With RPG Maker MV released, I am working on a game using stock graphics. This game I present to you is The Labryinth (I know, not spelled the proper way. Link is above).
The Idea
The game sort of takes its game-play from pac-man. The idea is to collect an item on each maze and work your way up to the grand "labryinth" at the end of the game while avoiding the enemies who want to have their way with you. However, I think the biggest feature I want to work on once I finish the skeleton will be adding a mini-game/story continuation to each enemy that will take you to be their slave (and you will have a small chance of escaping once I figure out how to work random chance better on the engine). Perhaps make the game last more than one catch and work out a domination/submission ending where if you lose trying to resist, you auto get the domination ending and if you submit too many times, you will then get the submission ending. Each different with every enemy.
Which leads me to the final bit of this. Every enemy is unique in that they all have their own endings and way of dealing with the player.
This game will be relatively small overall. More-so focusing on doing multiple fetishes and endings that it will not be focused on making it a "long" game. As this is the first game I will go through and complete. I've gotten scared too much in the past in showing my work and this time I'm going through with it by uploading it at this early of a stage. Going to update you guys each week until it's done (which preferably will be by Christmas).
So hey all, hope you like the first version of this and enjoy the idea.
Screenshots
(Place holder).
Current Version Updates
November 14th, 2015
- Forest Maze opened
- Single enemy/sex scene
- First objective implemented for pick-up
Game Guide
Spoiler (click to show/hide):
Past Version Updates
(Place holder).
Side Note: I do not want this in the gaming centre for now. I want something a little more put together first. I'm fussy with my work and don't want this to be quite classified as a "game" until it's nearly done. Alright, here's the huff, puff and post.