by Sortaix » Thu Jun 14, 2012 6:15 pm
Weapon Attacks
Normal attack (costs 30 stamina)
Two handed weapons: Power attack, twice as much stamina cost as normal, but with a damage range of 100%- 250% (Costs 60 Stamina)
One handed and shield: Shield bash, twice as much of the stamina cost of normal attack, with a chance to stun, as well as adding to defense roll (Costs 60 stamina)
Two single hand weapons: Double strike, twice as much stamina as normal but you get two chances to hit your target (Costs 60 Stamina)
Bow: Double shot twice as much stamina as normal, but targets two enemies. (Costs 60 stamina)
Magic attacks
Projectile: Shoot a projectile of your chosen magic school (Costs 40 stamina)
Magic attack: Boost your weapons attack power with your magic abilities (Costs 40 stamina added to whatever stamina is required for the weapons attack)
Shield wall: Create a magic barrier that protects you, costs stamina each turn it is still activated (Costs 50 stamina)
AOE: A large blast of magic that damages all enemies around you, high stamina cost, and requires a two turn cool down (Costs 100 Stamina)
Light Magic will be the only school that starts with a healing ability right off the bat. (Costs 25 Stamina)
You can charge your magic attack or defense to double or triple, which will double or triple the stamina cost
AOE can be charged as well
By the time you realize this doesn't say anything. It's too late to stop reading.