fusion monster itself. The XYZ machine monsters use this method, as do Neos HEROs.

Ritual -> To summon a ritual monster, you need to use a ritual spell that requires you to tribute monsters on your field or hand with a combined level equal to the level of the ritual monster. This is probably the hardest to pull off, since you need two cards in hand, as opposed to fusion's singular card. The ritual monster also is part of your main deck, not the extra deck, so it can often result in dead draws. In return, these monsters tend to be pretty darn powerful. But, there is an archetype called Nekroz, that aims to ease the burden of ritual summoning.

Synchro -> Some monsters have a "Tuner" tag in their description. This means that they can combine with non-tuner monsters to form Synchro monsters from the extra deck, so long as the monsters used have a level equal to the level of the synchro monster. Synchro summoning is a special summon, so it's usually pretty easy to play a tuner, then immediately synchro summon using troops already on the field. It's kind of like having a polymerization built into a monster. But, unlike a fusion, you have to have all the tributes on the field. Synchro is pretty wide-spread and touches a lot of archetypes.

Xyz (pronounced "ick-sees") -> This one is pretty easy to execute too. All you need is just two (usually) monster on the field with the same level. You then remove them from the game and put the Xyz monster into play, with the material monsters underneath. Those monsters essentially become counters. Most Xyz mosnters have powerful effects that require you to pay one of your counters, which then puts the card used as the counter into the graveyard. Like synchro, it's like a built in "polymerization," but at the usually minor cost of delaying your monsters from entering the graveyard. Xyz summons are pretty much par for the course in most yugioh decks now. Keep in mind, Xyz monsters do not have levels, but instead have ranks. It means they can't be affected by effects that go after a monster's level, and can't be used for Xyz summons (unless specifically stated.)

Pendulum -> There are two new spell slots on both players fields for pendulum cards. Pendulum monsters can be either set in the monster zone as normal, or in the pendulum zone. If in the pendulum zone, they are treated as spells and have a pendulum number from 1-9. Once you have two pendulum spells active, you have "set the pendulum." You can then pendulum summon once per turn, allowing you to special summon any monster in your hand or any pendulum monsters in the extra deck wtih a level between (but not including) the numbers on your pendulum cards. So for example, a pendulum of 3-9 would let you summon three blue eyes white dragons in one fell swoop. But a pendulum of 4-5 would be useless. Also of note, any pendulum monster (be it in the monster zone or pendulum zones) that is sent to the graveyard is instead placed in the extra deck face-up. Thus they can be re-summoned on destruction every turn if your opponent can't find a way to stop your pendulum summons.

Pendulum seems complex, but it's easy to break down into a few simple steps.
1. Set a pendulum monster in both pendulum zones. This makes your pendulum scale. As an example; 1-8.
2. During your main phase, declare pendulum summon.
3. Put in as many monsters from your hand that you desire. If you have face-up pendulum monsters in your extra deck, you can summon them too.
4. Taadaa! Your field is now flooded with stompy goodness.
5. Pendulum monsters never go to the graveyard. Put them face-up in the extra deck so you can summon them later.
6. Pendulum monsters have two text boxes. One is for when they're monsters, the other is for when they're pendulum spells. Not all of them have effects in both boxes.
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Re: Yu-Gi-Oh! Duel Sexcademy (OOC)

Postby VintageBass » Fri Sep 16, 2016 1:02 am

... Odd that I never seem to understand XYZ Summoning all that well when it's just that freaking simple (although I'm not sure about the cards I have since I don't really pay attention to my monsters' level... and that could be a bad thing when I have nothing to Tribute summon them) but I can get Syncho since that's basic math to summon them.

Again, thanks anime for teaching me this.
"Just because you can put your dick in it, it doesn't mean you can fuck it"
- Nash Bozard
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Re: Yu-Gi-Oh! Duel Sexcademy (OOC)

Postby XanderFrost » Fri Sep 16, 2016 3:27 am

GoodnightNinja Wrote:Pendulum monsters never go to the graveyard. Put them face-up in the extra deck so you can summon them later.


They go to the grave if discarded or detached from an Xyz monster as an Xyz Material.

We are going by Advanced Play.

Anything I missed?
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Re: Yu-Gi-Oh! Duel Sexcademy (OOC)

Postby XanderFrost » Fri Sep 16, 2016 3:29 am

CrimsonNutcase37 Wrote:*completely resists the very heavy urge to admit there's an archtype coming out soon literally called ABCs*

Already out in Japan. They go with VWXYZ. Just an extension, really. Figure you already know that though, huh?
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Re: Yu-Gi-Oh! Duel Sexcademy (OOC)

Postby CrimsonNutcase37 » Fri Sep 16, 2016 3:32 am

XanderFrost Wrote:
CrimsonNutcase37 Wrote:*completely resists the very heavy urge to admit there's an archtype coming out soon literally called ABCs*

Already out in Japan. They go with VWXYZ. Just an extension, really. Figure you already know that though, huh?


Yup, already got my system Downs and Fortress Dragons ready
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