Name: Samantha Mason
Gender: F
Appearance:
Spoiler (click to show/hide):
(100% thanks to Vhexo who found this pic for me. My favorite now!!!!)
Role: Medic
Bio: Sammy was always the little healer child. She grew up in a household with four other brothers, so they often got into fights and injured themselves. Instead of joining them, she would patch them up with her cute little band-aids and send them on their way. Her parents of course enrolled her in a medical school as soon as she was old enough. First aid was always her forte, but she also excelled in surgery, because her photographic memory allowed her to remember the body scans so she could operate proficiently. She worked in a large medical station in Ariel until she was forced to move her work into the field, performing surgery and first-aid on crew members of an Alliance ship. She didn't mind it, no one told her how to do her job and she was left relatively alone. However the ship she was on was attacked my browncoats and destroyed. Before it blew Sam was able to get out via an escape pod, but she lost her arm in the process. Because she was a Surgeon for the Alliance she was able to get the best technology to replace it, and she was able to continue her work. However because she was injured in battle she was rejected from most hospitals, saying that she couldnt perform at 100% which was preposterous, but she couldn't get work at any hospital. So instead she found a job as a ship's medic on Harmony.
Stats –
Strength: (0)
Dexterity: (+1)
Toughness: (0)
Willpower: (+2)
Perception: (+3)
Charisma: (0)
Skills/Perks: Healers touch- When it comes to dealing with illness, treating wounds, or comforting those on death’s door, you have instincts that came before any sort of formal training. (+2 to healing-Basic Surgery)
Photographic Memory- You have the ability to recall information and material that you have studied for at least 30 seconds. (+1 to recalling something studied)
Ambidextrous- You possess a high degree of manual dexterity, and can write, type, or perform other fine actions with either hand at no loss of skill (no off-hand penalties)
Personality: Attempts to get along with everyone, and while may succeed more at scaring them away she wants to make friends. Speaking to people was never her forte, but that's what the nurses were for in the hospitals. She also hates it when people interrupt her, at least when she is trying to work. When it comes to work however, she doesn't mess around. If a difficult job presents itself she focuses on that more than anything else. Prefers to help people survive wounds, instead of causing them, but knows how to hold a gun and how to use it.
Inventory: 6 Slots (food & Water, Portable Med Kit, Pistol+ammo, Knife (Standard Issue), Radio/communicator, Flare Gun, extra disposable masks and gloves).
Cash: 54$
Salvage:3