Community Guide - Unity Porn Game
Posted: Tue Dec 17, 2013 6:24 pm
Scroll down for the actual guide.
Introduction
The point of a community guide is for anyone to be able contribute different parts on how to create, make, or do something. Not only is it less work for the person that started it, but it will also be more useful for everyone, since you will be able to learn various different things, and not just what the creator are interested about. In this case, it will be a guide for how to create a porn game using Unity. This guide will not be for how to create, for example, a first person shooter with adult content in it. It will simply be for the fundamental and important things that makes up a porn game and other things that relates to that.
The reason why it is specifically for porn games, besides the fact that I'm putting this on a forum about it, is because there is a set of elements that you will want to use, that is not usually combined in a lot other types of games. It is the combination of customization, camera angles, controls, animations with multiple character interactions, physics applied to certain body parts and more. So normally you would have to look at many different sources in order to piece all that together, where as if you would want to make a first person shooter or platformer, you will most likely find pretty good guides for both. So the plan is to make one guide for all of it.
Content
This guide will be structured so that each step will teach you something that you will make use of in the following step. That way you're always building on to something, rather than doing separate things that doesn't necessarily connect to anything. Which means that when you follow the guide, it will give you a good sense of progress, which is very important to motivate you to push on and learn more.
This is an example of how it could look like. There will of course be more steps, but I think you'll get the idea.
-Unity's interface.
How to get started with Unity.
-Scene building.
How to put objects as well as lights and a camera in the scene.
-Oculus Rift Integration (Optional)
How to make the Oculus Rift work in your project.
-User Interface.
How to put buttons on the screen that you can click on with your mouse.
-Animations.
How to use animations as well as being able to control them.
-Camera controls.
How to control the camera's position and zoom.
-Customization.
How to make something that can be customized.
-Player controls.
How to make player that you play as and that can interact with things.
Your Contribution
I would really appreciate if as many as possible could help with this, the more people contributing, the faster the guide will be made, and the better it will be. If you want to contribute, all you have to do is to simply write down the information you would like to share. It can be a whole step for the guide, but it can also be something such as, adding to what have already been said, free resources, links to tutorials you found helpful, tips and tricks, and so on. Anything is useful, as long as it is relevant in some way.
Introduction
The point of a community guide is for anyone to be able contribute different parts on how to create, make, or do something. Not only is it less work for the person that started it, but it will also be more useful for everyone, since you will be able to learn various different things, and not just what the creator are interested about. In this case, it will be a guide for how to create a porn game using Unity. This guide will not be for how to create, for example, a first person shooter with adult content in it. It will simply be for the fundamental and important things that makes up a porn game and other things that relates to that.
The reason why it is specifically for porn games, besides the fact that I'm putting this on a forum about it, is because there is a set of elements that you will want to use, that is not usually combined in a lot other types of games. It is the combination of customization, camera angles, controls, animations with multiple character interactions, physics applied to certain body parts and more. So normally you would have to look at many different sources in order to piece all that together, where as if you would want to make a first person shooter or platformer, you will most likely find pretty good guides for both. So the plan is to make one guide for all of it.
Content
This guide will be structured so that each step will teach you something that you will make use of in the following step. That way you're always building on to something, rather than doing separate things that doesn't necessarily connect to anything. Which means that when you follow the guide, it will give you a good sense of progress, which is very important to motivate you to push on and learn more.
This is an example of how it could look like. There will of course be more steps, but I think you'll get the idea.
-Unity's interface.
How to get started with Unity.
-Scene building.
How to put objects as well as lights and a camera in the scene.
-Oculus Rift Integration (Optional)
How to make the Oculus Rift work in your project.
-User Interface.
How to put buttons on the screen that you can click on with your mouse.
-Animations.
How to use animations as well as being able to control them.
-Camera controls.
How to control the camera's position and zoom.
-Customization.
How to make something that can be customized.
-Player controls.
How to make player that you play as and that can interact with things.
Your Contribution
I would really appreciate if as many as possible could help with this, the more people contributing, the faster the guide will be made, and the better it will be. If you want to contribute, all you have to do is to simply write down the information you would like to share. It can be a whole step for the guide, but it can also be something such as, adding to what have already been said, free resources, links to tutorials you found helpful, tips and tricks, and so on. Anything is useful, as long as it is relevant in some way.