Despair Labyrinth (RPG) Feedback / Discussion Thread

Post and discuss creative ideas

Which NPC in DLaby would you like to see more of?

Lady Illia (Dominatrix)
71
19%
Nebula and company
69
19%
Bunny Girl
59
16%
Maid Girl
39
11%
Lumina
35
9%
Enyo
28
8%
Wolfram, Orpheus or other male NPC's
52
14%
Other (please specify in thread)
18
5%
 
Total votes : 371

Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby Lucky777 » Fri May 04, 2012 1:12 pm

I would imagine that anything you can download you can delete, but I see no reason to recommend playin' porn games on someone's computer if you don't want them to notice.
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Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby ZeroEXE.ZX17 » Fri May 04, 2012 10:44 pm

Lucky777 Wrote:I would imagine that anything you can download you can delete, but I see no reason to recommend playin' porn games on someone's computer if you don't want them to notice.


well i'm helping KITA test this (i think i was one of the first few testers XD) and it's not for fap fap fap XD
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Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby oni-san » Sat May 05, 2012 12:57 am

If I may put two more cents into this, I loved the new yuri scene with Asella, KITA, and I still would like to see more of lady Ilia, with the repeated losses ending in a game over if the player loses i suppose around three times, with each loss resulting in a new/more extreme scene with her.

That, and Im still wondering what happened with Nebula and the likes of her allies...and what their role is...if you catch my drift <3
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Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby KITAmaru » Sat May 05, 2012 5:02 am

Vampires are not the most common creatures of the Void. Guess I'll say that much... so you won't be fighting masses of them anytime soon, nor will battles with them be easy. At all.

However, you can DEFINITELY expect Void creatures next patch. Already got the 'meat' of two scenes done, and now trying to figure out some other things...
These scenes should only be about 7-9 CG's for each one, this time around, since I noticed that adding too much more can really kick up the file size of the game itself. Don't want the first game to be more than like 300MB when I'm done... hopefully.

Don't feel too pressured to help me test though, honestly--I mean, it IS appreciated, but right now I have over 20-25 testers--I certainly get my feedback as needed. Only a select few of them are really well-versed in RPG Maker VX type event-making and scripting, which is great, but really most of what I need is for people to just check for wrong portraits or text that goes off screen anyway.

It's no secret that I'm a fan of yuri--that being said, I also do like some hetero stuff as you can see from the game... lol. Not every scene represents my favorite fetishes mind you, but in general I would say I'm pretty tolerant of most things with regards to H.
Unfortunately Illia is more or less the 'sample' dominatrix, with the real queen domme being later in the series. The wait is the hardest part, I know.
Nebula and her allies are in the next Division, which starts next patch. You won't necessarily see Nebula herself right away, but eh... Stay tuned!
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Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby oni-san » Sat May 05, 2012 5:05 am

KITAmaru Wrote:It's no secret that I'm a fan of yuri--that being said, I also do like some hetero stuff as you can see from the game... lol. Not every scene represents my favorite fetishes mind you, but in general I would say I'm pretty tolerant of most things with regards to H.
Unfortunately Illia is more or less the 'sample' dominatrix, with the real queen domme being later in the series. The wait is the hardest part, I know.
Nebula and her allies are in the next Division, which starts next patch. You won't necessarily see Nebula herself right away, but eh... Stay tuned!


Ahhh I think I can see what you're aiming at with this Queen Domme idea...and now I'm just impatient.


And a slight mechanical issue I'm having. How do you put together more than one model in 3DCG? No one seems to be able to help me with such an issue.
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Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby Red.Sheer » Sat May 05, 2012 5:08 am

(...)
Last edited by Red.Sheer on Wed Feb 26, 2014 12:37 pm, edited 1 time in total.
ImageImage

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Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby KITAmaru » Sat May 05, 2012 1:09 pm

oni-san:
Yes, if I must say so myself, of all the NPC's I've made, this domme I speak of is probably one of my favorites.
Hit F1 to add male models in pose mode. For females, I want to say hold Ctrl down while clicking a saved female model, though it could be Shift... I've done so many scenes at this point that it's pretty much muscle memory to me at this point, plus I'm not currently at my comp that has 3DCG, so I apologize for not knowing exactly what it was (will have to double check later when I get home).

Red.Sheer:
Haha, well, it would if I could find a dog, honestly. But this division will have plenty of monsters and warped animals, that's for sure, so I suppose there's always that.
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Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby oni-san » Sat May 05, 2012 1:27 pm

Murr on you, KITA. Murr on you. Now im humbly requesting at least a screencap of this NPC concept you have. and here are some more notes I have...all of them, really. They will be categorized.

Time Challenges
Spoiler (click to show/hide):

So, have you given any thought to enemies that sort of add an element of time to the battle? not necessarily like the race to get to gwen in time, but rather when fighting the slimes for example;

-Turn 1; normal

-turn 2-3; THe slime is at the character's feet, speed reduction

-turn 4-5; it is now at the midriff, large speed and strength reduction

-turn 5-6; at the neck, life slowly decreases, fighting ability severely compromised

This would then lead of course to a loss/maybe even a game over for some creatures.

Also, let me tell you that I severely enjoyed the Gwen TIme challenege. that's exactly the right challenge for the average gamer, and it helps along your game in staying interesting while retaining the plyer's attention to the smut elements. Nice call, and I think that more would be excellent, but with...more outcomes. Perhaps involving that futanari character? I feel she will be coming back.


More of Oni being Oni
Spoiler (click to show/hide):

This type of fight may have its place with monster-based enemies as a thought. That, and another thought that just came to me is perhaps a second slave chamber area? Now of course, I'm just being ONI and mildly suggesting it has....fewer males within it. Perhaps even succubi, which I would LOVE to hear your plans for. just some thoughts


more to come maybe within a few weeks.
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Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby KITAmaru » Sun May 06, 2012 7:15 pm

Time challenge, pretty neat idea. I'll see what I can do with something like that, particularly with the slimes.
As far as a Chambers area within the Division, see I was thinking of a similar area for each one--but it won't necessarily have the same layout as the Rogues' Division, so you can definitely count on less dirty rogue men in this one, in general. This is, however, the best opportunity in the game for me to employ the usage of my 3DCG monster models, both male and female, so expect to see a good chunk of those. I'm also not 100% sure yet which Arcane Division patch will involve the addition of this particular zone.
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Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby oni-san » Sun May 06, 2012 10:22 pm

I see. Thanks for considering the Idea. However it may be tricky to implement, and I wish I could help you out on that one.

Also, what of the request for the screencap/concept? Denied entirely?
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Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby KITAmaru » Mon May 07, 2012 5:45 am

Heh, yeah, the execution is often the hard part. But thanks for the idea!
No, um... I'll PM it to you.
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Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby augustus63 » Fri May 25, 2012 8:46 pm

KITAmaru are there any fetishes that you will definantly not be putting in the game?
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Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby corpse_face » Sat May 26, 2012 5:29 am

figured i'd put my ten cents in the bin
first of all i'd like to commend you for finally convincing me to finally make an account and post

second of all id say more tentacle would be nice to see more of

finally i congratulate you on your success, as i remember back in 0.2 when the game was quite small...
anyway that's all for now and thank's for making such a high quality game
when in doubt add tentacles
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Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby KITAmaru » Sat May 26, 2012 10:23 pm

augustus-
Won't see hard guro. Definitely won't see dismemberment or death of the Primary 8.
Scat and watersports definitely won't go in, and while I can actually write about the latter for those, I just don't feel that enough people will want to see it.

corpse-
Thanks! I really appreciate it. Heh, yeah, I remember 0.1 which was all of the first room and the loss/BJ scene...some unique moves / equips for each character, and... that was about it. XD

Tentacles. You'll DEFINITELY see more of these. And this isn't one of my 'oh promise for way later' things, as a tentacle scene, technically two, will be in the next patch. So stay tuned.
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Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby augustus63 » Mon May 28, 2012 8:34 pm

Thanks
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Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby Raindrops » Thu Jun 21, 2012 3:32 am

KITAmaru Wrote:Vampires are not the most common creatures of the Void. Guess I'll say that much... so you won't be fighting masses of them anytime soon, nor will battles with them be easy. At all.


Vampires are not large in number but they should have undead minions to do their dirty work of capturing the heroine. But the undead don't have to fuck the heroine because to me, undead feel no pain nor pleasure so they won't be able to have sex at all. Just leave the sex scenes to vampires, who are a more powerful being than those lesser undead. And I think its best if they have some hypnosis spells and will use it if their undead minions were defeated.

Hell yeah! I'm a big fan of Vampires! I also have vampires on my game. I'll be waiting for the vampires in the next patch! :twisted:
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Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby phoenyxz » Tue Jun 26, 2012 5:42 pm

im not into the vampire thing but if its put out of their damn misery im in game, im more fan of lycans less weakness and more raw power in my view, and the way i like to play :twisted: :twisted: :lol:
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Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby ZeroEXE.ZX17 » Wed Jun 27, 2012 6:10 am

phoenyxz Wrote:im not into the vampire thing but if its put out of their damn misery im in game, im more fan of lycans less weakness and more raw power in my view, and the way i like to play :twisted: :twisted: :lol:


well for h-games vampires are more of a "sexual type" monster (like succubi/incubi) and a bit more liked compared to WW's but both vamps and WW's would be great to have in DL
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Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby Raindrops » Fri Jun 29, 2012 7:24 am

Werewolves have raw strength yeah but vampires have both strength and magical powers.
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Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby KBridget » Tue Jul 03, 2012 4:03 am

I have several questions. Where can I find a walkthrough for this game so I may unlock the scenes? Has KITAmaru ever considered doing a tutorial video for us poor people who wish to make our own little 3d custom girl erotic poses? Thos are just 2 but I really like this game!
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