Infamous:rise of the conduits (OOC) Looking for GMs

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Re: Infamous:rise of the conduits (OOC) Looking for GMs

Postby Meep Meepersons » Tue Feb 04, 2014 11:04 am

Steven kono Wrote:
Meep Meepersons Wrote:
Steven kono Wrote:hmm... so we know the location of two so far. on the fringe would mean minimum damage considering things.

I made my character be like, really flipping close somewhere in the shadows. Totally gibed, is epic.


Just make sure to stay within human feasible limits of body. do that and I will be fine, it is more for blending in then anything. after all people will notice a 8 foot tall giantess looming over everyone. and age may want to alter a bit. remember, you were human before all this. which means she would have been a old women if she was that age.

Oh yes I know! I am well aware of the age thing! I've seen ripped 80 year old japanese guys! And when she 'grows' it's really only an inch or two. And she didn't start out 8 feet tall! The repairing part in the geode cocoon is what made her larger. And Oh snap! I hit 88 not 78! woops~ Gunna tweek it to 76 cause I like that number.
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Re: Infamous:rise of the conduits (OOC) Looking for GMs

Postby Goryokaku » Tue Feb 04, 2014 3:23 pm

still room for more players?
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Re: Infamous:rise of the conduits (OOC) Looking for GMs

Postby Steven kono » Tue Feb 04, 2014 3:37 pm

Four (not counting self) is all I can manage unless I can get some GM help to help keep track of everyone.
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Re: Infamous:rise of the conduits (OOC) Looking for GMs

Postby Taria » Tue Feb 04, 2014 3:41 pm

ooo~ an infamous Rp sounds fun, but I'm wary about doing a story canonically. My issues with doing cannon stories is that not everyone knows the story, and it makes me feel somewhat stifled.
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Re: Infamous:rise of the conduits (OOC) Looking for GMs

Postby Steven kono » Tue Feb 04, 2014 3:50 pm

Taria Wrote:ooo~ an infamous Rp sounds fun, but I'm wary about doing a story canonically. My issues with doing cannon stories is that not everyone knows the story, and it makes me feel somewhat stifled.


-chuckles- there in lies the trick. I intend of making sure the story does not stear the wrong way. hence why canon character's are only avalible after they are to be never seen again in canon.

Pretty much I intend of making sure in the GM posts what can and can't be done. for example, the people in a district are stuck there till they find a method of transportation or till cole (later on) lower's the bridges.

though the most obvious rule being you can not leave empire city unless you want to meet a wall of lead. or depth-charges.
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Re: Infamous:rise of the conduits (OOC) Looking for GMs

Postby Meep Meepersons » Thu Feb 06, 2014 3:33 am

Steven kono Wrote:Four (not counting self) is all I can manage unless I can get some GM help to help keep track of everyone.

I can help with this. I have experience DMing several D&D groups among "At-risk" youth students. So I think I can handle Co-GMing this shiz with you. :3 We do however need some rules (guidelines really) up in here~
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Re: Infamous:rise of the conduits (OOC) Looking for GMs

Postby Steven kono » Thu Feb 06, 2014 3:45 am

Meep Meepersons Wrote:
Steven kono Wrote:Four (not counting self) is all I can manage unless I can get some GM help to help keep track of everyone.

I can help with this. I have experience DMing several D&D groups among "At-risk" youth students. So I think I can handle Co-GMing this shiz with you. :3 We do however need some rules (guidelines really) up in here~


Will gladly accept your help, and if you have any suggestions for guidelines feel free.

The main rule though for combat is the simple 'no god mod' and 'no auto-hit' best way to solve this is through implications, saying you are swinging your fist instead of punching them for example.

Also of coarse will be doing rolls for chance events, like if you are rumageing through garbage.

Main issues though for players? food and water, same as any human you need substance to survive. so sometimes your desire to help others if a hero may cross with your desire to survive and have enough food and water.
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Re: Infamous:rise of the conduits (OOC) Looking for GMs

Postby Meep Meepersons » Thu Feb 06, 2014 4:04 am

Steven kono Wrote:
Meep Meepersons Wrote:
Steven kono Wrote:Four (not counting self) is all I can manage unless I can get some GM help to help keep track of everyone.

I can help with this. I have experience DMing several D&D groups among "At-risk" youth students. So I think I can handle Co-GMing this shiz with you. :3 We do however need some rules (guidelines really) up in here~


Will gladly accept your help, and if you have any suggestions for guidelines feel free.

The main rule though for combat is the simple 'no god mod' and 'no auto-hit' best way to solve this is through implications, saying you are swinging your fist instead of punching them for example.

Also of coarse will be doing rolls for chance events, like if you are rumageing through garbage.

Main issues though for players? food and water, same as any human you need substance to survive. so sometimes your desire to help others if a hero may cross with your desire to survive and have enough food and water.


Conduits should require more or less food dependent on their powers. Like say, my character for example. She could pretty much sustain her need for food by literally eating dirt and absorbing the nutrients within it. However water is a different issue, you can't get water by squeezing a rock right? And in a city under quarantine, fresh clean water is quite the luxury. Things like this should be considered to. :3

EDIT: The eating dirt thing would only go so far to, as a city does not usually have very rich soil x3 So she would still need food but not as much or as often, especially if she is close to full mass xP
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Re: Infamous:rise of the conduits (OOC) Looking for GMs

Postby Lynxy » Thu Feb 06, 2014 4:22 am

Well, along those lines my character would absorb radiation for energy, thus only requiring food for it's nutrient value.
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Re: Infamous:rise of the conduits (OOC) Looking for GMs

Postby Steven kono » Thu Feb 06, 2014 4:36 am

Meep Meepersons Wrote:Conduits should require more or less food dependent on their powers. Like say, my character for example. She could pretty much sustain her need for food by literally eating dirt and absorbing the nutrients within it. However water is a different issue, you can't get water by squeezing a rock right? And in a city under quarantine, fresh clean water is quite the luxury. Things like this should be considered to. :3

EDIT: The eating dirt thing would only go so far to, as a city does not usually have very rich soil x3 So she would still need food but not as much or as often, especially if she is close to full mass xP


Oh god XD just made me think of a means for her to get water. get it out of things that contain water, for example blood has a degree of moisture to it where the water used to keep it going can be harvested. then there is also the classic 'if short on salt' where there are.... other... means for her to get salt she needs
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Re: Infamous:rise of the conduits (OOC) Looking for GMs

Postby Steven kono » Thu Feb 06, 2014 4:37 am

Lynxy Wrote:Well, along those lines my character would absorb radiation for energy, thus only requiring food for it's nutrient value.


then again you have to put into perspective he can use and deal with energy. but he can not transfer it into a method his body can use, so actually in escentiality he will need food and water at a normal rate.
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Re: Infamous:rise of the conduits (OOC) Looking for GMs

Postby Lynxy » Thu Feb 06, 2014 5:35 am

There's actually a strong case for this, I was just ignoring it because I didn't think people were going to be surviving on dirt. It's established that my character is storing the light energy somehow. It definitely can't be stored as light, so we have to assume it is converted into some sort of storage medium. It's also established that running low on light energy is physically exhausting for her, which suggests that the medium is something that the rest of the body accesses for it's energy as well, since it pulls from established energy mediums when it's low.

Along those lines, it's perfectly reasonable to assume that she could possibly get all the pure energy she needs from light alone, but since nothing is established about her being able to perform anabolism through that light (like in plant photosynthesis) it's pretty clear that she would still have to obtain all her bodies regular nutritional needs, even if she doesn't have to meet caloric intake requirements.

So, she would have to eat, and drink, and get all vitamins and minerals, but there would be no minimum calorie requirements. In theory, of course.
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Re: Infamous:rise of the conduits (OOC) Looking for GMs

Postby Meep Meepersons » Mon Feb 17, 2014 8:47 am

Lynxy Wrote:There's actually a strong case for this, I was just ignoring it because I didn't think people were going to be surviving on dirt. It's established that my character is storing the light energy somehow. It definitely can't be stored as light, so we have to assume it is converted into some sort of storage medium. It's also established that running low on light energy is physically exhausting for her, which suggests that the medium is something that the rest of the body accesses for it's energy as well, since it pulls from established energy mediums when it's low.

Along those lines, it's perfectly reasonable to assume that she could possibly get all the pure energy she needs from light alone, but since nothing is established about her being able to perform anabolism through that light (like in plant photosynthesis) it's pretty clear that she would still have to obtain all her bodies regular nutritional needs, even if she doesn't have to meet caloric intake requirements.

So, she would have to eat, and drink, and get all vitamins and minerals, but there would be no minimum calorie requirements. In theory, of course.


Thinking plants. The only living organism that converts light into something physical, and even then it's more like the plant is using light to cook various compounds into sugar. So if we go on that. she turns light into sugar, sugar is basically pure calories, so lets say she turns light into calories. This still doesn't do much for your character food or drink wise.

We can instead say she simply grew various tiny glans all over her body underneath her skin to collect radiation. Little pockets of a new and unique type of cells that act like batteries. These cells are like muscles, the more they are used, the stronger they become and the more radiation they can hold/release. Also, little bit of info on radiation for those who don't already know this. All matter has some amount of radiation no matter how small. So if you go evil, think like cole's siphoning ability that steals power from peeps. x3 This also does little for your character food or drink wise. You simply can't survive on just or even mostly radiation, or sugar for that matter.

If you can explain to me how it would work I am most willing to have a mature and adult conversation on it :3
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Re: Infamous:rise of the conduits (OOC) Looking for GMs

Postby daxtinator396 » Mon Feb 17, 2014 10:18 am

Um... Meep? Did you read the last part of her post? Because basically said exactly what you did and you just said she was wrong... I think you need to reread and reevaluate.
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Re: Infamous:rise of the conduits (OOC) Looking for GMs

Postby Lynxy » Mon Feb 17, 2014 11:30 am

ب_ب
You make it sound like I'm being a juvenile asshole or something.

I made it explicitly clear that my character can't survive on radiation. At best, she could survive starvation a little longer than normal. I made a perfectly reasonable assumption about my characters abilities without speculating about specific physiological systems that would be necessary for making all her powers work because it's pretty likely that her power set is utterly impossible for a real organism. As are the powers of every other character in the thread.

If I need to justify her abilities (and such mild abilities, at that) beyond casual adherence to the basics of biology and physics, then you'd better start working on your theory for how your character manages to heal severe lacerations with the use of random collections of minerals. All I'm asking for is a consistency to our burden of proof, here. If you want your character to do that, it's fine I don't care, but don't demand that I dive into my cellular biology books and produce a theory of a specific biological process to enable me unless you're prepared to offer one for your own creations. I've more than satisfied any reasonable need to explain the basis and limits of her abilities in this.
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Re: Infamous:rise of the conduits (OOC) Looking for GMs

Postby Steven kono » Thu Mar 20, 2014 2:52 am

Ok then, time to get my ass moving now that I have more time to put to this.

Decided to revamp things a bit, adding five new stats that will be invisible but will be governed by cues in the dialogue.

The body stats such as degrees of debilitation will be on a zero to a hundred and some increase at larger increments then others.

Health:Physical health, resting will only do so much if you took a serious injury, eventually you will need first aid to get your body back to peak physical condition. Though there are cases with regenerative abilities that can allow first aids to be neglected and resting for a long enough period of time will heal someone.

Hunger:It is rather simply put your physical hunger as well as if you are getting enough nutrients in your body. As a counter-balance to the regenerative abilities your matabalism is quicker, causing you to grow hungry quicker. Hunger has three stages of effect,
First stage:You are starting to feel the effects of starvation, causing you to think more on your stomach then on other things (reduces willpower and resistance to being controlled)

Second stage:you are starving and your body is starting to weaken, you are growing more tired as a result (strength is diminished and character's fatigue increases faster)

Final Stage:you are dieing from hunger, if you do not eat something... anything, even anyone. you will perish (health is constantly deducted each turn till death. first aid can NOT heal this type of damage)

To reduce it down to the previous stage you must eat a light meal (bags of chips and the such), to automatically reset it to full you must find a heavy full coarse meal. (think a turkey or something)

Though it is not exactly the most pleasant of methods if your hunger has gotten to the final stage you unlock the ability to eat a fresh corpse to try to sustain yourself, (will throw you back to full due to it being such a large meal)


yes, I know, cannibalism is disgusting and all that. but I am trying to portray it in a light that is understandable, cole had food, you might not all the time

Thirst: The meter does not debilitate you but if you do not have some water within five days the character will perish. you may be a mutant, but your body still being human to a degree will still need water.

On a note about water though, there are two types, clean and dirty. if you are willing to risk getting sick you can drink dirty water. Drinking clean water risks no diseases.

Lust:the classic 'itchs that need scratching' it does not effect the character much minus how they act and there concentration.

Fatique:your physique well being, how tired, exhausted, or strained your body is all culminates to this one status.

The Higher this status the harder doing physical actions will be. taking a quick nap reduces this stat. while going to sleep and resting will reset it back to zero if you get a good nights rest.


everyone's opinions on the stat system for general things. any improvements? changes?
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Re: Infamous:rise of the conduits (OOC) Looking for GMs

Postby eaenidu » Thu Mar 20, 2014 8:51 am

-cut-
Last edited by eaenidu on Thu Mar 20, 2014 12:28 pm, edited 2 times in total.
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Re: Infamous:rise of the conduits (OOC) Looking for GMs

Postby Steven kono » Thu Mar 20, 2014 12:08 pm

denied, not because of anything special. -points away- but the CS section is NOT here.

Also a tip before you write it there, best flesh it out more on the bio. and well... tone down on the slime thing. slimes are known to not have to really eat or drink except a liquid. and they can regenerate if harmed. so it kinda eliminates the hunger stat, it cuts down the thirst stat, and you have unrestrained regeneration.

ask the others if you need help with the character, I am sure they are willing to give tips.
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Re: Infamous:rise of the conduits (OOC) Looking for GMs

Postby Lynxy » Thu Mar 20, 2014 4:08 pm

I wouldn't say that slimes don't need to eat. In just about any game that includes them, seeking things to dissolve and eat seems to be the only motivation that exists for slimes and oozes.

As for the new status system, my only question is how we are going to have access to the information. Are you going to keep a CS section with a running tally of everyone's stats on the first page of the thread, or will we have to check the CS thread, or is it something we need to track ourselves?
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Re: Infamous:rise of the conduits (OOC) Looking for GMs

Postby Steven kono » Fri Mar 21, 2014 11:42 am

Lynxy Wrote:I wouldn't say that slimes don't need to eat. In just about any game that includes them, seeking things to dissolve and eat seems to be the only motivation that exists for slimes and oozes.

As for the new status system, my only question is how we are going to have access to the information. Are you going to keep a CS section with a running tally of everyone's stats on the first page of the thread, or will we have to check the CS thread, or is it something we need to track ourselves?


will be kept in track through hints given in the posts. for example. if mentioning starting to feel peckish it means that you are starting to get hungry but not quite at stage one

thirst would be things like throat is dry and such for minor cases.
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