Forest Of Maidens: Gale Valley Assault

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Re: Forest Of Maidens: Gale Valley Assault

Postby that man » Fri Jan 15, 2016 3:09 pm

I did an update, and now have the Camouflage ability. Does that apply to the whole army, or just her?
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Re: Forest Of Maidens: Gale Valley Assault

Postby Mark3000 » Fri Jan 15, 2016 3:59 pm

Camouflage applies to just her.

@ FragranceofMtDew

Looks good, I'll start compiling the Character sheets.
Last edited by Mark3000 on Fri Jan 15, 2016 4:01 pm, edited 1 time in total.
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Re: Forest Of Maidens: Gale Valley Assault

Postby MelissaB » Fri Jan 15, 2016 4:00 pm

edited... chose trapper
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Re: Forest Of Maidens: Gale Valley Assault

Postby Mark3000 » Fri Jan 15, 2016 4:05 pm

@MelissaB
Looks Good

Since we're going to start soon I need everyone to choose a starting position

That_Man and MelissaB: you can each choose one of the headquarters at either A1, D1, G1

FragranceofMtDew & An Ying Hu: you can each choose one of the headquarters at either A11, D11, G11
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Re: Forest Of Maidens: Gale Valley Assault

Postby An Ying Hu » Fri Jan 15, 2016 4:08 pm

I will take D11.
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Re: Forest Of Maidens: Gale Valley Assault

Postby MelissaB » Fri Jan 15, 2016 4:09 pm

I want the D
A succubus. Poor misunderstood young ladies... they just want a little bit of love, little bit of death. Just like the rest of us -Gnarl

"Beware the Users of "Yo" I've got a big hammer to hit you with upon it's use" - Mel
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Re: Forest Of Maidens: Gale Valley Assault

Postby that man » Fri Jan 15, 2016 4:56 pm

G1 for me.
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Re: Forest Of Maidens: Gale Valley Assault

Postby FragranceofMtDew » Fri Jan 15, 2016 5:01 pm

I'll go with A11
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Re: Forest Of Maidens: Gale Valley Assault

Postby Reaver » Fri Jan 15, 2016 6:39 pm

MelissaB Wrote:I want the D

Heh... Hahhahahahahahhaah! Good stuff
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Re: Forest Of Maidens: Gale Valley Assault

Postby Mark3000 » Fri Jan 15, 2016 9:37 pm

Looks like we're ready to start. I'll post the IC in a bit. Just a few notes.

- Remember starting out you can only travel to the space adjacent to your base. Once you have a stable build, you will be able to travel 2 spaces per phase and you can then upgrade your stables to travel 3 Spaces at a time. Though if the space contains hostiles, you may not be able to pass.

-I'll be keeping track of all the units you have under your command. I'll be naming them militia A, Militia B etc but if you want to give them names yourself go ahead. I'll help provide names as well

-If you capture enemy units, they will try to escape (Of Course), so a jailhouse is required to house them.

-Unless you want to be contently sending units to gather, I suggest investing in farms, lumber mills and mines. Whether you build a lumber mill or mine will depend on the resources you find there.

-While you don't share the same units or resource pool, you are grouped together on a team. So there are no rules against providing your team mate with resources or spare units.

-I've tried to make everything even starting out. But there are certain spots on the map that will provide your army with a notable advantage (New Units, New Upgrades, etc) Some are marked on the map others aren't.

-Most importantly, Have Fun!
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Re: Forest Of Maidens: Gale Valley Assault

Postby reaperfrost8 » Sat Jan 16, 2016 4:40 am

Name: Khepri
Age: 21
Gender: Male
Tribe: Sand Stalker Tribe
Class:Warlord
Appearance:http://orig00.deviantart.net/afcd/f/2009/114/2/5/nyarlathotep_by_girhasha.jpg
Background:
Spoiler (click to show/hide):

Khepri is a stranger among his tribe but he is celebrated even as much as he is unliked while a child he was part of the sand desert tribe thought to fight and defend the tribe but during his young adolescent years solfather emerged and during one of his plans to create unity among the tribes he decided to send children from various other tribes to other different tribes while many of the children refused due to upbringing Khepri was one of the few who adopted to learn from the other tribes his favorite which was to many many a suprise was the blue tribe with all their strange technology which to Khepri was like magic his greatest fascination were buildings which led to his love of cities the thought that a place could contain so many people suprised him

when Khepri was eighteen he returned to his tribe with the a purpose of turning it into a city he did much to the suprise of every tribe when solfather found out he choose asked Khepri to build a city one for every tribe but for a city to be made it needs resources that which were being used for the war his dream of cities would seem impossible until solfather informed him of gale valley with that in mine and with the blessings of solfather Khepri seeks the valley not only for his dreams but to solfather who showed him to love the many other tribes

Skills: City Planning
ATK: 15
DEF: 20
Endurance: 1
Units:
3 Craftsman
4 Tribesmen
5 Warrior (Last Defense + 3 Def when deployed during last round)
2 Hunter (Trapper remove 1d6 if enemy untis)
1 Berserker ( Intimidation -4 defence the turn after when placed on offense)
Material: 100
Food: 100

Well that took a while hope I am not late and seeing that I am last I'll take the last one A11
Last edited by reaperfrost8 on Sat Jan 16, 2016 10:02 pm, edited 2 times in total.
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Re: Forest Of Maidens: Gale Valley Assault

Postby Mark3000 » Sat Jan 16, 2016 4:52 am

You're not to late reaper, but your character also needs one more skill. You can pick it from the skills available for all the other units. You character can also get either +10 ATK, +10 DEF or + 1 Endurance.

We just need 1 more character for the maiden's side to even everything out. Though if noone shows up I'll write an IC introduction for your character and figure something out for the other side.
Last edited by Mark3000 on Sat Jan 16, 2016 9:59 pm, edited 1 time in total.
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Re: Forest Of Maidens: Gale Valley Assault

Postby MelissaB » Sat Jan 16, 2016 8:06 pm

okay... how many orders can we give each phase?
A succubus. Poor misunderstood young ladies... they just want a little bit of love, little bit of death. Just like the rest of us -Gnarl

"Beware the Users of "Yo" I've got a big hammer to hit you with upon it's use" - Mel
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Re: Forest Of Maidens: Gale Valley Assault

Postby Mark3000 » Sat Jan 16, 2016 9:47 pm

There isn't a limit to the amount of orders you can assign per phase. However each unit can only be assigned to one task per phase. So one builder can't spearhead multiple buildings.

I'm also adding a bit more detail to surprise attacks If you enter an area without scouting or your scouting party is captured. It's not to say a surprise attack will happen every time you enter a new space but there are a few.
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Re: Forest Of Maidens: Gale Valley Assault

Postby reaperfrost8 » Sat Jan 16, 2016 10:03 pm

Ok I updated my cs and decided to give him +10 defence
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Re: Forest Of Maidens: Gale Valley Assault

Postby Mark3000 » Thu Jan 21, 2016 10:12 pm

Ok I'm just waiting on that man to reply for his turn before moving to the next phase
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Re: Forest Of Maidens: Gale Valley Assault

Postby that man » Thu Jan 21, 2016 11:06 pm

Oh, I didn't realize it was up. Ill try getting a post for later this day then.
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Re: Forest Of Maidens: Gale Valley Assault

Postby Mark3000 » Sat Jan 23, 2016 5:34 am

@MelissaB and that man

Don't forget that when you fight, battles last 5 rounds. So you have to decide which round each unit will be deployed. Also, Units only stay in battle for a certain number of rounds. This is there endurance. Since your fighting me, you can just post who will be deployed and what round.
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Re: Forest Of Maidens: Gale Valley Assault

Postby MelissaB » Sat Jan 23, 2016 7:49 pm

right so... want us to do that now or...?
A succubus. Poor misunderstood young ladies... they just want a little bit of love, little bit of death. Just like the rest of us -Gnarl

"Beware the Users of "Yo" I've got a big hammer to hit you with upon it's use" - Mel
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Re: Forest Of Maidens: Gale Valley Assault

Postby Mark3000 » Sat Jan 23, 2016 8:08 pm

Yep you can just add it to your post now. Just say who you'll deploy each round (Including yourself) and I'll put the results of the battle in my next post. It's just to compress battles to one or two posts.
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