Cum physics in "Super Deepthroat"
Posted: Mon Sep 23, 2019 12:12 pm
I think we all know the classic flash game "Super Deepthroat" by Konashion.
The question I ask might be hard to answer, but since I can't ask Konashion personally anymore, I will now ask the people on the right forum:
How did he made the cum behave the way it does in "Super Deepthroat"?
I was kinda suprised that this was made in flash. I mostly talk about the physics and stickyness.
Is there ANYONE out there who has heard something about that? About the engine that was used; technical stuff?
I am really fascinated that the physics are that great, considering that it was in the earlier years of hentai flash games development.
random Crow
The question I ask might be hard to answer, but since I can't ask Konashion personally anymore, I will now ask the people on the right forum:
How did he made the cum behave the way it does in "Super Deepthroat"?
I was kinda suprised that this was made in flash. I mostly talk about the physics and stickyness.
Is there ANYONE out there who has heard something about that? About the engine that was used; technical stuff?
I am really fascinated that the physics are that great, considering that it was in the earlier years of hentai flash games development.
random Crow