Community Enlistment Chart

Post and discuss creative ideas

Re: Community Enlistment Chart

Postby MaxTheDark » Sun Jun 03, 2018 11:23 am

Hey, I'm Max. I don't know how reliable I am and how good my skills are, but pin me down at AS2 programming please. I like troubleshooting problems too, but I'm not sure what exactly is that section for...
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Re: Community Enlistment Chart

Postby AcetheSuperVillain » Mon Jun 04, 2018 1:48 am

AS2 is not going to be in very high demand. Think about switching to Unity, Unreal, Godot, Game Maker, RPG Maker, something like that.
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Re: Community Enlistment Chart

Postby Nikag » Mon Jul 09, 2018 4:34 pm

I was sure as3 dies, but as2 is a 'forgotten knowledge' now
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Re: Community Enlistment Chart

Postby IBanishYou » Tue Oct 23, 2018 6:36 pm

Hey fellas!
I posted here one year ago to enlist in Unity and Blender. Well, things have changed. :)
I dropped Unity and I visit Blender time to time. Now I'm in last year of university, still find time to screw around here.
I'm now working mainly in Unreal. I had a project going but sadly the Maya guy I've been working with couldn't handle it.
I'm now trying to build a project in Unreal but I need a Maya person, because I only know Blender.
When it comes to Blender, integration of its armature system with Unreal is itchy. So I need an Autodesk person. :)
Pm me for questions or add on discord Artifexus#6781
If you have an idea and possibly visuals but no ground for them to stand. Hit me up. This forum is where my dreaming took off, so I respect everyone here.
I'm by myself but if the project goes huge, I'm friends with an indie game studio and they would like to participate.
Because of my uni. program, I'm part-time here. So if you are like me as well, we will be a great fit. :)
Sorry Acethe, I didn't answer.
Peace! :)
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Re: Community Enlistment Chart

Postby FuzzFace » Wed Oct 24, 2018 3:19 pm

I seriously need to get on these. It's a pain to manually do these, is there someone else that would like to put them in? I'm lazy
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