Page 1 of 1

New Game I'm Building (SlaveMaker Redux)

PostPosted: Mon Apr 29, 2019 2:09 pm
by blackteagames
Hey all you wonderful people!

I've been really wishing SlaveMaker 3 hadn't stopped being updated, so I decided to make my own, kinda similar, kinda not game that is inspired by it. I'm calling it SlaveMaker Redux. The game is being built in Unity3D, and I hope to put a lot of fun elements into it. Right now my vision is to make a slave training simulator (like SlaveMaker) that uses customizable 2D animated characters. This should allow for players to build out any kind of slave they want (visually). Of course, I've only just started, so all I have is the basic save / load function and menu is place (I built that last night).

My hope is that there is some interest in this. What are ya'lls thoughts on it?

Re: New Game I'm Building (SlaveMaker Redux)

PostPosted: Sat Jun 08, 2019 12:15 am
by SHadowflick
Ooo, do love me the slave trainer games

Re: New Game I'm Building (SlaveMaker Redux)

PostPosted: Sun Sep 15, 2019 12:40 am
by Duoiz
Still playing 3.5 every now and then. So yeah, sad it stopped being updated. what, 15 years ago?
My tip is to make sure you make implementing custom events, and girls easy. Games like SM3, really grew thanks to the mods, or, added girls, to make it more specific.
If you make it modular (areas/girls as just added img/scripts) not only will it be easier for you, but you could get quite alot of "help" from modders.
Also, mods are kinda like doujins, people often don't care that much about copyright when it is a free mod.

Also, just saw when this was posted, made any progress?