Draconian55 Wrote:I was reasonably competent at Game Maker back in the day. I've learnt some other languages through school and uni but Matlab and PHP aren't usually good for games (although I did try once for a laugh).
Draconian55 Wrote:Haven't made enough posts yet so I'm not allowed to pm.
AcetheSuperVillain Wrote:I have all of the skills that you are looking for, but none of your game ideas really appeal to me. I would prefer doing projects with original characters.
Dead2112man Wrote:Draconian55 Wrote:Haven't made enough posts yet so I'm not allowed to pm.
Hey, just keep making some post here till you have enough to PM Val
Draconian55 Wrote:Dead2112man Wrote:Draconian55 Wrote:Haven't made enough posts yet so I'm not allowed to pm.
Hey, just keep making some post here till you have enough to PM Val
Ok, will do. Here's one more.
AcetheSuperVillain Wrote:I have all of the skills that you are looking for, but none of your game ideas really appeal to me. I would prefer doing projects with original characters.
Dapper Gent Wrote:In theory, and how I envisioned it, Splicers isn't supposed to be a huge project. It's a small puzzle game. Go find item A, give it to person A, get item B, find location where item B goes, lather, rinse, repeat. I think there was 5 rooms total, so just a lot of running back and forth as new species pop up.
AcetheSuperVillain Wrote:
I have all of the skills that you are looking for, but none of your game ideas really appeal to me. I would prefer doing projects with original characters.
It's not that I don't respect it, just that it's not what I want to make. And to some extent, it's that the things you want to parody aren't the things I want to parody.Like I wouldn't mind a pokemon parody that is called something like Fukamon where Tittiurtle evolves into Racktoise, but a direct this-is-the-pokemon-universe-but-with-sex parody doesn't sit well with me. Besides not scratching an originality itch, I'd be worried that Nintendo would try to crush it if it ever noticed.
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