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The Cock-isuem
=~=~=~=~=~=~=~=~=~=~=~=~=~=Welcome gladiator, to the Cock-iseum!
By orders of the emperor, you have been chosen to fight in the Cock-iseum for the entertainment of capital citizens and the emperor himself. We can only imagine how excited you are! If you are not excited or wish to decline this invitation, please mention your complaints to the guard posted outside of your cell. He will not release you, but your complaint will be noted and filed away.
As you know, after our recent victory over the neighboring empire Uralt, our people have grown bored and restless. Always eager to appease the public, our emperor Theros invented the Cock-iseum, sating the public's need for both mindless violence and graphic sex. Two competitors enter the arena, they fight for the amusement of others, and the winner gets to rape the loser. Everyone's happy!
The rules to the Cock-iseum are simple: Once a week, you will be thrown into the arena to fight either another competitor, fight in a 4-man free-for-all, or fight an exotic beast we've shipped in specifically to fight. Win your fight, and you'll gain a point: first person to 25 points is the victor of the Cock-isuem, and will be let go while everyone else is executed. If you lose, however, you'll lose 2 points. Don't worry though, everyone starts with 10 points. Sounds like a high cliff to climb, but don't worry! Your pointless struggle against the system while fighting for your life just makes for better entertainment!
After every fight, you'll be free to roam around the Commons, a sectioned off part of the Cock-isuem made special for the gladiators. The Commons is where you'll eat, sleep, train and relax between fights. No weapons are allowed in the Commons, and any violence is punishable by death! So play nice with your fellow gladiators while on break, or else!
We wish you the best of luck in the Cock-isuem, and hope you do well. If you don't, we at least hope you put up a good fight. Nobody likes a sore loser, and in the Cock-isuem losing makes you a different kind of sore!
-Cock-isuem Recruitment Department=~=~=~=~=~=~=~=~=~=~=~=~=~=
Character Sheet
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Name:
Age (At least 18):
Gender:
Appearance:
Preferred Weapon:
Stats
Strength: Your ability to hurt others
Endurance: Your ability to take damage
Agility: You ability to dodge attacks
Intelligence: Your ability to use magic/Correctly use new weapons
Willpower: Your ability to remain concentrated and focused
Seduction: Your ability to distract and sexually tease
Physical Traits (Pick two)
-Disciplined: You deal +5 damage when using your preferred weapon
-Adaptable: You deal +2 damage with all weapon types
-Martial Artist: You deal +5 damage when using no weapon
-Irresistible: You deal +5 damage when using sexual attacks
-Tank: You gain +15 hitpoints
-Light Feet: You gain +15% chance to dodge attacks
Mental Traits (Pick two)
-Schooled: You deal +5 magic damage
-Perceptive: You gain +15% to deal a critical hit
-Well focused: Your lust raises 15% slower
-Quick Learner: You gain bonus stats whenever training
-Beastmaster: You deal +10 bonus damage to animals
-Guess-timator: Every turn, your opponent's chance to dodge decreases by 2%
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Mechanics
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In the Cock-isuem, there are three ways you can defeat your opponent: Either beating them into a pulp and lowering their hitpoints to 0, using magical spells to lower their hitpoints to 0, or getting them aroused enough where they are no longer able to fight.
If you chose to physically attack your opponent, your strength stat is first looked at. That number, plus whatever bonus your weapon is giving you, is the amount of damage you will do. I then take a look at your intelligence stat to determine if the attack is a critical or not, which deal 150% damage.
After those calculations have been done, I take a look at your target's agility stat, which determines their chance to dodge the attack. If the attack goes through, their hitpoints gets lower and lower until it reaches 0, which means they have lost the fight.
To increase you possible physical damage, you should increase your strength stat by training in the Commons.
If you chose to magically attack your opponent, your intelligence stat is looked at first. That number, plus whatever bonus your chosen spell is giving you, is the amount of damage you will do. Spells cannot deal critical damage.
After those calculations have been done, I take a look at your target's agility stat, which determines their chance to dodge the attack. If the attack goes through, their hitpoints gets lower and lower until it reaches 0, which means they have lost the fight.
To increase your possible magical damage, you should increase you intelligence stat by reading in the Commons.
If you chose to sexually tease your opponent, I take a look at your seduction stat. Unlike hitpoints, seduction goes off of percentages, with 0 being not aroused and 100% being too aroused to continue fighting. As this number gets closer to 100, you are less likely to dodge or land attacks. Your resistance to these sexual attacks is your willpower stat.
You CANNOT increase you seduction stat, but the more times you have sex with the same opponents increase the effectiveness of each sexual attack.
I haven't fully ran the numbers on everything, so some of this stuff is subject to change. I may change up the character sheets a bit, and add a couple traits or so.