Game idea, fighting game, Seiteki

Post and discuss creative ideas

What should the art style be?

Do
0
No votes
not
0
No votes
vote
0
No votes
here
2
8%
Vector
3
13%
Pixel
10
42%
I don't care, I just want porn
7
29%
I volunteer to do 3d for free (please leave comment)
2
8%
 
Total votes : 24

Re: Game idea, fighting game, Seiteki

Postby toddymon » Fri Jan 17, 2014 1:33 am

art wise i think i'm not bad. Maybe i can contribute here and there but i can't really swing in the weight until a bit more practice is had.
Image
User avatar
toddymon
 
Joined: Wed Jul 07, 2010 7:45 pm

Re: Game idea, fighting game, Seiteki

Postby Terrantor!!! » Fri Jan 17, 2014 7:18 am

I'd appreciate any contributions I need inspiration and lots of it. I have no clue how this game will look, quite honestly.
User avatar
Terrantor!!!
 
Joined: Thu Aug 23, 2012 10:36 am

Re: Game idea, fighting game, Seiteki

Postby oneeyezero » Sat Jan 18, 2014 6:24 am

I’m still very interested in learning from you and helping the project. Thing is I’m in the process of trying to find a new job, so that kind of has to take priority for me, but I still want to help where I can.

So we should definitely decide on how the game should look and play. Is it going to be like smash bros where we knock the opponent off the screen or are we doing the street fighter-ish deplete health/ increase hornyness thing?

As for arenas time/dimension travel opens up a lot of possibilities. They could fight in a tentacle cave full of fallen magical girls in feudal Japan, go to an island full of horny futa amazons (stage hazard?), or to a human farm in the future run by robot sex drones. We’ve all seen plenty of crazy shit on our time on the internet, use your perverted imaginations. ;)

P.S. Terrantor!!! How do you find the time to work on so many projects! You’re doing like 3 right, thats crazy man! :o
oneeyezero
 
Joined: Sat Feb 18, 2012 8:45 am

Re: Game idea, fighting game, Seiteki

Postby Terrantor!!! » Sat Jan 18, 2014 6:54 pm

That's a great question, actually. Not sleeping helps a lot, lol. Coding and graphics are something I'm truly passionate about. I have no money for school, so I'm teaching myself. The best way to teach yourself something is to use porn in the translation. So every project I do has a different theme or style. This one, I'm learning how to work with bitmaps, It's kinda like a minecraft scroller, my other project is a CoC clone so I can learn to work with text, my third project was LoK, I gave up because I screwed up how it was organized; but that was themed on movieclip navigation. So I expect to take something from a project.

As for how the game will be played, I am looking towards a metroid style. a hub with level select will take you to certain time instances. Each level will be times and spaces where your opponent has actually won the competition and is reigning queen of the time realm. Your goal is to fuck her into submission and utilize her in your fight against the time-pimp. The levels will contain hazards themed around the boss' homeworld.
User avatar
Terrantor!!!
 
Joined: Thu Aug 23, 2012 10:36 am

Re: Game idea, fighting game, Seiteki

Postby that man » Sun Jan 19, 2014 5:10 pm

Ok, that's an interesting thing for the stage themes I honestly hadn't thought of that.
...that's going to be awkward when it comes to Mary Annette, isn't it?
that man
 
Joined: Sat Jul 28, 2012 5:07 pm

Re: Game idea, fighting game, Seiteki

Postby oneeyezero » Sun Jan 19, 2014 9:00 pm

That is a neat idea, never heard of that in a fighting game before, I like it! Now I need to start working on what a Zarkana hive would look like……I can see girls laying eggs ….lots of eggs……..he, he, he, this should be fun! :twisted:

that man Wrote:Ok, that's an interesting thing for the stage themes I honestly hadn't thought of that.
...that's going to be awkward when it comes to Mary Annette, isn't it?


On the contrary, it just makes things more interesting. From your description of her Mary seems completely devoted to her master, say when she won the prize she wished for her master to be happy. Now her master happens to be a woman crazy BDSM loving psycho. So the pimp removed all other males from that dimension and made all the women fall in love with the master. Now Mary gets to spend all her time training girls in the art of pleasing her master’s sick twisted desires.

The stage could be inside the master’s Bondage mansion full of girls undergoing training. Stage hazards could be made of dildos/ wooden horses that pop out of the ground, girls tied to sex machines or other Bondage themed toys.
oneeyezero
 
Joined: Sat Feb 18, 2012 8:45 am

Re: Game idea, fighting game, Seiteki

Postby Terrantor!!! » Sun Jan 19, 2014 10:47 pm

Alright, that works . I have basic behavior down for player class. I now have to set up environment interactivity. Shouldn't b too hard. Just switches for certain collisions. Expect an alpha in the next week.
User avatar
Terrantor!!!
 
Joined: Thu Aug 23, 2012 10:36 am

Re: Game idea, fighting game, Seiteki

Postby that man » Mon Jan 20, 2014 4:46 am

@terrantor
Really? That was fast. Good Job. Incidentally, should I post the rest of the bios? Actually, there'll only be one, as Estela and Ellisan can't really fit that well.
that man
 
Joined: Sat Jul 28, 2012 5:07 pm

Re: Game idea, fighting game, Seiteki

Postby VintageBass » Mon Jan 20, 2014 5:52 am

All right, I'm kinda questioning on whether or not to go ahead with one of my girls for this. Partly because of her being more of a lesbian, but I think she'll do well with the other girls, and she's quite the fighter. I just need to figure out her bio and her fighting style and then I'll put up her bio. And since we're going with some aliens with time/dimensional travel, which I guess includes space travel, then I got an alien girl that could be a fun addition as well. I also need her bio as well... and a design.
"Just because you can put your dick in it, it doesn't mean you can fuck it"
- Nash Bozard
User avatar
VintageBass
Moderator
 
Joined: Fri Mar 22, 2013 3:16 am
Location: Exploring the world of Pokemon

Re: Game idea, fighting game, Seiteki

Postby Terrantor!!! » Mon Jan 20, 2014 8:28 pm

Don't scrap your characters, just yet. We're dealing with time and space, here. We have all we need to somehow work them in. This game is very loose right now and the limits are the abilities of the development team. Just keep them in mind and when we get an artist and a mapper, we'll decide what to do. Just keep the ideas flowing. I thrive on enthusiasm.
User avatar
Terrantor!!!
 
Joined: Thu Aug 23, 2012 10:36 am

Re: Game idea, fighting game, Seiteki

Postby that man » Mon Jan 20, 2014 9:48 pm

Well, I'll help with enthusiasm a bit with Jenny Greenteeth:
Name: Jenny Greenteeth
Race: Water Sprite
Age: Unknown (claims to be 3200 years)
Height: 5'3"(low tide)-6'3"(high tide)
Weight: 15 kg
Measurements: varies, but generally 32", 18", 28"
Blood type: n/a
Hair: n/a
Eyes: n/a
Likes: water, fish, pools, the moon
Dislikes:the sun, paper towels, sand, dirty water
Jenny Greenteeth was once a powerful Water Sprite, who was revered and worshiped as a living god. In her prime, people would hold grand festivals and offer many sacrifices in her honor. People respected the power her lake held over their life, and in turn, she would grant them with her protection. But slowly over time, these offering vanished, until people had all together forgotten about her existence. For many centuries, she simply went along with this, and even tried to guide the humans from the shadows, as her appearance now seemed to frighten them. However, this all ended when the humans decided to drain her lake. She tried everything within her power to stop them from draining it, but in the end, it was all for naught. Now, left homeless and forgotten, Jenny wanders the sewers and gutters of a place where she once help total dominion.
My idea for her stage was it being either predominantly water (with small landmasses and structures above it, with the water being a hazard) or completely underwater (with a low gravity, fish and seaweed type environment hazards (breathing is for the weak, anyway)).
that man
 
Joined: Sat Jul 28, 2012 5:07 pm

Re: Game idea, fighting game, Seiteki

Postby VintageBass » Tue Jan 21, 2014 3:23 am

I wasn't going to scrap them, I just need to figure out their bio and fighting style for one and come up with something new for another. If it's anything, here's the first girl:

Name: Krista of PC (Short for a business name)
Age: 21
Height: 5' 10"
Weight: 178 lbs.
Species: Human
Measurements: 32" DD - 28" - 32"
Blood Type: O
Hair Color: Brunette
Eye Color: Green
Likes: Being naked, collecting guns, creating toys, steampunk, pudgy girls, wearing socks, computer games, anal sex
Dislikes: jerks, bondage, clothes

Krista was first created to be a female version and sex doll for a teen boy during a phase of his life in experimentation. She came out a bit more human, as it's forbidden to create life as part of the laws of Creators, so she was quickly changed into a Personality to stay hidden from prying eyes. During her time as a Personality, she got the powers from the boy who created her and his like for girls, turning her into a lesbian, and she adopted the Lust aspect of the boy, making her extremely lustful for sex. Krista knows a thing or two about dimensional travel, witnessing a modifying process of one device which enables to open up rifts to another dimension. She also doesn't seem to like clothes all that much, pretty much reflecting her creation, and she'll pass up any chance to wear her personal outfit to go au natural.

Krista's fighting style is a bit brash, going for more of short range combat and focuses less on defense. While she can conjure up anything she can think of and use in combat, she will stick with a blue baseball bat and a custom-made flintlock pistol as her primary weapons

I do have a design for her. I just need a moment to draw her up and then I'll hand over to a better artist to draw her.
"Just because you can put your dick in it, it doesn't mean you can fuck it"
- Nash Bozard
User avatar
VintageBass
Moderator
 
Joined: Fri Mar 22, 2013 3:16 am
Location: Exploring the world of Pokemon

Re: Game idea, fighting game, Seiteki

Postby oneeyezero » Tue Jan 21, 2014 8:09 am

Made a quick sketch of what Xela might look like. ( I drew her too big and my scanner cut off her wing and toes.) I don’t know how but when I was drawing her she slowly became a moth girl. Wasn’t my intention but she’s cute so meh…. Might change her later.)
Untitled-1.jpg


I also started screwing around with pixel art a little. It’s not much but it’s a start at least.
Attachments
Click to Play
(Javascript Required)

eggs1.swf [ 1.13 KiB | Viewed 1116 times ]

oneeyezero
 
Joined: Sat Feb 18, 2012 8:45 am

Re: Game idea, fighting game, Seiteki

Postby Terrantor!!! » Tue Jan 21, 2014 8:25 am

I'm impressed with the egg, i always find it difficult to do pixel art with such small dimensions. The moth looks pretty cool, too. I'd love to see her in pixel form.
User avatar
Terrantor!!!
 
Joined: Thu Aug 23, 2012 10:36 am

Re: Game idea, fighting game, Seiteki

Postby that man » Wed Jan 22, 2014 1:01 am

Ok, Vintage has a cool description (can't wait to see her) and oneeyezero has good art.
Makes me wonder if I should post the bio for Estela and Ellisan. After all, we can cut them later if need be.
that man
 
Joined: Sat Jul 28, 2012 5:07 pm

Re: Game idea, fighting game, Seiteki

Postby that man » Sun Feb 02, 2014 10:14 pm

...Is everyone alright? Did not posting their bio for so long send you all into an alternative universe, where something doesn't exist? Because, if so, I'll post their bio ASAP.
that man
 
Joined: Sat Jul 28, 2012 5:07 pm

Re: Game idea, fighting game, Seiteki

Postby Terrantor!!! » Tue Feb 04, 2014 8:54 pm

Hey guys, srry if it appears I'm dead, I'm actually trying to conceptualize a vCam that we can use for seiteki. Til then don't expect any real builds. The plus side is I have a pretty nifty proficiency in working with bitmaps, now. So that part is nailed down, tight. Where is my artist, I really wanna start setting things up so we can start working.
User avatar
Terrantor!!!
 
Joined: Thu Aug 23, 2012 10:36 am

Re: Game idea, fighting game, Seiteki

Postby VintageBass » Wed Feb 05, 2014 5:55 am

Oh, I have bios, I just haven't gotten around to do them yet. And thanks for the feedback, I love the compliment. Anyway, here's one I got:

Name: Birkita Kearney
Age: 32
Height: 5' 5"
Weight: 161 lbs.
Species: Tigalionus (alien tion)
Measurements: 36" B - 32" - 40"
Blood Type: B-
Mane Color: Strawberry blonde (with blood red stripes)
Fur Color: Sandy brown (with chocolate brown stripes)
Eye Color: Green
Likes: Preserving peace, heavy weaponry, moments of silence, her duty, her queen, her husband
Dislikes: Disobedience, dumb muscles, dirty clothes

Born of noble blood, a young Birkita was selected by the queen of the Tigalionus race to be one of her own personal guards in case her delusional brother decides to attack their kingdom. Overtime Birtika became one of the best solider in the queen's army that she was chosen to be the head of the defense branch, even if her own attacking style is more of the beserking type, but she reserves that for special occasions. She is a strict soldier and those under her respect her authority, even during the peaceful times when she's training them for when the time war comes. And secretly she is married to a young stallion like mine, a lawyer, and no one knows about their relationship. While the queen values her and sees something more to the strong Tigalionus, Birkita is all the faithful to her husband and she will defend for him, her beautiful queen, her kingdom and for her world.
"Just because you can put your dick in it, it doesn't mean you can fuck it"
- Nash Bozard
User avatar
VintageBass
Moderator
 
Joined: Fri Mar 22, 2013 3:16 am
Location: Exploring the world of Pokemon

Re: Game idea, fighting game, Seiteki

Postby oneeyezero » Thu Feb 06, 2014 6:53 am

Hey guys sorry I’ve been away, I’m in the process of trying to find a new job. In the mean time I’ve been practicing more pixel art and I think I’m close to being slightly decent at it.
Click to Play
(Javascript Required)

eggs1.swf [ 5.55 KiB | Viewed 1003 times ]



And here is my first attempt at making a model (also did a Megaman style one just for the heck of it).
Click to Play
(Javascript Required)

eggs1.swf [ 59.85 KiB | Viewed 1003 times ]

oneeyezero
 
Joined: Sat Feb 18, 2012 8:45 am

Q

Postby Terrantor!!! » Sat Feb 08, 2014 6:20 am

Holy shit!!! looking good. I like the background.I'm having issues with zooming, which I don't feel matters with pixels; but I kinda wanna get it right before I finalize that part of the engine. The moth on the left is geting there, the one on the right looks fantastic. animating will be a bitch, though. you wanna pull through?
User avatar
Terrantor!!!
 
Joined: Thu Aug 23, 2012 10:36 am

PreviousNext

Return to Discussion



Who is online

Users browsing this forum: No registered users