World of Krystal (A 3D Sandbox LOK Themed MMO)
Posted: Thu Aug 30, 2018 5:37 pm
Hey guys!
I'm putting this in the Discussions page until I feel comfortable enough to change it over to the Non-flash games, but I've been working on an Idea for the past few days.
I been playing around on Unity, and am thinking of making a 3D Sandbox MMO (if not massive, at very least online) LOK game.
So what would the game, if it comes to fruition, look like?
1. Custom Characters- You can create your own characters as they run around in this world
2. PVP and PVE- As you roam around you might meet other players, but that doesn't mean they will be your friends.
3. Multiple Factions- When the Cornerian council agreed to the reclassification of the Neutral zone, what people realized was that the planet Sauria was never actually in the neutral zone as everyone had previously thought. Because of this mistake in classification, both the Cornerian Army and the last remaining remnants of the Andross empire are now invading the planet Sauria. Sauria has mostly reverted back to a tribal state since the defeat of General Scales, but one tribal faction has become the planets leading powerhouse, and is fighting against both Corneria and Andross in order to keep Saurian independence. The Tribe is being led by former Star Fox pilot Krystal Fox, who was thought MIA after her ship was shot down on the planet.
4. Battle...or chat- The game would be mostly focused on player interactions, which means you can either role play and fight for your chosen faction, or just chat with other players.
How will this get done? In phases my friend, in phases. There is alot that needs to be done for this game to even work, but here is what I plan to focus on for each phase.
Phase 1: Phase 1 will be focused on building the environment of Sauria, implementing the attack options, a few base weapons, implementing online chat, and working on getting servers to run it.
Phase 2: Phase 2 will focus on character creation more implemented items, base RPG stats, character animations and starting the factions, including any additional environment building
Phase 3: Phase 3 will focus on missions, advanced animations with both PCs and NPCs, GUI implementation, and additional stuff such as a guild system
Phase 4: Polish
So far I have been working on Phase 1, and am pretty excited about working on building this game.
If you wish to help that is great. Currently I need help with Character modeling and rigging (because i know crap about it), Ideas on how to implement character creation, and any assistance with Servers would be great.
I'll update this page when I have major updates done, and I will release a offline demo when the enviroment is done, and maybe have an alpha demo for online players.
I'm putting this in the Discussions page until I feel comfortable enough to change it over to the Non-flash games, but I've been working on an Idea for the past few days.
I been playing around on Unity, and am thinking of making a 3D Sandbox MMO (if not massive, at very least online) LOK game.
So what would the game, if it comes to fruition, look like?
1. Custom Characters- You can create your own characters as they run around in this world
2. PVP and PVE- As you roam around you might meet other players, but that doesn't mean they will be your friends.
3. Multiple Factions- When the Cornerian council agreed to the reclassification of the Neutral zone, what people realized was that the planet Sauria was never actually in the neutral zone as everyone had previously thought. Because of this mistake in classification, both the Cornerian Army and the last remaining remnants of the Andross empire are now invading the planet Sauria. Sauria has mostly reverted back to a tribal state since the defeat of General Scales, but one tribal faction has become the planets leading powerhouse, and is fighting against both Corneria and Andross in order to keep Saurian independence. The Tribe is being led by former Star Fox pilot Krystal Fox, who was thought MIA after her ship was shot down on the planet.
4. Battle...or chat- The game would be mostly focused on player interactions, which means you can either role play and fight for your chosen faction, or just chat with other players.
How will this get done? In phases my friend, in phases. There is alot that needs to be done for this game to even work, but here is what I plan to focus on for each phase.
Phase 1: Phase 1 will be focused on building the environment of Sauria, implementing the attack options, a few base weapons, implementing online chat, and working on getting servers to run it.
Phase 2: Phase 2 will focus on character creation more implemented items, base RPG stats, character animations and starting the factions, including any additional environment building
Phase 3: Phase 3 will focus on missions, advanced animations with both PCs and NPCs, GUI implementation, and additional stuff such as a guild system
Phase 4: Polish
So far I have been working on Phase 1, and am pretty excited about working on building this game.
If you wish to help that is great. Currently I need help with Character modeling and rigging (because i know crap about it), Ideas on how to implement character creation, and any assistance with Servers would be great.
I'll update this page when I have major updates done, and I will release a offline demo when the enviroment is done, and maybe have an alpha demo for online players.