Want to suggest/request a game idea?

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Re: Want to suggest/request a game idea?

Postby Kuragari » Thu Sep 04, 2014 4:18 pm

I don't suspect anyone will get to this, but its a thought that popped in my head.

I don't know how many of you are similar fans, but I was always big fan of the point and click style adventure games, especially the older MS Dos ones with everything being sprites and what not. So has anyone ever thought of trying to make a game like that? An adult sex point and click game?
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Re: Want to suggest/request a game idea?

Postby that man » Thu Sep 04, 2014 5:44 pm

Kuragari Wrote:I don't suspect anyone will get to this, but its a thought that popped in my head.

I don't know how many of you are similar fans, but I was always big fan of the point and click style adventure games, especially the older MS Dos ones with everything being sprites and what not. So has anyone ever thought of trying to make a game like that? An adult sex point and click game?

I think gorepeter technically made one with dust's castle, but yeah, I don't really know any others.
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Re: Want to suggest/request a game idea?

Postby BlueLight » Thu Sep 04, 2014 11:57 pm

Someone find a scumm compiler and we can do it like lucus art games. We can call it ''curse of sex island tm''.
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Re: Want to suggest/request a game idea?

Postby Kuragari » Mon Sep 08, 2014 10:11 am

BlueLight Wrote:Someone find a scumm compiler and we can do it like lucus art games. We can call it ''curse of sex island tm''.


That sounds like an awesome idea!
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Re: Want to suggest/request a game idea?

Postby Anonymouse » Sat Sep 13, 2014 5:50 pm

Kuragari Wrote:I don't suspect anyone will get to this, but its a thought that popped in my head.

I don't know how many of you are similar fans, but I was always big fan of the point and click style adventure games, especially the older MS Dos ones with everything being sprites and what not. So has anyone ever thought of trying to make a game like that? An adult sex point and click game?


Yeah, I've played about with a few projects similar to this, didn't really get far with them. There's a couple of games like that on this site as well, although they weren't finished.
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Re: Want to suggest/request a game idea?

Postby corta » Sun Sep 14, 2014 12:56 am

here's an idea that I've never seen before..

basically, if chess had a horde mode.
set up a grid like a regular chess board, but with only one team there, then random enemy spawns happen at the top of the map.
protect your elven village from the dangerous monsters! by 'capturing' the dangerous monsters! ..or whatever..

also, I just did a little research..
Dunsany's chess could be interesting, too.
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Re: Want to suggest/request a game idea?

Postby VintageBass » Sun Sep 14, 2014 2:03 am

corta Wrote:here's an idea that I've never seen before..

basically, if chess had a horde mode.
set up a grid like a regular chess board, but with only one team there, then random enemy spawns happen at the top of the map.
protect your elven village from the dangerous monsters! by 'capturing' the dangerous monsters! ..or whatever..

also, I just did a little research..
Dunsany's chess could be interesting, too.

>.> Well there is a chess game in the works... thanks for the idea.
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Re: Want to suggest/request a game idea?

Postby Anonymouse » Sun Sep 14, 2014 5:15 pm

corta Wrote:here's an idea that I've never seen before..

basically, if chess had a horde mode.
set up a grid like a regular chess board, but with only one team there, then random enemy spawns happen at the top of the map.
protect your elven village from the dangerous monsters! by 'capturing' the dangerous monsters! ..or whatever..


I was inspired by this and started working on it, however the problem is that chess AI is pretty damn difficult to do well. If it wasn't for the AI, I could probably get this game done today...
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Re: Want to suggest/request a game idea?

Postby corta » Mon Sep 15, 2014 8:02 am

Anonymouse Wrote:
corta Wrote:here's an idea that I've never seen before..

basically, if chess had a horde mode.
set up a grid like a regular chess board, but with only one team there, then random enemy spawns happen at the top of the map.
protect your elven village from the dangerous monsters! by 'capturing' the dangerous monsters! ..or whatever..


I was inspired by this and started working on it, however the problem is that chess AI is pretty damn difficult to do well. If it wasn't for the AI, I could probably get this game done today...

dumb ai can be pretty satisfying if done well. (or justified by plot.)

if you want to boost re-playability, try to randomize as much as possible.. a puzzle can get annoying when it takes a few minutes to find out you messed up, but when it's randomized you just say "ok, maybe this time I'll.."

and oh yeah - get creative!

maybe you can move more than one piece a turn.
maybe you can buy more pieces as the game goes on.
maybe there's slow ranged units who can attack 2 or 3 squares away, but can't attack adjacent.
maybe a queen gets locked down on her first hit, but only gets taken when a second enemy joins in..
..maybe all units get locked down on first hit and taken next turn, and they can only be saved by friendly attacks..

sky = limit. :mrgreen:
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Re: Want to suggest/request a game idea?

Postby OwnerOfSuccuby » Sat Oct 18, 2014 10:14 pm

Kuragari Wrote:I don't suspect anyone will get to this, but its a thought that popped in my head.

I don't know how many of you are similar fans, but I was always big fan of the point and click style adventure games, especially the older MS Dos ones with everything being sprites and what not. So has anyone ever thought of trying to make a game like that? An adult sex point and click game?


Like what kind of games -> is there any modern examples of it that it is possible to play ? (Better on flash ?)
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Re: Want to suggest/request a game idea?

Postby KaijuImp » Fri Oct 31, 2014 6:28 am

Where can we find this list of game ideas / mechanics?
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Re: Want to suggest/request a game idea?

Postby riddlebox1321 » Mon Dec 29, 2014 12:00 am

LOK 3D Skyrim Edition


1) Basic Description
1.1) Nexus Mods
2) Tools Available
3) Additional Ideas

Basic Description


So, the basic concept of this mod is to create a Custom Game Play mod, complete with a Separate Area, Quests, Weapons, Races, Skills, Opponents, Storyline, Mini Games, Customization, and Multiple Mod Support.
I realize that some of this may, or may not be able to be done, but the Idea was nice so I decided to put it out there for someone to pick up and try.

Nexus Mods

Nexus Mods have been around for a while and every gamer should already know about it. If you don't already know about it then feel free to take a visit here:
Spoiler (click to show/hide):

http://www.nexusmods.com/games/?

Since the nexus has been around for so long, people have begun to create tools, tutorials and resources for great and easy content creation. The Nexus supports a wide range of games and offers a wide range of mods for gamers. They also offer collaboration and user support through a ratings system and donations. The nexus in my opinion is a great way to get our names out and create content.

Tools Available


As previously mentioned, the nexus already has a lot to offer; take these links for example:
Spoiler (click to show/hide):

http://www.nexusmods.com/skyrim/mods/24709/?
Spoiler (click to show/hide):

http://www.nexusmods.com/skyrim/mods/searchresults/?src_order=1&src_sort=0&src_view=1&src_tab=1&src_language=0&src_cat=39&src_showadult=1&ignoreCF=0&page=1&pUp=1

Spoiler (click to show/hide):

http://www.nexusmods.com/skyrim/mods/searchresults/?src_order=1&src_sort=0&src_view=1&src_tab=1&src_language=0&src_cat=42&src_showadult=1&ignoreCF=0&page=1&pUp=1

Spoiler (click to show/hide):

http://www.nexusmods.com/skyrim/mods/searchresults/?src_order=1&src_sort=0&src_view=1&src_tab=1&src_language=0&src_cat=82&src_showadult=1&ignoreCF=0&page=1&pUp=1

Spoiler (click to show/hide):

http://www.nexusmods.com/skyrim/mods/searchresults/?src_order=1&src_sort=0&src_view=1&src_tab=1&src_language=0&src_cat=24&src_showadult=1&ignoreCF=0&page=1&pUp=1

Spoiler (click to show/hide):

http://www.nexusmods.com/skyrim/mods/searchresults/?src_order=1&src_sort=0&src_view=1&src_tab=1&src_language=0&src_cat=29&src_showadult=1&ignoreCF=0&page=1&pUp=1

Spoiler (click to show/hide):

http://www.nexusmods.com/skyrim/mods/searchresults/?src_order=1&src_sort=0&src_view=1&src_tab=1&src_language=0&src_cat=51&src_showadult=1&ignoreCF=0&page=1&pUp=1

Not to mention other tools and resources available for content creation like LMMS and Blender.

Additional Ideas

With all these resources available someone somewhere could easily create game content without having to create the whole game itself. This is really useful seeing as you could easily adopt the vanilla game engine and physics, some another modder has already created or even create a mod as simple, or as complex as you want. That being said you could even add game characteristics from other games and set them to only be applicable in certain circumstances; an example would be to take halo mechanics, or fallout mechanics and add them to a specific land or level in Skyrim. This goes for Custom Content as well; like A legend of Krystal Themed mod or Game redesign.
Feel free to steal my Idea and use it, like I said I'm throwing it out there.

Edit: Looking at this from a non registered members eyes, it doesn't display adult content without being logged in...
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Re: Want to suggest/request a game idea?

Postby UnsungHero » Sat Mar 07, 2015 6:17 am

I was thinking of a Kingdome Hearts AU Datesim based around the Gummi Ship stuff since I had discussion and the idea that the gummi ship might get phased out for 3. I hope not cause I like the old Star Fox stuff.

Basic premise You have just been promoted to Captain of a Gummi Ship/Station with Aqua as your XO . Olette and Kairi as recruits. with other girls -Namine, Larxene and Xion- joining later for various reasons. You must fight back Heartless, Nobody and Unversed threats.

The game would be split into two parts. The Base management stuff that tends to go with date sims. Chat with the girls, Assign tasks to maintain your bases upkeep, Research and buy upgrades and eventually engage in consensual sexual activity.

For the Action Gameplay section, I'm thinking like an old school top down arcade shooter, with more RPG elements, where the girl you pick to support you gives you access to very different abilities and passives.

Kairi: Gives access to Light elemental weapons and spells. Gives a passive damage advantage on heartless enemies types for example


A good example overall would be Vortex's Vandread Love Quest or ARIA... or maybe something inbetween. The Space shooter aspect of Love quest but each girl gives you access to hotkey powers and is more focused on the combat ala ARIA. Maybe as you successfully romance them they'd let you begin to mix and match powers?
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Re: Want to suggest/request a game idea?

Postby Seraphic » Fri Mar 13, 2015 1:32 am

A newer game of LoK with Link or Cloud as the main character.
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Re: Want to suggest/request a game idea?

Postby Chaotos » Sun Jun 28, 2015 7:46 pm

I would make these two ideas if I had any knowledge of flash game creation, if anybody would be so kind I'd love it.

1. Digimon: You have been drawn into the digital world where entire continents have disappeared and all the digimon have been digi-morphed into more pleasing humanoid forms. It is up to you to collect the 'Base Code' from each digimon by way of sex and compile them to keep the entire digital world from fragmenting.

2. On the world of Amel, a foul warlord seeks to dominate all the tribes and make the world his own. You must unite the tribes and even the spirits of the land against him. You play a shaman/ess who must unite the tribes (Of furries) of the land to win the game. You get them to join your cause by sex and quest. As you mate with the various tribes you get a piece of their essence that unlocks new abilities for you to use to unlock new areas and defeat enemies on the road. As you go there will be special events where you can mate with land spirits and rare mythical creature furries.

3. Legend of Zelda: Midna has sensed that Hyrule is again in peril, but stranger still is that the Triforce of Power has fallen to her. Using it's power she travels to Hyrule, unites with link and together they must fight (or fuck) a host of enemies to save the princess. At certain "Twilight Stones" you can change between link and adult midna. Link uses physical attacks and midna uses magic. The standard Zelda Races (Goron, Zora, etc.) are there and the enemies are the mad Gerudo that are avenging their fallen king.
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Re: Want to suggest/request a game idea?

Postby marblesyrup » Wed Jul 08, 2015 12:06 pm

Chaotos> No. 2 sounds great! Like a furry/sex version of King of the Dragon Pass.
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Re: Want to suggest/request a game idea?

Postby noox » Tue Nov 10, 2015 6:33 pm

Game ideas that I have involve exploration, finding secrets, solving puzzles, and the usual turn-based or action-based RPGs or elements of it. The themes I'm really into are demonic, magic, or extra-terrestrial (supernatural) and I think adding porn elements to those themes is a good fit. Though I'm not too limited on the game genre. Any genre is good to work on, but some genres take a long while to develop. :)

I'm open to most fetishes, but scat and heavy gore isn't really my thing. Furry is dependent on how furry the characters are...so furry content is somewhat a gray area to me.

If there is anyone who is awesome at coding games for the web, I'm down to help with the artwork for one's game if it has similar ideas that I have. I think porn games are better on the web so there's no hassle on downloading an executable file. :)
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Re: Want to suggest/request a game idea?

Postby Totemist » Wed Nov 11, 2015 5:03 am

I had an idea partially inspired by Urial Manxs Space Escape, and other "run or rape" games like the Witches Forrest along with a shift in my own preferences. Specifically that outright rape in porn has become less and less of a turn-on for me recently, partially thanks to Undertale influencing my thought patterns, and I'm personally liking the change and trying to make it stick. I'm thinking of learning coding and making it myself, but if anyone else wants to they can take a crack at it.

Basically, the premise is that a party of female adventurers and a redeemed Overlady who turned a new leaf to help them defeat a terrifying Lich monster are relaxing after their adventure. Bored and dealing with long-standing sexual tension going every which way, the Overlady suggests a "game" for their vacation. Sealed away with magic barriers is the fortress of an earlier Big Bad that is absolutely filled with monsters, all lust-crazed by the effects of a magic field that envelops the castle. The challenge is for each to dress in a slutty, easily torn but magically repairing version of their armor and try to fight their way through the castle with magic non-lethal weapons without being fucked into Mindbreak. The first member of the party who reaches the chamber at the heart of the castle without their brains being fuck-scrambled wins, and the Overlady and "losers" will be her sex slaves for the rest of the vacation, the entire fortress and all its denizens placed under control of the victor. Basically a sandbox/gallery mode where you can play around with the Overlady and fallen party members with any monsters or traps you want, or other party members.

Characters will each have a type of monster that turns them on particularly, which will do extra "damage" while fucking them and almost double how fast the lust bar fills, along with a very slow increase to lust just by fighting them. Balanced by having them fight these monsters more aggressively, dealing extra damage against them and more easily breaking grapples. There will be quite a bit of overlap for various monsters as well, so a few types might push the buttons of two or more adventurers for different reasons.

The characters as I have them so far:
Warrior, tall and athletic with short dark hair, hazel eyes and tanned skin with delicious tan lines. Melee attacks balanced between strength and speed with excellent blocking. Weak against orcs/goblins/hobgoblins.
Barbarian, huge and muscular (in a feminine Frank Frazetta sort of way) with flowing dirty-blond hair and ice blue eyes, pale skin. Strong but somewhat slow melee attacks and excellent resistance to normal "fight" damage. Weak against Aberrations and monsters with the "disgusting" trait.
Sorceress, long shiny black and bright red eyes with dusky skin. Very weak in close combat, but with strong magic. Weak against otherworldly monsters.
Catgirl rogue. Brown hair with grey-white fur on tail and ears, faintly glowing pale green eyes and light skin with stylized "tiger-stripe" tattoos. Highly stealthy and agile, and can pick locks and bypass traps, but relatively weak in combat aside from sneak attacks. Weak against giant insects.
Cleric. Shoulder-length light auburn hair in a ponytail with grey eyes and brown skin. Weak in combat but strong in healing spells and barriers to slow or repel monsters. Weak against infernal/demonic monsters.
Paladin. Platinum hair with light blue eyes and light skin. Decently strong in combat, with some healing ability and monster-repelling spells. Weak against tentacle monsters.
Elf ranger. Fire red hair with glowing green eyes and pale skin almost completely covered in intricate tattoos. Agile and stealthy, with strong but slow ranged attacks and relatively weak melee. Weak against mechanical and construct monsters.
Construct/Golem woman. Made of a soft bronze "metal flesh" and given life by powerful magic inscribed within her artificial body, glowing purple eyes. Very high energy and damage resistance, but weak in melee and has difficulty breaking grapples. Weak against plant monsters.
Werewolf. Wolf furry with black fur tinged with silver, pierced ears with heavy rings and feral yellow eyes. Strong in combat and high energy but takes more damage from being violated and gains lust more rapidly. Weak against furry monsters.
Samurai. dark-eyed Asian girl with shoulder-length dark hair. Fast melee attacks with mediocre damage and strong defense against grapples, but orgasms more easily and takes more energy damage from orgasms. Weak against slime monsters.
Overlady. Appearance hidden until the end of the game. Strong erotic magic and control over monsters. Weak against female humanoids and monsters that use bondage.

Win the game, and the winning party member can do whatever she wants with the losers. I'm thinking that each character will have one "life", and you'll have to switch to the next and start over if she "loses". Losers will be bound, gagged and suspended from the ceiling naked and covered in massage oil to be played with by Succubi with orgasm denial fetishes until somebody wins. Thinking of making the "punishment" room the last room before the final boss guarding the castles heart. Also considering a Horde Mode for the remaining party members after one wins, where you see how long you can last playing as each before they get overwhelmed and made part of the winning characters vacation harem. If all the characters lose, then the Overlady wins and you still get the "victory mode", just without seeing under her armor or being able to get her fucked by anything.

As you can probably guess, I'm heavily pandering to my own fetishes here (see how many times green eyes turn up above). Especially the secret identity of the Overlady, which I'll only be sharing with someone who wants to develop this or with victorious players if I do it myself. Mainly, the idea is turning all the good parts of a run-or-rape platformer (Changing sprites as Lust increases, trying and failing to avoid being gang-raped into a willing slut, delicious mindbreak) into basically a party game at a sexy bicurious sleepover.

Thoughts?
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Re: Want to suggest/request a game idea?

Postby AcetheSuperVillain » Sat Jan 02, 2016 11:03 pm

OwnerOfSuccuby Wrote:
Kuragari Wrote:I don't suspect anyone will get to this, but its a thought that popped in my head.

I don't know how many of you are similar fans, but I was always big fan of the point and click style adventure games, especially the older MS Dos ones with everything being sprites and what not. So has anyone ever thought of trying to make a game like that? An adult sex point and click game?


Like what kind of games -> is there any modern examples of it that it is possible to play ? (Better on flash ?)


NewGrounds has an entire category for it: http://www.newgrounds.com/games/browse/ ... in_score/0 I assume that these are not that similar to classic DOS point-n-clicks. MrPinku's games are kind of point-n-click, but again, not much like the DOS games. If you want an authentic point-n-click experience, I think Sierra still sells versions of its old games for PC or Steam or whatnot. And next best thing to playing them, you can watch Steam Train play them: https://www.youtube.com/watch?v=0pjlq7W1sWs I feel like point-n-click hentai gameplay would not be much different from adventure games like Frank's Adventure. Just, instead of walking up to something and pressing "A", you stand still and click on things to interact with them.

I am actually considering making a point-n-click hentai game myself. The main hurdle would be making backgrounds, since you need a lot of unique environment graphics to avoid getting lost and I hate making that kind of thing. I think the way to go would be to make it look like Frank's Adventure, with a bunch of repeating terrain tile kind of graphics, but use the mouse to click on people or "doors" instead of moving a Frank around. That strikes me as the best of both worlds, nice repeatable terrain tiles and no need to make a collision engine or collision map.
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Re: Want to suggest/request a game idea?

Postby cboy123 » Sat Jan 30, 2016 12:52 am

game ideas...... honestly, I think you guys should just work on LOK, and get that done and perfected

but seriously, the game still needs a lot of work, and I would love to see it in the next update :)
and whoever is working on LOK, keep up the good work :D
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