Pokemon: Gotta F**k 'Em All - Origin

Post and discuss creative ideas

Pokemon: Gotta F**k 'Em All - Origin

Postby HairMetalIsGod » Wed Feb 01, 2012 10:35 pm

Hey guys, i've been toying with an idea for my Pokemon game which essentially involves changing a hell of a lot of it. It's pretty ambitious and would take me ALOT of time to finish, but it might serve as a pretty epic project to get into, plus if I ended up finishing it then hopefully it'd have something for everybody!

The initial idea was to make a platform game along the lines of LOK, where the player played as a well known pokemon trainer and walked through a stage having various 'encounters' along the way, eventually ending with a legendary pokemon 'boss' scene. The playable characters were: White, Dawn, Misty, Cynthia, Flannery, Sabrina and Elesa.
There would have been a total of 50+ scenes in the game (ambitious enough I know).

My new idea (with details).
SYNOPSIS:
You play as June. You have to find out the various 'breeding habits' of pokemon in the region for Professor Moss. You are given a pokemon at the start of the game, that refuses to fight other pokemon - it can however learn up to 6 moves (sadly all of them are HM moves). So it is essentially used to get you around (at the beginning anyway). You are taught a new technique for observing these habits by Professor Moss. There will be a total of 33 Characters that you can interact with (all of whom have sex scenes at various points and through various means within the game). There are currently a total of 73 pokemon penned for the game - all have been designed (in varying degrees of finality...some are really poorly drawn and some are drawn relatively well). Most of these pokemon are wild, however many of them will be trainer exclusive pokemon that cannot be found in the wild. The objective of the game is to 'study' all 73 pokemon, earn all 5 gym badges and beat the elite trio, however as the plot unfolds (outlined in relative detail below) your journey takes on a more important role...

PLOT:
CHAPTER 1 - SPRINGACRE TOWN AND THE BEGINNINGS OF A CHAMPION
June wakes up in her bedroom in Springacre town. She's excited as this is her eighteenth birthday.
Her mother sends her on an errand to go and find her father over on route 1. June attempts to leave
but is suddenly stopped by Professor Moss who explains that there are wild pokemon out there and that
she will need to be told some things before she can leave safely. He takes her over to his lab.
Here he explains that the reason the age of pokemon training has been raised to eighteen is because
of new training and catching techniques involving sex. Proffessor Moss then asks a favour of her.
He asks June to collect information on the breeding habits of all the known pokemon species in the region.
He then also says that June may need a pokemon to be able to do this as there are many areas
within the region that she may find it difficult to access without a pokemon to aid her.
Proffessor Moss makes it clear that June is not to catch any pokemon while she is on her journey as this
will disrupt their natural breeding habits. He does however say that June may challenge other trainers
in a newer style of battling focused around the newer 'sex' technqiue.
Moss then explains that he has only one pokemon to offer to June, as the other two have been taken by
his grandchildren Charlie and Natasha. He also acknowledges that they are looking forward to meeting June.
He then offers June the last remaining pokemon, providing she 'services' him first. Once Moss finishes,
he offers the pokeball containing Libret. He explains that this Pokemon is unique as it can learn
more than the standard 4 moves. However it also refuses to battle other pokemon at the present moment -
Moss is unsure if this attitude will change.

CHAPTER 2 - REDCLIFF AND THE START OF A JOURNEY
June attempts to leave Springacre but finds her way blocked by Charlie. The two battle and with June
proving the victor, Charlie leaves. June then leaves Springacre and proceeds along Route 1.
She then reaches Redcliff Village. Here she encounters Natasha and the two battle. June prevails and Natasha
leaves. Whilst in Redcliff village June decides to try and defeat the residing gym leader. She faces Stephanie,
a trainer who specializes in no particular type of pokemon. June wins and Stephanie explains that as a reward
she will receive a badge. She needs all five gym badges in order to be allowed to face the Elite Trio.
Stephanie explains that usually June will also receive a HM for her pokemon which will allow her to get
through certain areas that she wouldn't have otherwise been able to. However Stephanie doesn't have any HM's
to give to June but is confident that there won't be anything to impede June's progress to the next town!
June leaves and heads along Route 2, eventually arriving at Stoneview town. Here she faces Nash, the resident
gym leader. Nash specializes in rock/fighting pokemon. June wins and Nash awards her with his gyms badge.
He also gives her the HM move Cut. June must use this move in order to leave Stoneview town.
June then heads along route 3 towards Chillwind City.

CHAPTER 3 - TEAM RAGNAROK AND THE DARK SPIRE
June is confronted by Officer Jenny who explains that the city is currently under a crime wave. With pokemon
being stolen from all over the city. She asks if June has any information and to keep an eye out for thieves.
June finds her way blocked by several members of Team Ragnarok and discovers that a dark back alley is the only
way out of the city. She ventures down it and is accosted by Night, a Team Ragnarok henchman. The two battle
and June prevails, causing Night to flee. Officer Jenny runs onto the scene and thanks June for her help
and goes on to explain that Team Ragnarok have left the city. She then offers June a reward by offering to
'train' up her pokemon. She gives Libret an item and it evolves into Purgatoriarch. Jenny insists on trying out your pokemon
so she then has sex with it. June thanks Officer Jenny and leaves the city. As she heads to the east of the city, she reaches a dark tower.
The way onto route 4, directly east of the Dark tower, is blocked by a dark shadow. She decides to enter the tower in an attempt
to get onto route 4. Here June discovers that the tower is almost deserted. On the ground floor there is an injured
old man, whom June 'nurses' back to health. The old man then explains that the tower, Dark Spire, has been haunted
by an evil spirit for years but for some reason its become much more aggressive and has caused all of Dark Spire's
usual residents to leave. He believes that a pokemon is responsible for all of this and only when its soul is at
peace can Dark Spire truly be cleansed of the ghost pokemon that infest it. June heads to the top of Dark Spire.
Just before she gets up to the top floor she encounters Star, a Team Ragnarok henchwoman. Star explains that
Team Ragnarok have envoked the dark spirit that dwells on the top floor of the building in order to awaken
two pokemon of legend. June and Star then battle with June prevailing. Star flees. June then heads up the stairs
to the top floor. Here she encounters Chaosfear, an incredibly rare ghost pokemon. Once he is 'at peace' he disappears
and the shadow barrier outside of the tower disappears. She then heads east onto route 4.

CHAPTER 4 - OLDWOOD FOREST AND THE THIRD BADGE
Whilst on route 4 she meets Charlie once again. The two have a battle with June proving victorious once again. Charlie leaves.
June then finds herself on the edge of Oldwood forest. She enters it and navigates her way through its maze like
pathways. Once she exits the forest she finds herself at Oldroot village. She heads towards the Oldroot gym but is
confronted by Natasha before she can enter and the two battle, with June winning once again. Natasha leaves. June then
challenges Clover, the Oldroot gym leader to a battle. Clover specializes in bug/grass type pokemon. June wins and Clover
awards her with her gyms badge. She also gives her the HM move Surf. June must use this move in order to leave Oldroot Village.
June then heads onto route 5 which is an aquatic route along the sea. She finally gets to shore to find herself at Ironlight city.

CHAPTER 5 - IRONLIGHT CITY, A PRELUDE TO CHAOS
Upon arrival, June sees Officer Jenny once again. Officer Jenny explains that Team Ragnarok are working within the city and that
she would like your help in stopping them. Upon some investigation, June manages to find the Team Ragnorok henchwoman, Star.
The two battle and after her defeat, Star explains what Team Ragnarok are doing here. They are working in the mountains to try
and release a legendary pokemon from its rock prison. Star then flees. Officer Jenny, arriving as before, thanks June once again
by giving June a 'helping hand'. June is now able to challenge the Ironlight gym leader Silas to a battle. Silas specializes
in steel pokemon. June wins and Silas awards her with his gyms badge. He also gives her the HM move Rock Smash. June then
leaves Ironlight City and begins to travel along the mountain path.

CHAPTER 6 - THE MOUNTAINS AND A LEGENDARY POKEMON UNLEASHED
June travels up the mountain path and is now able to actually progress through it thanks to the move Rock Smash. On her journey
up the mountain path, June encounters Alexander, a research assistant to Professor Laurel (another resident pokemon professor).
Alexander is beside himself with panic and makes no sense. June then offers to help 'calm him down'. After this, Alexander starts
making more sense. He explains that he and Professor Laurel were headed toward the volcano to examine a rare stone. They were
then ambushed by team rockets henchmen. Alexander was escorted down the mountain and beaten up and Professor Laurel was taken
prisoner by them in case her knowledge could help their plan. Although Alexander does not know what that plan is. June thinks
it may have something to do with awakening a legendary pokemon. June lets Alexander leave, assuring him that she will rescue
Professor Laurel. June makes her way up towards the volcaninc cave in which the rare stone is located. JUne encounters a tied up
Professor Laurel, guarded by two Team Ragnarok henchmen. June seduces them and lets them both 'have their way' with her, then they
fall asleep. June then unties Professor Laurel, who offers to help June. Professor Laurel then gives an item to Purgatoriarch to
make it evolve into Neutralord - she then has sex with it. Professor Laurel explains that if Team Ragnarok are here, that the
legends must be true. She explains that there were two powerful pokemon that were said to be the ones to destroy the world.
If they are both released they will fight each other in the shadow of the world tree. The battle will end with them both dying
but in the process they will also destroy the world tree which will cause all life to be wiped out on the earth, as the earth
uses the world tree for sustenence. She pleads with june to stop Team Ragnarok before one of the pokemon can be released. She then
leaves. June heads into the volcanic cave and encounters one of Team Ragnarok's Elites - Sebastian. Sebastion explains before the
battle that she is too late and that Team Ragnarok have already cracked the Origin Stone that held the legendary pokemon, it will
only be a matter of time before the pokemon, Midgardius, manages to break through. June is adamant that she will stop this and the
two battle. June wins and Sebastian flees but June was too late. She witnesses Midgardius break his seal and fly out of the
volcano, destroying the cealing and walls in the process. The volcano begins to erupt but fortunately June is saved by
Neutralord who managed to surf across the lava, using rock smash to protect June from falling rocks. The two end up safely
at the start of Route 6.

CHAPTER 7 - EVERGREEN HEIGHTS AND MORE MEDDLING
June travels along Route 6 and finds herself in the town of Evergreen Heights. Once again, upon arrival, she is confronted by Officer
Jenny, who asks for June's assistance once more. Team Ragnarok are also operating in this area, but Officer Jenny thinks she finally
knows what they're after in this town. She thinks they're after something in the old abandoned pokemon lab just beyond Route 7. She
decides to give you another incentive, and gives Neutralord an item. This makes him grow a second cock and he proceeds to obey
June and have sex with both her and Officer Jenny at the same time. Officer Jenny thanks June for her assistance and leaves.
As June makes her way into the city, she is accosted by Night one final time. The two battle with June prevailing yet again. Night
tells her to stay way from the Pokemon Lab if she knows whats good for her and leaves. June then decides to battle Grace, the gym
leader in Evergreen Heights. Grace specialises in flying pokemon. June wins and Grace awards her with her gyms badge.
She also gives her the HM move Fly. June then uses fly to make her way down the cliff edge that Evergreen Heights is situated
on top of.

CHAPTER 8 - CONTAINED BY SCIENCE, THE FINAL AWAKENING
June finds herself on route 7 and proceeds along it until she reaches the pokemon lab. She finds Research Assistant Jennifer
bound and gagged outside but left unattended. So she frees her and gives her some 'comforting'. Jennifer then proceeds to explain
the situation. Team Ragnarok showed up whilst her and Professor Yew were examining the Destiny Stone. They took Jennifer outside
and tied her up and kept Professor Yew with them to help them break the stone. Jennifer then leaves, after June assures her that
Professor Yew will be alright. June enters the lab and eventually finds her way to the main testing chamber. Here she finds
Professor Yew tied up on the ground and Team Ragnarok Elite Abigail. June demands to Abigail that Professor Yew be set free.
Abigail refuses insisting that June must best her in battle first, whilst also remarking that the Professor is actually useless to
her now anyway seeing as the Destiny Stone has already been broken. June then battles Abigail and prevails. Before June has time to
release Professor Yew, after Abigail's escape, the Destiny Stone forms a pokemon, Thauros. Thauros then grabs Professor Yew and
has sex with her before throwing her to the ground and leaving. June runs over to the Professor who is unconscious. Using
Neutralord's new Fly move, June carries the Professor to the safety of Hollowcove Village.

CHAPTER 9 - HOLLCOVE AND HILLSIDE, A RIVALRIES END
June is in the pokemon center in Hollowcove, waiting to see if Professor Yew is alright. While she is waiting she is confronted
by Charlie who insists that the two of them battle for one final time. June prevails and Charlie leaves, finally acknowledging
June's supremacy. Professor Yew then comes out and explains that she is fine. She thanks June for her kindness by giving a rare
item to Neutralord whilst acknowledging that its effects may not immediately be apparant but that it will unlock his hidden power.
June then leaves and heads along route 8 into Hillside Village. Here she encounters Natasha. Natasha mentions that she is about to
take on the Elite Trio and is wondering whether or not June is here to do the same. June says she is and Natasha challenges June
to one final battle. June wins and Natasha admits that June is a better trainer. She says she hopes both of them can beat the Elite
Trio and that eventually, as champions they can work together instead of fighting. She then leaves, heading towards the Darkmore Estate.

CHAPTER 10 - DARKMORE ESTATE, THE ELITE TRIO
June is permitted entry into the Darkmore Estate due to having earned all five of the regions gym badges. June faces all three members
of the Elite Trio. After defeating Bishop she is named the Pokemon Champion. Her celebration, however, does not last long as Professor
Willow runs into the room, explaining that she needs June and the rest of the Trio to come with her and stop Thauros and Midgardius
from destroying the world tree. The player then witnesses a brief cutscene in which all of the trio, June and Professor Willow fly
to the icefield on their respective winged pokemon (except Willow who rides with Bishop).

CHAPTER 11 - THE BATTLE TO END ALL BATTLES, THE ORIGIN OF LIGHT
They arrive (still flying) to witness a brief scene in which Thauros battles Midgardius. The world tree can be seen in the distance.
The five of them land near to the world tree and split up to try and stop the two legendary pokemon from destroying the tree. June
wanders around the icefield before coming across Bishop. Bishop is barely conscious. He explains to June that he was hit by the blast
from both Midgardius' and Thauros' attacks, it wiped out all of his pokemon, except for Dracolord who was trapped in an ice cave
slightly further north. Dracolord is weak and needs help to be able to break free from the cave. Bishop begs June to do this. June
agrees and heads to the cave. June then sees both Meoldy and Nova on their flying pokemon, try to stop the two legendaries.
Midgardius smacks Tartaraven to the ground and begins to fuck Nova until they both cum and she is thrown to the ground, out cold.
Thauros strikes Nosferaqueen with a lightning bolt and grabs Meoldy. He fucks her until they both cum and throws a passed out Melody
to the ground. The two legendary pokemon then resume their fight. June runs into the Ice Cave and finds Dracolord weakened on the
ground. She also encounters the Team Ragnarok leader, Faust who revels in the fact that the world will soon be destroyed and how his plans were
completely perfect and that his vision has come to fruition. June says that there is still hope and that the world is not destroyed yet.
Faust gets angry and challenges June to a battle. June wins and Faust, in a state of disbelief, flees - saying it doesn't matter if he
lost, the world will soon be over! June then gives dracolord a 'boost', he then carries her on his back to the very foot of
the world tree. June then sees Professor Willow who explains that there may be one final hope. The legend also reveals that there are
two pokemon residing in the core of the world tree. These are the first two pokemon in existence and they were the parents of Mew, whom
is well known to be the ancestor of all other pokemon. It is said that only a creature even more powerful than Mew can stop the world from ending.
The child in that sense is greater than the parents that made it. Willow explains that the only way to defeat these two may be to
use June's pokemon with one of the two original pokemon in order to create a child pokemon. This child pokemon is our only hope.
June then questions Willow about issuses of her pokemons gender and the notion of a baby stopping two legendary pokemon. To which
Willow replies, your pokemon is unique in the sense that it embodies neutrality, while on your journey it has mainly been employing
male characteristics it can also employ female characteristics. It is both genders and neither gender, and everything inbetween. But she is
unsure of how the child pokemon will defeat the other two, this is however the only shot they have of saving the world tree.
June flys up the world tree with neutralord and they enter the hollow centre of tree. Here they see two pokemon sitting in thrones.
These pokemon are humanoid pokemon, one male, one female, Orichaos and Origaia respectively. They talk to June and explain that they
have lain dormant for a long time and that now is the time for them to act. June must choose one of them to father a child with her pokemon
for it is indeed her pokemons destiny to father the saviour pokemon. June then selects either Origaia or Orichaos and Neutralord/Neutralady
mates with them. Then either Origaia or Neutralady emit a beam of pure light which forms an egg. It begins to crack but then the ground shakes.
The foot of the world tree has already been damaged and a great shadow shoots forth from it, it consumes the egg and it is gone.
June is horrified, and insists she must do something. She asks Neutralord/Neutralady to stop the legendaries before any more shadow
can be released. Junes pokemon obliges but gestures to its genitals. June understands and 'helps out' giving her pokemon a power boost.
Neutralord/Neutralady then uses fly and lands directly in-between Midgardius and Thauros. The two legendaries both unleash their most
powerful attack on the pokemon. Neutralord/Neutralady curls its body into a ball before suddenly letting it burst out, shooting forth a wave of
pure light. This hits both Thauros and Midgardius and seals them into stone one more. It also separates the shadow from the egg of light.
The shadow then forms into another egg. These eggs then infuse in Origaia and Orichaos, who came out of the tree to watch the battle.
Orichaos is infuses with the shadow egg to become Metachaos and Origaia is infused with the light egg to become Metagaia. The two,
standing hand in hand then explain to June, that now they have harnessed both the powers of light and shadow, they can truly create harmony
within the world. No more will they allow conflict, and man and pokemon can finally live in peace. Through the union of Metagaia and Metachaos
the world be enshrouded in harmony and peace. With that, they teleport June, Willow and the Elite Trio to the Springacre Town.

CHAPTER 12 - ENDING
The Elite Trio thank June for her help and leave to head back to Darkmore Estate, offering June a place amongst their ranks, which she declines
by laughingly saying its not fair to expect trainers to be able to beat the pokemon that saved the world.
Professor Willow Thanks June for all her help and then asks if she can thank Neutralord/Neutralady too. June agrees and then
Professor WIllow and Neutralord/Neutralady have sex. June then heads home and goes to her room with Neutralord/Neutralday.
"Now that we're finally alone...I want to try BOTH of your forms!"
June has sex with both forms of Neutralord/Neutralday twice each (two different positions)
She then heads to the Pokemon Lab to get her pokedex assessed and speak to Moss.
Moss is grateful for everything June has done, including saving the world and the extensive research she has carried out.
Moss then explains to June that now she has saved the world, discovered all of the regions pokemon and become a champion trainer,
there are actually about 500-600 Pokemon whose breeding habits he'd also like to study. To which June replies "No, you can forget
that idea. I am NOT fucking any more pokemon for your perverted research!"
The player is then left looking at the Jills PC screen in case they wish to review any of the scenes from the game. There is also a call
option so that the trainer scenes can be viewed. There are four new scenes now unlocked that the player will not have been able to
see in the game. One is a scene featuring June and Thauros, one is a scene featuring Neutralord with whichever Origin Pokemon the
player did not choose in game, one is a scene involving June and Midgardius and the other is a scene featuring both of the Meta-Origin
Pokemon having sex with each other entitled "How Metachaos and Metagaia made harmony within the world" - this last scene is divided
into two sections, one with Metachaos dominating (dark/bondage etc) and the other with Metagaia dominating (sweeter).
These four scenes are placed in a special category, along with any of the other ending scenes. Under the category "Endings".

LOCATION LIST:
Springacre Town (Starter Town)
Route 1
Redcliff Village (Gym 1)
Route 2
Stoneview Town (Gym 2)
Route 3
Chillwind City
Darkspire
Route 4
Oldwood Forest
Oldroot Village (Gym 3)
Route 5 (Sea)
Ironlight City (Gym 4)
Mountains
Volcano (Mt Ares)
Route 6
Evergreen Heights (Gym 5)
Route 7
Lab
Route 8
Victory Road
Darkmore Estate (Elite Trio)
Icefield

CHARACTER LIST:
June

Gym One: Stephanie (No Speciality)
Gym Two: Nash (Rock/Fighting)
Gym Three: Clover (Grass/Bug)
Gym Four: Silas (Steel)
Gym Five: Grace (Flying)

Elite Trio:
Melody (Dark)
Nova (Fire)
Bishop (Dragon)

Natasha
Charlie
Nurse Joy
Officer Jenny
Mother
Father
Professor Moss
Professor Yew
Professor Laurel
Professor Willow
Research Assistant - Alexander
Research Assistant - Jennifer

Bug Maniac - Thomas
Swimmer - Kiki
Lass - Naomi
Hiker - Stone
Pokemon Breeder - Kayla
Beauty - Jessica
Ace Trainer - Videl
Channeler - Lucy

Team Lightning Henchman Night
Team Lightning Henchwoman Star
Team Lightning Elite Sebastian
Team Lightning Elite Abigail
Team Lightning Leader Faust

IN-GAME SYSTEMS:
Movement System:
-Traditional pokemon movement
Player moves based on a grid system
Characters and Pokemon are represented by a top view sprite
------
OR
------
-Witchcraft
Side on view. Pokemon are fixed to certain locations.
Player can move, run and jump either left or right.
Players enter buildings by pressing up (hides front wall to view inside)
Characters and Pokemon are full sized sprites.

Health/Damage System:
-The player has 3 base skills. Each of which can be improved after a battle via experience.
-Stamina - The amount of sex a character can take before they become too weak and pass out
-Prowess - The amount of damage reduction the player character has against enemy attacks
-Lust - Increases the amount of stamina a player can recover whilst dominating
-Sex does a finite amount of stamina damage. It is not overtime (ie a Dracolord's takedown does X damage, regardless of how long the animation lasts)
-Domination is the only way the player can recover stamina outside of a pokemon center. This too is finite.

Sex system:
-Move Based (Randomized movement from enemy)
1 move battles, except for special pokemon
Trainer has the following options: Dominate, Do Nothing, Run Away
Trainer can Run Away at any time
if the trainer retreats, therefore not letting the pokemon 'finish' then that pokemon is not unlocked in the gallery

Gallery System:
-Jills PC
Whenever a trainer lets a pokemon finish a battle, that scene is unlocked.
Unlocked scenes can be viewed from Jills PC BOX located on any PC.

HM System:
The trainers pokemon aquires certain moves after each gym battle.
These moves are used to get past various obstacles to progress through the game.
The players pokemon can learn all without having to forget any

Trainer/Trainer Battle System:
-Trainer/Pokemon -Leader/Player Pokemom
Trainer must have sex with all of that trainers pokemon to win.
The trainer will then insist on doing the players pokemon if they are female*, or the player if they are male.
*not all female trainers comply with this rule
After gym battles the player earns the gyms respective badge and the players pokemon learns the gyms respective HM move.
Each gym merely contains the leader, there are no other trainer battles within them.
There is no reward for other trainer battles in the game except for information or to further the plot.

Menu System:
-Main menu
This is pretty bog standard. New Game. Load Game.
-In-Game Menu
Here the player has a few more options:
Save Game:
The player may save their current progress and location
View Pokemon:
The player may look at their starter pokemon and his various skills. Fly is also activated from this menu.
View Stats:
The player may look at their current badges and number of pokemon 'discovered'
Phone:
The player may phone any trainer they've beaten. This will play the scene in which the trainer either had sex with the player or the players pokemon.




----------------------------
So yeah, i'd love to hear people's thoughts on this
Projects:
Pokemon: Origin

Projects On Hold:
Yu-Gi-Oh! Cards Of Desire
Digimon: Kari's Light
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HairMetalIsGod
 
Joined: Mon Dec 12, 2011 12:03 am
Location: United Kingdom

Re: Pokemon: Gotta F**k 'Em All - Origin

Postby Lucky777 » Wed Feb 01, 2012 10:44 pm

HairMetalIsGod Wrote:AWLL dat text.


Just make a game with numerous gratifying sex-scenes, properly drawn and animated, and don't have them be a pain to get to.

Satisfy that, and I'm behind it.

EDIT:

Also, having looked at the plot, what I read doesn't seem less than presentable.
There's at least one plot on the forums that is pants-shittingly retarded.
It is not this one.

The whole sex-battle system is a little bit ridiculous, but it is also ridiculous for actual members of Team Rocket to be hanging around watching animals fight each other,
instead of ...I dunno, capturing or shooting the opposing TRAINER or something, so ... yeah.
Ridiculousness is canon.
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Lucky777
 
Joined: Sat Dec 18, 2010 12:44 am
Location: Chambers: Bandit Division

Re: Pokemon: Gotta F**k 'Em All - Origin

Postby FMC » Thu Feb 02, 2012 12:05 am

At-a-glance, this looks like that Hikari-Pokemon-RPG that's already out there, where you fight and fuck pokemon, but this sounds more... interesting.

I.E. You don't get only a girl cumming scene (at least that's what I took it as) at the end of each fight, right?

And if you've played it before, how much of it is inspired by that game? I don't mean the plot, I mean the core gameplay.
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FMC
 
Joined: Mon Aug 08, 2011 12:02 am

Re: Pokemon: Gotta F**k 'Em All - Origin

Postby HairMetalIsGod » Fri Feb 03, 2012 5:03 pm

LUCKY777:
There'll be PLENTY of scenes - I think something along the lines of 100+ (1 for most pokemon, more for legendaries and trainers etc)...so ambitious, but should be pretty decent when i've finished it (just got to get the art standard to scratch - same with animation)

Thanks, it's only the outline - in terms of speech and stuff that'll be a lot better, current plot is just an overview of the game's overall story.

It's kind of difficult to think of a valid reason for pokemon/trainer sex without it getting beyond the realms of realism (and having rape as the only type of sex)...breeding habits was the best alternative I could come up with, although I did consider a move base system, with each move initiating a scene - but that would involve multiple moves for each pokemon, less trainer/pokemon sex, move randomizers for enemy pokemon, around 4+ scenes per pokemon...so that would be TOO much work. This project is ambitious enough haha. And yeah team rocket seem to be incredibly effective in both the games and the anime, so using battles with pokemon instead of weaponry will have to be done...

FMC:
I haven't played that game, don't suppose you've got a link so I can take a look at it?
The plot was based on the rough plots of some of the original games with my own little tweaks here and there and obviously everything in the game is entirely new in terms of characters and pokemon.

In terms of gameplay, that will either end up like a side scrolling version of the classic pokemon games (with actual size sprites) or it will be a top-view game, almost exactly like the original pokemon games - although all sex scenes will be from a side or close-up perspective and won't use small sprites, they'll be using full size sprites...and yes they will be full scenes (probably the old slow>transition>Medium>Transition>Fast/Hard>Cum style) and they'll be user controlled loops so you control how long they last for, it's not like some of the rape games where the scenes only last a finite amount of time
Projects:
Pokemon: Origin

Projects On Hold:
Yu-Gi-Oh! Cards Of Desire
Digimon: Kari's Light
User avatar
HairMetalIsGod
 
Joined: Mon Dec 12, 2011 12:03 am
Location: United Kingdom

Re: Pokemon: Gotta F**k 'Em All - Origin

Postby omgomg » Thu Mar 01, 2012 9:31 am

FMC Wrote:At-a-glance, this looks like that Hikari-Pokemon-RPG that's already out there, where you fight and fuck pokemon, but this sounds more... interesting.

I.E. You don't get only a girl cumming scene (at least that's what I took it as) at the end of each fight, right?

And if you've played it before, how much of it is inspired by that game? I don't mean the plot, I mean the core gameplay.


i have never heard of this and multiple searches turn up absolutely nothing... i am interested in seeing how this compares to HMIG's idea
omgomg
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Re: Pokemon: Gotta F**k 'Em All - Origin

Postby HopeReborn » Sun Mar 04, 2012 7:38 am

http://www.mediafire.com/?fzcraant8228c6k
Your computer just be set to Japanese to play.

For non JP speakers (such as myself) http://www.ulmf.org/bbs/showthread.php?t=17825 Has a good list of the menu's.
Think of it as a Monster hunter/ Pokemon game.

Also the company that made this game has a blog - http://www.ulmf.org/bbs/showthread.php?t=17825 - and is only a 2 months away from releasing their second game. If you like the style and art of this game do them a solid and buy it here http://www.dlsite.com/ecchi-eng/work/=/ ... 86026.html
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Re: Pokemon: Gotta F**k 'Em All - Origin

Postby HairMetalIsGod » Mon Apr 09, 2012 11:53 pm

Hey guys- just a thought about gameplay and wondering whether people would mind this change...
The plot and amount of scenes won't change - so no worries there!

Instead of making this LOK style I was thinking more along the lines of decision based. Basically, The story will always progress how it is going to progress - however you may end up doing things in different orders - like you don't need to do the first gym...you may choose to do the 5th or 6th first instead.

Most screens will how full animation and background, but instead of controlling the character, the player is presented with a number of options (See flash diagram). The choice of which determines what happens next, whether it is sex, or just story progression - some scenes will be more specific to find but most will be very easily accessible...plus it will be huge - so each playthrough will be completely different and you can sort of shape how the main female is in your minds based on the responses you choose to give - so think of it as a massive dating sim...but without the dating aspect and with ALOT more emphasis on the sex side

This is inspired by Playshapes' new 7th heaven flash, it'll be that sort of system but will obviously move from place to place instead of stay in the one room - kinda like the Sonic games you get (can't remember what they're called specifically) where you decide stuff and some decisions lead to sex, some don't.

I'm doing this because I'm pretty crap at action script and really don't have the spare time to work on this game AND learn it - so id rather just give you all a nice hentai flash that's more personality and sex driven - as opposed to some poor LOK rip off ^.^

Anyway, i'd love thoughts on this idea - any suggestions for the gameplay would be great too!
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Re: Pokemon: Gotta F**k 'Em All - Origin

Postby killzone1012 » Tue Apr 10, 2012 4:23 am

yes please make into a game if thats your plan?
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Re: Pokemon: Gotta F**k 'Em All - Origin

Postby HairMetalIsGod » Wed Apr 11, 2012 7:52 pm

yeah that's the plan, just wondering what people think of the gameplay system :)
Gonna get working on sprites for some of the trainers and pokemon soon - plus more of the backgrounds too - so once i've got enough to show expect to see something in the creative corner - although I may wait until I have enough to make an example scene to show the gameplay idea fully
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Re: Pokemon: Gotta F**k 'Em All - Origin

Postby Thee Pie Man » Mon Apr 16, 2012 3:10 am

HairMetalIsGod Wrote:yeah that's the plan, just wondering what people think of the gameplay system :)
Gonna get working on sprites for some of the trainers and pokemon soon - plus more of the backgrounds too - so once i've got enough to show expect to see something in the creative corner - although I may wait until I have enough to make an example scene to show the gameplay idea fully


Well it looks decent at the very least (as far as the set up goes), I would prefer having something with more of an example scene as you stated to really see how it's going to go before really giving an opinion.
As an opinion now I am curious honestly at how you are going to make it more then a "meet and fuck" kinda style game where you say questions, then it backs out when it's the wrong answer and some generic response goes through and you get to pick the other ones lol, if you get me? Just curious how you are using all this.
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Re: Pokemon: Gotta F**k 'Em All - Origin

Postby HairMetalIsGod » Mon Apr 16, 2012 5:44 pm

Well the plan would be to essentially have it play sort of like a Meet N Fuck game (but without that tedious massage bit that's in every game...) except there are no wrong answers as it were. When you click on a response, and there'll be 3-5 (however many I can fit neatly onto the screen), that will further the story. There are no responses that will just turn red and mean you have to click on something i've deemed to be correct. The plan is for it to play more like the fighting fantasy books, each choice takes you somewhere new (allowing for the player to not only shape his character's personality but also the actual plot to a degree...plus it allows for numerous play-throughs to be very different and new each time round). That's about the best way I can describe it at the moment.
I'll be doing a scene example once i've done some more of the artwork for it :-) Although in terms of updates once i;ve got the swf file up on here - expect them less frequently because i'll be doing it in chapters basically (but obviously they're all going into the one swf)
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Re: Pokemon: Gotta F**k 'Em All - Origin

Postby Thee Pie Man » Wed Apr 18, 2012 12:40 pm

Ohh okay, that sounds a lot better then what I had imagined ^^
Is it going to be more Goody goody to -Naughty options or is it going to be mostly around Normal lust to high lust kinda deal?

Like for example:
Goody goody path: I would love to caress your body.
Good path: I am going to fuck you so hard...
Naughty Path: I am going to make you orgasm so many times you will be drooling.
Or
Normal lust: Mm..I am going to fuck you..
Mild lust: I am going to fuck you so hard and long!
High lust: I am going pound your pussy and ass so hard for hours!

If you get me :)
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Re: Pokemon: Gotta F**k 'Em All - Origin

Postby HairMetalIsGod » Wed Apr 18, 2012 8:33 pm

it'll be a mixture really, more based upon personality, like:
Hey beautiful, how's it going?
-[Bitch/Moody] Shove it pervert.
-[Horny/Flirty] good...but you can help me make it a little better...*wink*
-[Sweet/Innocent] I'm fine thank you, it's so nice of you to ask!
-[Upset] Leave me alone...I just don't want to talk to anybody at the moment
-[Silent Type] ..........

obviously i'm coming up with different and better categories for that (aiming for 5) but that gives you the general idea. Not all responses will lead to sex, so there are very few situations in game where responding with any of the 5 options will lead to sex. Usually it'll be one or two, it depends on who you're talking to and what they respond to really - it also allows you to shape your character throughout the story - you may feel like going down the cute/innocent route and then change your mind after a major plot event and go...this event is going to turn her into a really arrogant, moody person

The whole system for that isn't finished yet, hoping to have all the plans down by next week though (y)
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Re: Pokemon: Gotta F**k 'Em All - Origin

Postby Thee Pie Man » Wed Apr 18, 2012 10:57 pm

Ah okay that makes sense, thank you for the clarification :D
I would be glad to help beta test/offer feed back. (as probably everyone else on here XD)
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Re: Pokemon: Gotta F**k 'Em All - Origin

Postby HairMetalIsGod » Thu Apr 19, 2012 1:10 am

thanks :) I think i'll be needing that, need to test the system myself, so i'll make an example scene when I have the time and post it in the creative corner for people to judge - so feedback would be much appreciated (y)
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Re: Pokemon: Gotta F**k 'Em All - Origin

Postby FMC » Mon May 14, 2012 4:48 pm

I would probably like the standard pokemon view, if you're looking for votes for that. I dunno, something about that and seeing sprite-sex is good for me. -shrugs-.

Hopefully, there's also a rape-ish option for the other pokemon to do to the trainer -- or maybe just a dominating position for them. That too, I don't know why about, but when I think of poke-sex, they're rarely in the 'be dominated' mindset. And, if you lose to a trainer, that could open up some possibilities, too.

Of course, I'll play it whichever way you decide to take it. What I say are merely ideas, after all.
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Re: Pokemon: Gotta F**k 'Em All - Origin

Postby PenName15 » Thu May 17, 2012 9:18 am

Yes,please! I love your ideas about the gameplay and the others - I will be a supporter of this! :D (Hehe...I'll just make the character do everything on her way...)
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Re: Pokemon: Gotta F**k 'Em All - Origin

Postby HairMetalIsGod » Thu Jun 21, 2012 9:35 am

Hey guys, i come bearing sad news - i was working on some demo scenes for this game but my computer had other plans...my hard drive has basically failed me and most of the data couldn't be saved. so long story short, I've lost everything for this game :-/ I'm getting my comp sorted once i get back from holiday so hopefully I'll be back to making stuff for you guys a.s.a.p! However I'm unsure if I'll restart this project as it'd be so tiring to remake stuff id already done...
I'm still debating anyway, but expect an idea from me to appear in the next 2-3 weeks and i should be hitting it pretty hard to make up for my abscence :-)

Sorry again guys and girls but I'm still here and I'll still be contributing so :-D
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Re: Pokemon: Gotta F**k 'Em All - Origin

Postby Lucky777 » Thu Jun 21, 2012 11:15 pm

Ah, do use some sort of backup device, it's always irritating to lose hours of progress.

I'm interested in this particular game, somewhat, so even if you decide to take a break from it, I'm hoping you get back to it at some time.

AH WELL.
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Re: Pokemon: Gotta F**k 'Em All - Origin

Postby BlueLight » Thu Jun 21, 2012 11:29 pm

Google drives.
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