Spoiler (click to show/hide):
Opening post:
The days of flamboiant superhero teams have long since passed, with a connection to the Grid unheard of in today's society, to such an extent that most have forgotten about the existence of the Grid entirely. With the human race's colonized planets now under siege by a race of sentient machines, the Sentema, and a race of nightmarish monsters who seem to mutate individually at random, the Neinundo.
With the human race fighting in a three-way war against the Neinundo and Sentema, the Grid is needed now more than ever, however should it empower anyone, could one truly say that the few options it has are truly just?
Opening post:
The days of flamboiant superhero teams have long since passed, with a connection to the Grid unheard of in today's society, to such an extent that most have forgotten about the existence of the Grid entirely. With the human race's colonized planets now under siege by a race of sentient machines, the Sentema, and a race of nightmarish monsters who seem to mutate individually at random, the Neinundo.
With the human race fighting in a three-way war against the Neinundo and Sentema, the Grid is needed now more than ever, however should it empower anyone, could one truly say that the few options it has are truly just?
Explanation:
Spoiler (click to show/hide):
Basically, the Grid refers to a source of unlimited power which uses objects it creates as conduits to tap into that power to strengthen an individual which wields these objects. These objects could be any accessory, such as a phone, a wrist watch, a pair of sunglasses, etc. Basically, when in possession of this object, one is made faster, tougher, and stronger, granted a single special power, and is given the ability to temporarily tap into the Grid even further to equip themselves with a suit of unique power armor, which even further augments their physical abilities, as well as granting them access to their own unique weapons.
Basically, the Grid refers to a source of unlimited power which uses objects it creates as conduits to tap into that power to strengthen an individual which wields these objects. These objects could be any accessory, such as a phone, a wrist watch, a pair of sunglasses, etc. Basically, when in possession of this object, one is made faster, tougher, and stronger, granted a single special power, and is given the ability to temporarily tap into the Grid even further to equip themselves with a suit of unique power armor, which even further augments their physical abilities, as well as granting them access to their own unique weapons.
Mechanics:
Spoiler (click to show/hide):
While I haven't gotten down to the specifics, as I'm sure one would be able to come up with something better than what I'm tweaking for CoR and experimenting with in Syndicate Six, I'm thinking that tapping further into the Grid would be a sort of hyper mode which grants the user a stat boost for the duration, and the player would have a counter which drains as the form is used, and refills while outside of that state. Probably outside of their MP stat or Energy stat, so that players aren't tempted to forgo their other abilities in favor of just using their Hyper Mode.
As far as the idea of hyper mode weapons, I'm not sure if it would work better to use a separate set of weapons, or use weapons with a specific stat value that makes them better than what the player otherwise has available. Alternatively, the player could instead, outside of hyper mode, have access to specific skills, like in Pokemon, which replace weapons, and when transformed, gain weapons to augment your attacks.
While I haven't gotten down to the specifics, as I'm sure one would be able to come up with something better than what I'm tweaking for CoR and experimenting with in Syndicate Six, I'm thinking that tapping further into the Grid would be a sort of hyper mode which grants the user a stat boost for the duration, and the player would have a counter which drains as the form is used, and refills while outside of that state. Probably outside of their MP stat or Energy stat, so that players aren't tempted to forgo their other abilities in favor of just using their Hyper Mode.
As far as the idea of hyper mode weapons, I'm not sure if it would work better to use a separate set of weapons, or use weapons with a specific stat value that makes them better than what the player otherwise has available. Alternatively, the player could instead, outside of hyper mode, have access to specific skills, like in Pokemon, which replace weapons, and when transformed, gain weapons to augment your attacks.