Enkide Wrote:Interesting idea, I like the premise of it. Kinda reminds me of Corruption of Champions. So on the surface it's a normal rpg with sex as options?
Enkide Wrote:Hmmm, interesting view of it, but sounds a bit complicated to have the children continue it. XD
Just that guy Wrote:the game FATE had that idea but this puts it to better use
JohnCollins5091 Wrote:Enkide Wrote:Hmmm, interesting view of it, but sounds a bit complicated to have the children continue it. XD
Perhaps I did not explain myself correctly. Your children not continue your story; Rather, you would play as your children. Continue the game as them.
JohnCollins5091 Wrote:So say you die. Either you got slain in battle by a mercenary or got eaten alive by a monster. You have say, 3 children of age 10 or older. Now you get to choose which of those 3 you want to play as.
It makes it a little easier on the player, in case they mess up or something.
Alex250 Wrote:There was a Rogue game some times ago where you would explore a castle, die and choose between three of your descendants to explore the castle again. In this game (can't remember the exact name) every child would have a class and random traits: Tough for more HP, Colorblind making your screen gray and many more.
Do you plan on making children copies of the original character? You probably should at first while focusing on more importants parts of the game but it would be nice to have something like that. Nice, not needed.
Enkide Wrote:JohnCollins5091 Wrote:So say you die. Either you got slain in battle by a mercenary or got eaten alive by a monster. You have say, 3 children of age 10 or older. Now you get to choose which of those 3 you want to play as.
It makes it a little easier on the player, in case they mess up or something.
Hmmm, sounds like it'd be more funner to have the kids as like oneups XD
Enkide Wrote:I was gonna say limit ten lives max, and in order to make more you have to die or have space for it. cause controlling the children seem more complicated.
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