Just got myself a copy of CS4 so I'll be playing around with it for the next couple of days. I'll post my progress once I've figured this crazy thing out. Flash layout is intimidating, but I'll get it. I want to at least have 1 thing vectored before classes start Monday. Term's gonna be brutal, but I'll still have my weekends thankfully.
I've made a mess of edits so here's the gist of it:
- Not sure if I'm saving this thing correctly as a "Flash Project."
- Why does tween sometimes throw my image all over the place.
- How do I thicken lines in a smooth transition instead of making thicker segments that don't blend well.
- What was the issue with "Broken Layers" before? How do I avoid giving the flash artists this problem.
- Winking. How do.
Edit:
So I tried my hand blind. I'm stuck, but I have to say I figured out where to start faster than I expected. At first I tried creating a "Flash Project." That gave me some do nothing box. I couldn't figure out for the life of me how to make the program import the picture. SO, I said screw it and drag-and-dropped a pic in. I started tracing out a path with the pen tool, then realized I was just making an outline on the actual picture. I scrapped that. I tried opening a new "Flash Project" but it continued to open that same old annoying box of mystery.
I ended up saying screw it and dragging a new picture in there, and I'm happy I did cuz I like this picture better anyway =P. So I started this time by making sure there were 2 layers. Background and Trace. Started using the line tool with a pink outline to basically trace until I encompassed all of her hair. But now I'm stuck. I don't know how to cut it up or compile it in a way that it could be useful. I imagine the only way for me to test this is to animate it doing something anyway, so where go from here?
Also, pic of my trace in case I made some terrible mistake
http://tinypic.com/r/e19s83/7Edit2:
Saw Katsu's tutorial on bouncing boobs and tried to emulate that. Didn't end well. At first I couldn't interact with that outline I made (I'm fairly sure I have to color it in and just get rid of the original background at this point). I still can't actually to a certain degree. I decided to Break Apart the selections and that seemed to allow me to transform. I decided to just play with the concept and followed Katsu's play by play. The tweens started going all over the place so, eh. Yeah. I don't know how that happened and I've scrapped it.
Edit3:
Alright! Making some headway. I started breaking apart and regrouping the lines until eventually I noticed a "Smooth" option. It did minimal changes to the lines and allowed me to fill (Though I still don't understand why the "Close large gaps" wouldn't suffice). So I started to then work on the head just for the sake of concept. I figured if this were a serious attempt, I should imagine that her head doesn't end at her hairline and that I should compensate for that with some more filling. Then I ran into a problem. I don't know how to mask that head line. I haven't even gotten to filling but when I try to turn the hair layer into a mask, it just makes everything disappear...
As I type this I think I'm realizing the problem. The whole layer is masking, not what's in it... So how do I remedy this? Also I know that my tracing the whole head was a mistake and that I should have made a separate layer for bangs, pigtail, etc. but let's not get carried away. I just need to see how this stuff works first. I'm starting to realize why you guys get so bitter so fast when people rush you. Fucking program making me look stupid and hiding the head line without me realizing it. Twas the order of the layers that I changed while took those screenshots that fixed it.
Progress pics:
http://i52.tinypic.com/11inuyd.png Hair
http://i55.tinypic.com/295ambo.png Head (Decided to not include the ears in the Head layer and I accidentally traced the head into the hair layer by some horrible accident so I deleted that and what's left is a jaw)
Edit4: Good thing no one's replied because i've been making a whole mess of realizations/changes. So I think it's pretty pointless to state that I need to make a whole mess of layers in order to give full functionality to this creation. What was the issue with "Broken" layers before? Is there some sort of way to organize these things so they're better utilized? Also there are times where I want a line to be thicker or thinner to better mimic the trace. At present I don't know how to imitate the trace any better than making a separate thicker segment which really doesn't mesh well with the previous segment.
Edit5: Back to the masking problem. I want to animate a wink just for concept. Can't seem to make a layer that can be anchored at the 2 corners of the eye but still be stretched over the eye (That's how I imagine the wink working.)