The Zed People *Inform 7* **Work in Progress**
Posted: Tue Jun 25, 2013 4:42 am
Hello, I usually lurk many forums online and it's really hard to find a community that I like getting into. Over 50 forums lurked and probably only a member of 5 and post in 2 (and now this one). I have been starting and stopping project after project, getting stuck and getting over frustrated to the point that I lose all interest in ever completing it. But I'd like to actually finish a game, a fully functional Interactive Fiction game for now (have had work with Flash and other software in the past, but I am in no definition of the word "artist"). I find describing the world a bit easier and perhaps a bit more fulfilling with a unique world created for everyone since no two minds think the exact same. I like that power words give over graphics, the pure power of imagination, probably the most powerful tool that has kept me alive through my life so far and I hope to bring that imagination to life here.
I am no English Major so grammar, spelling, etc may be a bit off. Though I find it hard for people to care that much on grammar, as long as you know what they are talking about and it looks nice and runs smoothly I do not believe they need be perfect as to the rules of English, English has enough rules without taking the complete fun away from creativity.
Currently I am about to graduate highschool this week (Thursday get my diploma then party afterward, woot!), no job, work alone on all projects online and in too many MMORPGs to count. I am doing this as a hobby for now, hopefully one day I will be making games for a living, but we'll see.
So now that the boring part of meeting me is out of the way, I'd like to take a bit of your time to talk about this game I am working on. It is an Interactive Fiction Game being made with Inform 7. Learning the rules built into Inform 7 is taking some time as I am working in a sandbox room, picking up and putting down items. Creating interactive objects and just making the room interactive as a whole.
I suspect the process will be slow and tedious, but all games worth putting time into playing needs time coding, designing and creating. But so far the basic outline, no true story yet built, is you are a male/female (hopefully learn how to implement this in a way later version of the game) starting off inside your bedroom. You just woke up and you must explore your house for items. Activate "Act 2" somehow and the zombies begin spawning, which then the REAL fun begins. Escaping your home and checking on your friends and family's last known locations. (That's it for now, I don't want to solidify myself yet to a storyline until I can make the world of what I got so far).
If anyone is experienced in Inform 7 coding I'd appreciate some pointers on how to simplify and remember different bits of code.
Currently NO PORN is "planned" to be in the game. We'll see down the road.
I will be maintaining my blog with ALL updates to the game when it is available and will be in and out of here as time goes on. Hopefully if I feel a bit more comfortable in the community I will become active daily, but until then you might not see me for a week or two at a time.
http://dogscreations.blogspot.ca/ <---- Blog, and yes "Dog Creations" right is my unofficial company/brand name. Hopefully one day I'll officially own that title, but I am not sure how the whole legal things go with that sort of stuff. >.<
Not really sure what else to say, just starting off and hopefully will keep going through it. No playable demo yet so I guess I'll update this post once I get something playable out (and ask a mod to move this to creations corner non flash games once it's PLAYABLE).
It should not be surprising that Inform 7 requires an interpreter. For the moment I'd prefer people to use Glulxe where as it's more reliable and malware/virus free.
Glulx