Hey everyone
I'm looking to start development on a dating sim/visual novel based off a short wrestling inspired comic I did recently.
Here's a link to the first page, and the rest are in my HF gallery
http://www.hentai-foundry.com/pictures/user/HayleyPetHarley/450911/GWL-Page-1The game will have animated sex scenes, multiple story options and a character progression system that affects relationships/storylines.
At least that's the ultimate goal
... I don't really have any experience making games, so I've been asking around trying to find the best place to start, a few people have suggested working with Flash, but I've heard that most browsers won't be compatible with the flash player soon, so others have also suggested I look into Game Maker or Construct 2.
Hopefully I can get some ideas on where to start, please don't hesitate to send me tips or suggestions, I probably need all the help I can get at this point, and I'd be super grateful for any advice.
In the meantime I'm going to be focusing on the art side of things, at least until I have a good enough framework to put together a prologue/teaser of the game.
I made a tumblr post with some quick sketches and mock up image of features I'd like to include, so I'll copy and paste the bulk of it below, but I'll be sure to update with something a little more solid and refined when I get the chance
GWL GAME’m going to try to make a big dating sim, rpg, adventure game, visual novel thing xD I’m not really sure what the specific genre is called, but basically one of those games where you build your stats, talk to characters and eventually do the sexy sex with them, all whilst discovering plot events and scenarios :3
I know I ramble a lot so I threw together some quick sketches to better explain the game
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The game follows on from the first GWL comic. After the Fighting Fuck Fest tarnished their reputation, nobody in the wrestling business wants to work with Hayley and Hachu… Together they must rebuild their relationships with promoters, fans and a host of other characters. Players take control of Hayley as she trains, fights and gets into all kinds of kinky shenanigans along the way.
Hayley will be able to visit multiple locations each day. She can train, work, explore the town, or seek out special calendar events that open new storylines. Perhaps visiting the gym on a certain day will give Hayley the chance to do some intimate training with a close friend. Or maybe the bar manager is looking for a dancing girl to cover for one of his regulars.
I’m hoping to implement a system where every action has a consequence, and depending on certain stats, the storyline will change to fit player choices
I really want stats and choices to matter, a lot of dating sims have generic skills that don’t add much to the experience. They usually just end up making you grind Strength or Intelligence to pass certain prompts. With this game I want Hayley’s stats to impact where the story goes. So if a player spends a lot of time making Hayley work out, then she might get more opportunities to work for hard hitting indy promoters who value wrestling skills over character. On the flip side, if she develops her charm, she could get a break with a televised wrestling promotion, cutting promos and meeting fans to build her popularity.
Her skills will also matter outside of the ring, certain characters will respond differently to Hayley depending on her stats, and there might be a few special options during event scenarios.
Another big part of the game will be choices and relationships, I want each character interaction to have weight and meaning, players will be rewarded for building relationships in the form of perks and story events. If Hayley becomes friendly with a promoter, it’ll unlock more wrestling gigs for her to work, or if she gets close with a fitness obsessed wrestler, it could unlock special training days that boost her strength EXP faster than normal.
I’d also like the relationship storylines to cross over. Hayley can’t just buddy up with everyone without conflict, the more people she meets, the more choices the player will have to make on who to spend time with and who to ignore.
Characters will also have a history with each other, so if Hayley becomes friends with one person, it could make another character angry.
And now for the meat of the game, animated sex scenes! Yeah I know these are just edits from the comic x3 but I’m still looking into which programs would be best to use for animating. A few people have suggested Flash or Toon Boom but I don’t want to start making anything until I’m absolutely sure it’ll be compatible with whatever software I use for the game.
If the events of GWL issue 1 taught us anything, it’s that Hayley really really likes sex, she likes it so much in fact that she’ll be able to use her naughty charm to deal with all kinds of exciting situations. Ultimately it’s up to the player to decide what kind of girl Hayley becomes, but I think we all know why the majority of us play dating sims and visual novels, so expect a lot of opportunities for Hayley to embrace her wild side x3
I think that’s about it for now, it’s still a really early concept and I just wanted to throw some ideas out there, but I really want to hit the ground running on this project. I’m probably going to start with a lot of the interface elements, and then once I have a frame work, I’ll start adding the narrative and character stuff.
Oh also here’s a little mock up screen I did for fun, yes shamelessly reusing the comic art again