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AceSV sketches (anthro, yuri)

PostPosted: Sat Jan 02, 2016 10:20 pm
by AcetheSuperVillain
Hey. It's me. Ace the SuperVillain. S'up.

I've been thinking recently about how much I love hentai games, especially the ones here on LoK. I'd love to team up with some of you guys and produce some crazy hot games sometime. Let me show you what I've got to offer:

Here are some risque items from my DeviantArt, nothing pornographic there yet:
Spoiler (click to show/hide):

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Here are some mostly pornographic sketches. I wasn't originally intending to show these to anyone, so they are a bit rough.
Spoiler (click to show/hide):

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I especially like adventure games like Frank's Adventure, Ana's Quest, Baby Sitter's Club 2 and Pokkaloh, and would love to contribute some art for games like that. The Brothel Simulator games are also a lot of fun, but I'm not sure my art style would work for that. I used to program games with AS3 and I've dabbled with Unity3D a bit, but for the most part, I feel like I've tried programming and 2D animation, I've failed at those things and I've moved on. I am currently studying 3D animation and I might be able to contribute some 3D animations to games, it is new for me and I may not be able to do certain things. For example, high flexibility rigs have been a problem for me, which makes it hard to hentai.

Here is an example of my 3D animation skills:
Spoiler (click to show/hide):

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and

https://www.youtube.com/watch?v=TeB8v8z68C0 also "voice acting".

Re: AceSV sketches (anthro, yuri)

PostPosted: Wed Feb 24, 2016 1:13 pm
by PlanetRaider
I really like your artstyle.
I started creat games a few months ago and im using RPG Maker VX Ace.
I could use your images for some ideas for games i have.
If you want to help me i got 2 main Ideas:
1: A story (maybe with charakters we all know One piece, naruto, fairy tail, etc.) and if something sexual happens your art would take place in that spot.
2: A brotel simulator ( your art would show the girls while doing their thing.
For both ideas i got some plans for the story and everthing but i could still need some help
If your interesed which of my ideas you like better?
Do you have an idea for a game?

Re: AceSV sketches (anthro, yuri)

PostPosted: Mon Mar 21, 2016 4:39 am
by AcetheSuperVillain
Hello! I'd love to collaborate if you know some programming. Sorry I did not see this post for a while, I have been busy with school.

I like brothel simulator games. I was working on a story kind of game here: viewtopic.php?f=34&t=6114 but I have not had the time to do the programming. I do not like to draw other artists' characters, like One Piece or the like, but I would enjoy making a story game with my own characters. I would prefer to do games with animal characters because they are more interesting to draw.

You can also PM me on NewGrounds, I check that more often. http://acethesupervillain.newgrounds.com/

Re: AceSV sketches (anthro, yuri)

PostPosted: Tue Jun 28, 2016 9:52 pm
by AcetheSuperVillain
I have nearly filled up the sketch book that was set aside for porn. Time to display a few more highlights of this radical journey:

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One of the critter girls here is a bearded vulture/lammergeier/ossifrage, an absolutely amazing bird that looks like a death itself reincarnated as a bird reincarnated as a muppet. Also I experimented with Sonic style anthro character faces for a while.

Re: AceSV sketches (anthro, yuri)

PostPosted: Tue Jun 28, 2016 10:29 pm
by noox
Hey man, I'm digging your artstyle. Are you still looking for people to collaborate with? I'm also good to work with another artist (I'm an artist myself). :)

Re: AceSV sketches (anthro, yuri)

PostPosted: Wed Jun 29, 2016 2:48 am
by AcetheSuperVillain
noox Wrote:Hey man, I'm digging your artstyle. Are you still looking for people to collaborate with? I'm also good to work with another artist (I'm an artist myself). :)


I probably don't need extra artwork for a while. I'm not wild about making environmental graphics, so I might call you up if that's something you feel comfortable with. Right now I'm trying to do more with my 3D skills, so I'm not sure we would match well.

Re: AceSV sketches (anthro, yuri)

PostPosted: Thu Jun 30, 2016 2:32 am
by AcetheSuperVillain
Did you think an entire sketchbook could be completed so easily? Not at all!

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So a bunch of these are poses copied from other artists for practice. I forget which ones are exactly, but if you recognize something, that's why.

A couple of drawing aids are added to this one to show off more of the process, including a sketch of a starling. It is helpful to draw the animal first to help with the anthro character.

Re: AceSV sketches (anthro, yuri)

PostPosted: Fri Jul 15, 2016 12:58 am
by AcetheSuperVillain
So is THAT enough to fill up a sketch book? Hahahaha! No.

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Re: AceSV sketches (anthro, yuri)

PostPosted: Fri Jul 15, 2016 1:10 am
by VintageBass
... This looks way too good! All of it is so good!

I feel bad for asking, but do you take requests?

Re: AceSV sketches (anthro, yuri)

PostPosted: Fri Jul 15, 2016 4:45 am
by AcetheSuperVillain
For you, I can give it a shot. And practice is good. I'm not great at making other artists characters, but if you want specify a particular species, body shape, position, I should be able to do it.

Re: AceSV sketches (anthro, yuri)

PostPosted: Fri Jul 15, 2016 4:51 am
by VintageBass
Well, I was think of a mole girl, pear shaped body with D-cup boobs, round glasses and shoulder length mullet, and... well, I'm not sure about the position. Maybe sitting down, leaning back against a wall, body facing stage left and face looking towards the viewer? I'm not good on that.

Re: AceSV sketches (anthro, yuri)

PostPosted: Fri Jul 15, 2016 7:47 am
by ANooB
These look awesome. Keep up the good work!

Re: AceSV sketches (anthro, yuri)

PostPosted: Fri Jul 15, 2016 4:35 pm
by AcetheSuperVillain
Thought I'd walk through some of the process here:

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This is all on computer, which doesn't get as nice of a sketch as if I were working with pencil, but it's faster. I find it helpful to start with some gesture drawings of the animal. Try to break it down into its simplest shapes and see what you've got to work with. What makes a mole a mole? I thought the mole's cylindrical body was interesting so it's a little more of that than pear shape, but I think in the posed images, she's a little more generic apple bottom anthro. I google imaged mullet ... ooff. "Girl mullet" seemed to incorporate a very wide range of hair styles, including what I usually think of as just "emo hair" so the doo is kinda unspecific. I tried some other poses first to get a feel for the character. I liked the idea of her emerging from the mole-hole, but it's not a great view for a character introduction.

Re: AceSV sketches (anthro, yuri)

PostPosted: Fri Jul 15, 2016 4:52 pm
by VintageBass
Well, this is what I was going off of in terms of a mole girl...

Spoiler (click to show/hide):

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Buuuut, I rather go with a more original image for a character and this actually very cute. She does have a cool edge to her, despite my idea of being this shy, socially-awkward mole. I could see it as her doing this to raise her self-esteem and it's pretty awesome. The sketches themselves are pretty cool, too, even if being rough designs and the like. The actual moles you drew are cute, too.

This is pretty cool, thanks! Sorry if it wasn't too much, but maybe the image might help, but also I like what you did here. It's really great!

Re: AceSV sketches (anthro, yuri)

PostPosted: Fri Jul 15, 2016 7:16 pm
by AcetheSuperVillain
Well, part of why I start with the animal is because I think a lot of cartoon artists (anthro or otherwise) try to draw animals but have no idea what the animal really looks like, so they end up looking like dogs or cynocephaly, which is boring to me. Especially for a mole, they have a very distinctive body shape adapted for burrowing, so it seems wasteful to make them too human or too canine.

Re: AceSV sketches (anthro, yuri)

PostPosted: Fri Jul 15, 2016 7:25 pm
by VintageBass
Gotcha, gotcha.

Really I thought about the mole mostly because you don't really see that many done, especially like good sexy, and maybe cute, mole girls all that much. It's just one of those animals that haven't seen much love or attention to. So I thought why not try something new and see what can be done?

Really, I am liking your art and it does put a smile on my face. And, again, I'm not expecting exactly what I linked above, I do want to see something new and... well, I got it! Thanks!

Re: AceSV sketches (anthro, yuri)

PostPosted: Sat Jul 16, 2016 12:16 am
by ANooB
You should consider making these vector assets for flash, they'd look great ! almost designed for animation.

Re: AceSV sketches (anthro, yuri)

PostPosted: Sat Jul 16, 2016 3:47 am
by AcetheSuperVillain
That's a bit of a nerve, actually. I really hate making things in Flash. The stuff in Knarf's Adventure and Strip Pong are raster graphics. Going through the finishing process (inking, coloring) is a major undertaking, not something I would do without a specific plan in mind. I certainly don't mind donating these to the LoK community if someone else wants to finish them off and use them in a game, and I would be happy to demonstrate how I do it.

Re: AceSV sketches (anthro, yuri)

PostPosted: Sat Jul 16, 2016 7:47 am
by ANooB
A demonstration would be great. I'm trying to emulate that style. I'd like to see ur process and logic in ur approach

Re: AceSV sketches (anthro, yuri)

PostPosted: Sat Jul 16, 2016 6:33 pm
by AcetheSuperVillain
For just the finishing or the whole thing?