What to do next?
Posted: Tue May 09, 2017 4:36 pm
Hey there. I used to be working on a Flash game called Astro Vulpus. I was going to use 3D animated cutscenes, but the first one caused my Flash CS to crash. So now I want to switch to Unity 3D.
Here is the animation that crashed Flash, and a preview of the sort of things I want to make:
Since switching to Unity would mean starting from scratch. If I'm starting from scratch, I'm not sure I want to stick with the Astro Vulpus idea.
My life is a little chaotic right now. I'm starting the final classes for my 3D animation degree. I've been promoted in my retail job to work 16-20 hours a week instead of 8 hours a week. I don't know Unity as well as I know Flash. So now is a great time to stop and get some feedback from you guys and think carefully about what we really want. Here are some different ideas I could try, let me know which is your favorite.
1) Stick with the Astro Vulpus idea. It's a scrolling shooter. You play as the lone male in a fighter squadron. You can summon your hot squad mates during levels to blast enemies and gain relationship. Back at base, you can access sex scenes based on how much relationship you've gained with each character. It wouldn't be exactly like the Flash Astro Vulpus because I wasn't completely satisfied with how it was shaping up.
2) Top down WASD+M dungeon exploration shooter. You go through larger "dungeon" stages shooting things and collecting things. The things you collect impact sex scenes.
- 2.a: (Simple) There are basically just porn tapes and posters littering the dungeon, you pick them up and watch them.
- 2.b: (Complicated) You play as a lesbian throuple whose multi-species, multi-partner, same sex, machine assisted relationship has been deemed illegal by the government. They escape to a far off planet to build a new home for themselves. You get new sex scenes when you build or upgrade a facility, like building a swimming pool gives you pool porn scenes. You also need to defend your homestead from the government who is still trying to arrest the throuple.
3) Weed & Seed. Based on this comic: https://e-hentai.org/g/860775/ba58d2d7ee/ You play as a space invader, shoot the defenders, fuck the women. This would fit the cityscape and modern 3D resources that I have on hand. Probably Top Down WASD+M, but could be any sort of control.
4) Make Splatformer. Corta recently confirmed that he would no longer be working on the Splatformer. It wouldn't be any more difficult to do Side Scrolling WASD+M shooter than a Top Down WASD+M (well, actually, AI would be different, but still should be easy) I would change a bunch of things, but I could more or less make Corta's Splatformer in 3D. Off the top of my head, WASD+M instead of one-handed controls. Possibly more event animations instead of common enemy animations.
- 4.a: (All Unity) Use Unity animations for everything, and allow players to have different costumes and character changes, like the original Splatformer. Would probably be original anthro characters, instead of the Splatformer's VG costumes that I don't recognize.
- 4.b: (Blender Cutscenes) Pre-animate sex scenes in Blender, and play them like a cutscene during the game (like the sample above). This would mean you play a single character in a single costume, so that it matches the pre-animated cutscenes.
5) To heck with building something related to Astro Vulpus, why should I make something that's sci-fi and shootery because I just failed at making a sci-fi shooter? Make any ol' kinda game.
6) To heck with games! Just work on sex cartoons, at least until my life quiets down a bit.
Here is the animation that crashed Flash, and a preview of the sort of things I want to make:
Since switching to Unity would mean starting from scratch. If I'm starting from scratch, I'm not sure I want to stick with the Astro Vulpus idea.
My life is a little chaotic right now. I'm starting the final classes for my 3D animation degree. I've been promoted in my retail job to work 16-20 hours a week instead of 8 hours a week. I don't know Unity as well as I know Flash. So now is a great time to stop and get some feedback from you guys and think carefully about what we really want. Here are some different ideas I could try, let me know which is your favorite.
1) Stick with the Astro Vulpus idea. It's a scrolling shooter. You play as the lone male in a fighter squadron. You can summon your hot squad mates during levels to blast enemies and gain relationship. Back at base, you can access sex scenes based on how much relationship you've gained with each character. It wouldn't be exactly like the Flash Astro Vulpus because I wasn't completely satisfied with how it was shaping up.
2) Top down WASD+M dungeon exploration shooter. You go through larger "dungeon" stages shooting things and collecting things. The things you collect impact sex scenes.
- 2.a: (Simple) There are basically just porn tapes and posters littering the dungeon, you pick them up and watch them.
- 2.b: (Complicated) You play as a lesbian throuple whose multi-species, multi-partner, same sex, machine assisted relationship has been deemed illegal by the government. They escape to a far off planet to build a new home for themselves. You get new sex scenes when you build or upgrade a facility, like building a swimming pool gives you pool porn scenes. You also need to defend your homestead from the government who is still trying to arrest the throuple.
3) Weed & Seed. Based on this comic: https://e-hentai.org/g/860775/ba58d2d7ee/ You play as a space invader, shoot the defenders, fuck the women. This would fit the cityscape and modern 3D resources that I have on hand. Probably Top Down WASD+M, but could be any sort of control.
4) Make Splatformer. Corta recently confirmed that he would no longer be working on the Splatformer. It wouldn't be any more difficult to do Side Scrolling WASD+M shooter than a Top Down WASD+M (well, actually, AI would be different, but still should be easy) I would change a bunch of things, but I could more or less make Corta's Splatformer in 3D. Off the top of my head, WASD+M instead of one-handed controls. Possibly more event animations instead of common enemy animations.
- 4.a: (All Unity) Use Unity animations for everything, and allow players to have different costumes and character changes, like the original Splatformer. Would probably be original anthro characters, instead of the Splatformer's VG costumes that I don't recognize.
- 4.b: (Blender Cutscenes) Pre-animate sex scenes in Blender, and play them like a cutscene during the game (like the sample above). This would mean you play a single character in a single costume, so that it matches the pre-animated cutscenes.
5) To heck with building something related to Astro Vulpus, why should I make something that's sci-fi and shootery because I just failed at making a sci-fi shooter? Make any ol' kinda game.
6) To heck with games! Just work on sex cartoons, at least until my life quiets down a bit.