by MiscChaos » Sun Aug 07, 2011 8:30 pm
Alright. Now that the character sheet is nailed down, let's put this back up. Also, the character sheet doesn't have the calcs for persuasion, health, energy, or libido. Not a problem for those of us who've been here a while, but newbies might get confused.
Name: Derek Hernandez
Age: 23
Sex: Male
Race: Human
Job: Chief Medical Doctor
BASIC STATS (Start off with 35)
Strength: 4
Endurance: 6
Intelligence: 10
Finess: 7
Perception: 8
ADVANCED STATS:
Persuasion: 9-2= 7
Physical Appeal: 6
Health: 100
Libido: 160
Energy: 130+50= 180
Description: Black with a short hair style. He's 5'9" and of average build
Bio: Derek came on board because it seemed like a fun thing to do. He's very entertainment-oriented, even becoming a medic because he only really worked when the crew needed regular physicals, medicinal stock needs resupplying, and when someone gets hurt or sick, otherwise leaving him free to pursue his own interests. Make no mistake, when it's time to work, he single-mindedly makes sure everything goes as perfectly as possible, often being overbearing about it, but other than that, he's laid back.
Other Details: Has a bad habit of annoying other people on the ship due to his antics and has also been accused of making a few of his examinations a bit too weird and/or sexual.
Perks: Hyperactive- You're a bottomless fountain of energy, never seeming to stop. EVER. +50 Energy
Sneaky Bastard- For all the noise you make (or maybe BECAUSE of all the noise you make), when you finally shut up, it's actually pretty hard to find you. +2 Finess when sneaking
In the Zone- When he starts working with a patient, nothing else matters except said patient, his equipment, and whatever help he's got with him. Because of this, he's actually very good at his job, despite his personality. +2 to base stat while doing your job
Flaws:
Unlikable- Your personality is screwed or you've done something to offend/annoy the one you're trying to persuade. Either way, you're not going to be very successful with them. -2 to persuasion
ADHD: -2 to perception if you're doing something for the third time
Traits:
"I'mma a Doctor, Dammit!" Name says it all. He's very skilled in the medical field... as long as he's not bored anyway. He doesn't find engineering or science not having to do with medicine particularly fun, so he doesn't dabble in it. Also, while he thinks it would be fun, he's not much of a close range fighter. He can't help patients in a cast after all.
"Well that's New!"- As he likes to keep himself entertained, he lights up at the prospect of learning about a new disease. As a result, he expends a lot more energy in treating a patient with a new disease.
"Sure, why not?" He'll try anything and anyone at least once, twice if he doesn't know how to feel about it.
"Boooring!" He hates dealing with common maladies. As such, he'll try to make it interesting by dealing with it in a new way. After seeing a disease too often, he'll stop using any definite success treatments and develop an alternate one, with mixed success. He'll only do this with non-life-threatening disease though.
Inventory:
Clothing: Medic's jumpsuit with a white coat over it
Weapons: Dart gun loaded with darts coated with malicious diseases
Trinkets: Black metal framed glasses
Jewelry: N/A
Tools: Hyposprayer, surgical kit, medikit, Personal data pad (X-Ray Mod, MRI Mod, Vital Scan Mod)
Other Equipment: Sedatives, scalpels, multiple sets of gloves (on him at all times...though usually not for the reasons you'd think)
Misc: Stethoscope (Mostly for show since he thought it'd be entertaining), whatever he thinks might entertain him at the time.
Last edited by
MiscChaos on Tue Aug 09, 2011 4:16 am, edited 1 time in total.