Before my brain shut down at work today, I came up with an interesting character. It is not for me to use, but if I don't stick it somewhere I might forget it.
Name: Sister Abbi
Occupation: Battle Sister
Appearance/picture:
Bio: Part of the Convent of the Burning Chalice, Abbi was inducted at a young age, like all the other novices. Her early years spent at the convent were simple, and she spent most of her time going through the instruction drills, learning the history of the convent, and sitting in prayer of the God-Emperor. Everything seemed to be going well for the convent, until they were called upon by Inquisitor Halex Gorn to purge a small tribe of mutants on a far away world, who had apparently settled close to an artefact from the Great Crusade. The entire convent rallied to the cause, and boarded transports to go and do the Emperor's work.
It did not go well.
The world turned out to have a far greater concentration of mutants and beastmen than they had been lead to believe. The sisters were under attack from almost the moment they landed. While the bulk of the convent fought hard to purge the mutants, the upper command got redirected back to the convent's monastery, and the Imperial Navy's presence vanished. The sister's fought, most died, but a few were taken alive, Abbi amongst them. She was taken, stripped of her armour, and branded with a symbol of Slaanesh, before being placed in a cage. Day after day, the beastmen came to her and dragged her out, forcing her to fight for their amusement. She considered refusing to fight, but the knowledge that those that died were consumed by the horde kept her fighting on - she would not let her pure flesh be defiled in such a way!
But defiled it was. After several months of fighting and winning, she was picked out for breeding. Not that it stopped her going to their arena, only getting a reprieve from combat once pregnancy was obvious. Again, she considered taking her own life, but her holy flesh had already been tainted, and was now impure in the eyes of her faith. So, that was her life for the next three years - fight, fuck, birth, and fight again. Every night she prayed for forgiveness, but every night the Emperor did not answer her. Instead, after she had slain her 240th foe, she was visited in her dreams by a powerful warrior clothed in brass armour. He promised to bring her to freedom if she devoted herself utterly to the art of death. Her flesh was already corrupted, and it was all too easy for her soul to fall. She agreed, if only to spare herself from the increasingly depraved acts of the Slaaneshi beastmen. That night, a new mark appeared between her breasts - the stylised image of a skull.
And so she engaged in combat with a new vigour, not waiting to be dragged to the arena, but instead challenging greater and greater foes. The mutants were far too interested in corrupting her flesh further, and accepted each challenge, and each time they would end up dead of the ground. After only two weeks of continual combat, she was rescued when an Imperial Guard army landed and did battle with the mutants, allowing her the opportunity to leave the world, taking with her only the clothes of her defeated foes, and a pair of improvised weapons. Free at last from the grim of Slaanesh after so many of her captured sisters had been secreted away at the last moment, she returned to her convent and, falling upon the floor, declared herself a Sister Repentia, hoping to purge the memories and corruption in holy war. And that she did, going from warzone to warzone, seeking out champions and leaders to battle, and telling herself that every heretic that fell would bring her closer to the favour of the Emperor once again. But, deep down she had begun to enjoy the challenge of single combat, winner taking all, and even when she was accepted back as a full Sister, she retained her assault specialisation, soon training again with the aim of joining the Seraphim.
Statblock
BS: 2 WS: 5 S: 3 A: 2 I: 3 T: 3 W: 3 L: 3 P: 0
Weapons: Bolt Pistol, Chainsword, Hand Flamer
Armor: Power Armour
Other Equipment: (Up to 3. You can take whatever items you want (within reason). Items with no practical uses (trinkets, keepsakes) do not count)
Psychic Powers: None
Special Abilities: