Station 13 Referance

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Station 13 Referance

Postby TechScience » Thu Jan 12, 2012 8:22 pm

This is a survival RP, it will all start alright and will get harder, the story is that you have all been assigned for what NanoTrassen calls a state of the art Research Station, your objective is to Harvest and Research a new energy source that they Call plasma, the Station will be orbiting two stars named Eden and Orphos, there will be many challenges on the station, the question is will you survive?

Nanotrassen- The Number one Weapons seller and Energy Corp. in the known universe, they have a large influence over the economy as well as politics. They many times implant high ranking officer in goverments. Lately they have been at war with a entity unknown to most of the public, the news of the war is little and no one really knows who the enemy is and how the situation if going.

Occupations And there Equipment:
Command
-Captain (First in Command): Blue Jumpsuit, Energy Gun, Captain's Blue Armor
-Head Of Personnel (Second in Command) Helmet, Armor,Energy Gun, Green Jumpsuit
-Head Of Security (Third In Command) Energy Gun, Pepper Spray, Stun Baton, Thermal Goggles,Red Jumpsuit, Armored Trench Coat, Dermal Patch
-Chief Engineer (Fourth in Command) Hard hat, Meson Goggles, Yellow Jumpsuit, Toolbox, Multitool, Gas Mask
-Research Director (Fifth in Command) Brown Shirt, Black pants, Red Tie, lab coat
-Chief Medical Officer (Fifth in Command) Lab coat, Black pants, Black Shirt, Red Tie, Med Kit, Hypospray, Health Analyzer, Health HUD

Security
-Warden (Head of Security's right hand man/woman) Gas Mask, Armor, Helmet, Stun Gun, Stun baton, Red Jumpsuit
-Forensics Technician (A normal Security Officer, but in case of a murder he will investigate) Stun Baton, Stun Gun, Red Jumpsuit, Armor, Forensics Scanner
-Security Officer: Armor, Helmet, Stun Gun, Stun Baton, Flash, Red Jumpsuit

Maintenance
-Engineer: Hard hat, Meson Goggles, Yellow Jumpsuit, Toolbox
-Harvester (Harvests the Plasma, very dangerous occupation... You have been warned): Rig Suit (It's in EVA not with you), Orange Jumpsuit, Hardhat, Flash light, Gravitational Harvester
-Technician (A less trained Engineer, usually fixes small electrical failures): Meson Goggles, Yellow Jumpsuit, Electrical Toolbox
-Atmospheric Technician: Yellow Jumpsuit, Atmo Reader, Gas Mask

Med-Sci
-Medical Doctor: White Jumpsuit (With a Red Cross on the back), Lab Coat, Med Kit, Health HUD, Health Analyzer
-Chemist: White Lab coat, Toxins Kit, White Jumpsuit
-Geneticist (Of Vital importance since he clones the dead): White Jumpsuit, Genetics Scanner, Health Analyzer
-Roboticist: Black Jumpsuit, Lab Coat, Toolbox, Health Analyzer
-Researcher: Gas Mask, white jumpsuit, Lab Coat



Char Sheet:

Name:
Race:
Gender:
Age:
Occupation:
Blood Type:
Description:
Equipment: (Occupation Equipment + Anything you would like to bring with you)

Be *Secret*: Yes/No (This means if you wish to accept the chance of being a special enemy, choose your answer wisely)

Stats: 45 points
-Strength:
-Perception:
-Endurance:
-Charisma:
-Intelligence:
-Agility:
-Luck:

Skills:
- Engineering: Agi+Int x2
- Leadership: Cha+Per x2
- Medicine: End+Int x2
- Science: Int+Luck x2
- Combat: Melee: End+Str x2
Ranged: Per+Luck x2

Perks: Suggest two I will then say if I accept them or not. And also I don't want any +2 Agi. 1- Int. Perks (By other words stats changing perks) I want creative perks that change situations.

Image A nice image of what I hope will happen :D
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TechScience
 
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