critiques on my work

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Re: critiques on my work

Postby Off Topic » Wed Apr 30, 2014 11:23 am

Hi pal! Thanks a lot for the looney tunes compliment! That's truly beautiful!
Sorry for the quick and lacking reply, just wanted to thank you as soon as I could.
I'll post a proper reply with the next upload, bye!
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Re: critiques on my work

Postby Sythis_Sythes » Wed May 14, 2014 8:45 pm

So, did you meet your deadline for the 10th? I know you said you were aiming for that, just wondering :P
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Re: critiques on my work

Postby Off Topic » Tue May 20, 2014 4:07 pm

Reply su legend of krystal:

Hi Sythis! It's been a while!
Well, yes! I made it!
I was hoping to finish more stuff for my deadline but in the end it couldn't possibly be done more than what I have done.
And I'm happy that people liked my ideas and animations!

I worked really hard for my standard :D

Right now I must do some social services.
As soon as I'm over with them I'll be in a chill out mood for a couple of weeks because I feel I've stressed myself out quite enough.

And then I'll get back to this project!
Meanwhile, in the downtimes, I'm writing some game mechanics for a tabletop roleplaying game... Just saying so in case someone is interested and/or knows a friendly forum to post it and discuss it!
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Re: critiques on my work

Postby Sythis_Sythes » Sun May 25, 2014 4:33 am

That's awesome, glad it worked out. Now you can get that blog started once you start back up on the game after the break, and we can start seeing some of dem notes. :P

But yea, i'd say being stressed is the last thing you should be, since you'll cut corners where you don't need to to get to a deadline, and then we'll get an inferior game than if you worked at your own pace and enjoyed it!
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Re: critiques on my work

Postby Off Topic » Wed Jun 04, 2014 7:13 pm

Hi there! first of all, thanks for the link you gave me via mail, that site is really interesting!

I'm about to get back to work, meaning today I scheduled the " to do" list for the next few months, and I'm gonna start tomorrow.

You asked me what I'd like to do with this project... well I truly don't know! :mrgreen:
My plan is to finish the alpha within 24/12/14, that'd be almost 1 full year of work.
The complete alpha will be playable nicely and free of major bugs.
It will consist of just 1 level with some basic puzzle/adventure mechanics, because " why not?".
It will have 2 interactive sex scenes, 1 in which you're on top and 1 in which you're on bottom ( the pre-ejaculation stuff I posted is just one of the possible outcomes of the first one).
And a bunch of other stuff, like a GUI maybe :D

Right now the game is unplayable, and there's still a lot of stuff to do.
Since it's really too much work for just one man, I'm gonna stop working on it as soon as the goals I stated for the Apha are reached.
Then, I'd like to find a party of brave adventurers and friends with whom join forces to kill bigger dragons and steal more treasures, if ya know what I mean :mrgreen:

I really hope so, 'cause I ain't feeling too saucy about going back to comics and I'm realizing those old farts were right when they said " You can't make a game on your own!"... I need people :lol:

Now, some stuff I forgot to post, it's not porn but it's necessary nevertheless ( these things are responsible for the pre-ejaculation delay I'm dealing with at the moment)
Attachments
Schermata 2014-04-24 alle 20.11.36.png
This is a picture of the game with temporary backgrounds
05Cespora.gif
This enemy can't harm you and is not scheduled for sex. It's purpose is to startle you and force you to waste bullets... ideally
05Cespora.gif (2.96 MiB) Viewed 1763 times
04mutantWalk+Hit.gif
I added 8 frames to the walk cycle
04mutantWalk+Hit.gif (3.7 MiB) Viewed 1763 times
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Re: critiques on my work

Postby Terrantor!!! » Wed Jun 04, 2014 9:26 pm

not sure if you're interested in tweening, but I'm on the lookout for some great animators for the damsels in the remake of New Bowser's Castle. the models are already created, just need someone who knows how to move the pieces, lol. shoot me a message if you feel up to it.
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Re: critiques on my work

Postby Sythis_Sythes » Wed Jun 04, 2014 10:07 pm

great to see you're still alive and kicking!

The screens looks great, and glad you still stick with the comical style.

On the side-note, i'd love to help make the game, but i'm only slightly decent at art, and only really capable of creating more serious styles of art personally, though I've never really tried comical yet...

Oh well, a project for another day~

If i knew what style of backgrounds you were going for, i could try making 'better' ones, but your pretty much better at those than i am too!

Only gripe i have with the background is the lack of varying colors, and the forest would look better and waste more bullets if it was a lot darker, kinda like a tree-line above your head with some light shining through to make the area bright enough to navigate.

If your trying to get players to waste ammo, try making the bush-sheep-creature attack you when your back is turned, or make some roots or vines that grab you and can't be escaped unless you shoot them. There's also potential sex scenes there too, if you'd wanna go that route as well. :p
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Re: critiques on my work

Postby Terrantor!!! » Thu Jun 05, 2014 3:18 am

Sythis_Sythes Wrote:great to see you're still alive and kicking!

The screens looks great, and glad you still stick with the comical style.

On the side-note, i'd love to help make the game, but i'm only slightly decent at art, and only really capable of creating more serious styles of art personally, though I've never really tried comical yet...

Oh well, a project for another day~

If i knew what style of backgrounds you were going for, i could try making 'better' ones, but your pretty much better at those than i am too!

Only gripe i have with the background is the lack of varying colors, and the forest would look better and waste more bullets if it was a lot darker, kinda like a tree-line above your head with some light shining through to make the area bright enough to navigate.

If your trying to get players to waste ammo, try making the bush-sheep-creature attack you when your back is turned, or make some roots or vines that grab you and can't be escaped unless you shoot them. There's also potential sex scenes there too, if you'd wanna go that route as well. :p


Hey, Sythis. I was wondering if you would mind doing some background art for bowser's castle. I'm looking for anyone that can mimic the playshapes style. I'm pretty much trying to amass a big library of resources. So if you feel like giving your input, you will be credited for any resources that are used in the game. Let me know, k?
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Re: critiques on my work

Postby Sythis_Sythes » Fri Jun 06, 2014 4:40 am

hey terrantor, i'll try and see if i can, not sure i can be much help, since i barely remember play shapes, and i haven't really played much of the mario games to get a good look of bowsers castle, but i guess ill check play shapes out again and see if i can 'copy' the style.

what assets you specifically looking for? Not really sure where to start, atm.
As always, watching you draw... c(0.0)e=>~~~~~~~
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Re: critiques on my work

Postby Off Topic » Fri Jun 06, 2014 10:28 pm

Hey!
Thanks for the feedback, I'm glad you liked that!

I really appreciate your enthusiasm!
It's ok if you feel the need to increase your skill, if everything will be ok I'm planning to make stuff for a very long time so there's no need to hurry.
Plus, you're helping me a lot already by commenting everytime :D

I talked with Terrantor about the New Bowser's Castle and I like the idea of helping... if you'll be working on that too we'll be colleagues! :mrgreen:
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Re: critiques on my work

Postby Terrantor!!! » Sun Jun 08, 2014 6:38 am

The game takes place in a castle, mainly, so I'm looking for bricks, chains, bowser gargoyles, thwomps, dungeon stuff.
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Re: critiques on my work

Postby Zeus Kabob » Fri Jun 13, 2014 7:59 pm

Super cool, guys! Off Topic, your art keeps getting better and better, and I'm still excited about Bowser's Castle (still quite a few PS animations that haven't been used).
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Re: critiques on my work

Postby Off Topic » Tue Oct 07, 2014 12:52 am

Hi guys! I'm back and really sorry for the huge but much needed hiatus! As you can guess, I haven't worked a lot on this project lately... it's just my life's fault, sometimes it gets in the way! :D
I'm posting what would seem at first something already seen... but it is not! For it is an improved version! Since I was about to finalize it and I'm a perfectionist, I'd first like to hear from you guys what do you think about it! Consider the low quality and the fact that it's still a pencil test... many things don't overlap properly in every frame so you'll have to use your imagination for those!
And if you think it sucks, please be specific in pointing out what you don't like! ( notice that the dick has still to be done... it's the last thing before it reaches a complete state)

About the last posts... I did my best to catch up with flash but every time I tried other stuff pulled me away from the subject :| I know I know... it's a shame and I'd like to apologize.
I'm keeping in touch with Terrantor though, we're cool and we're looking forward for a better chance to cooperate on something so almost everything's all right in the end! :mrgreen:

Please, since I had not the pleasure to speak privately to all of you, feel free to let me know how your life is going and everything else you'd like, or pm me if you prefer!
About mine what can I say? Everything's all right , everything's improving and I'm cautiously optimist! Still have to set up my own site though... think I won't be doing that so soon!
Plus, I'm now an acknowledged master ( please, note the lowercase :lol: ) of martial arts! I'm not looking to teach, but I could if I wanted to... I must admit that's making me feel a little bit more cocky ;)
Smile!
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Re: critiques on my work

Postby corta » Tue Oct 07, 2014 2:25 am

I've got no idea how it took me this long to find this thread, but this stuff looks fun

I've got a lot of respect for anyone who does frame-by-frame well,
but I think you're showing off a bit too much with some of these extraneous motions.. :?

anyways, keeping an eye on you, OT!

Off Topic Wrote:feel free to let me know how your life is going

I'm doin' ok. :lol:
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Re: critiques on my work

Postby that man » Tue Oct 07, 2014 3:03 am

Off Topic Wrote:Hi guys! I'm back and really sorry for the huge but much needed hiatus! As you can guess, I haven't worked a lot on this project lately... it's just my life's fault, sometimes it gets in the way! :D
I'm posting what would seem at first something already seen... but it is not! For it is an improved version! Since I was about to finalize it and I'm a perfectionist, I'd first like to hear from you guys what do you think about it! Consider the low quality and the fact that it's still a pencil test... many things don't overlap properly in every frame so you'll have to use your imagination for those!
And if you think it sucks, please be specific in pointing out what you don't like! ( notice that the dick has still to be done... it's the last thing before it reaches a complete state)

About the last posts... I did my best to catch up with flash but every time I tried other stuff pulled me away from the subject :| I know I know... it's a shame and I'd like to apologize.
I'm keeping in touch with Terrantor though, we're cool and we're looking forward for a better chance to cooperate on something so almost everything's all right in the end! :mrgreen:

Please, since I had not the pleasure to speak privately to all of you, feel free to let me know how your life is going and everything else you'd like, or pm me if you prefer!
About mine what can I say? Everything's all right , everything's improving and I'm cautiously optimist! Still have to set up my own site though... think I won't be doing that so soon!
Plus, I'm now an acknowledged master ( please, note the lowercase :lol: ) of martial arts! I'm not looking to teach, but I could if I wanted to... I must admit that's making me feel a little bit more cocky ;)
Smile!

OK, those drawings are perfect, why aren't you in full time animation? Aside from that, I'm conflicted as to if I should write a story for poem's sake, or take out the sex.
Also, how are you?
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Re: critiques on my work

Postby Off Topic » Tue Oct 07, 2014 9:34 pm

Hi corta! Glad you found this topic! Would you please point out more specificly which movements you think are pushed too far? Thanks!
Hi that man, good to hear from you again! I'm fine, thanks for asking! What about your poem? Have you posted something?

Thanks for your quick replies and for sharing your opinions, I'm glad that you liked it!
Right now I'm in the middle of a crisis and have to decide what to do with that oversize dick!
As sythis once suggested, to accomodate its size into her some inflation is required, to say the least!
Thing is, I've already drawn the frames in which she rides his dick and no bulging was considered.
This is a wonderful opportunity to find out new solutions and experiment some more!

What would you suggest me to do? I'd prefer to keep this thing as vanilla as possible, avoiding unnecessary inflations or too femdom things.
One of the ideas I came up with so far is to discard many of those old frames and build up a new sequence.
So, no grinding and no sex climax ( I believe I've saved them with those names) but instead some bareback pussy rubbing action until the end!
She could even do that while sitting on his cock, so that the ejaculation splats elsewhere.

I'd like the scene to depict her with the upperhand, because she's going to be chastised badly when the time comes for the wolf to strike and all the game itself revolves around the idea of avoiding being passive ( that is, if you find yourself on bottom too often you're doing it wrong).


The other idea I came up with was to simply redraw 44 frames of the dick, changing its size at least before the pre ejaculation scene.
That way, if you manage to avoid that scene, you won't be bothered with enormous sizes.
Now that you know my current ideas I'd be pleased to know yours, what scene and position would you like to see?
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Re: critiques on my work

Postby that man » Tue Oct 07, 2014 10:08 pm

Off Topic Wrote:Hi corta! Glad you found this topic! Would you please point out more specificly which movements you think are pushed too far? Thanks!
Hi that man, good to hear from you again! I'm fine, thanks for asking! What about your poem? Have you posted something?

Thanks for your quick replies and for sharing your opinions, I'm glad that you liked it!
Right now I'm in the middle of a crisis and have to decide what to do with that oversize dick!
As sythis once suggested, to accomodate its size into her some inflation is required, to say the least!
Thing is, I've already drawn the frames in which she rides his dick and no bulging was considered.
This is a wonderful opportunity to find out new solutions and experiment some more!

What would you suggest me to do? I'd prefer to keep this thing as vanilla as possible, avoiding unnecessary inflations or too femdom things.
One of the ideas I came up with so far is to discard many of those old frames and build up a new sequence.
So, no grinding and no sex climax ( I believe I've saved them with those names) but instead some bareback pussy rubbing action until the end!
She could even do that while sitting on his cock, so that the ejaculation splats elsewhere.

I'd like the scene to depict her with the upperhand, because she's going to be chastised badly when the time comes for the wolf to strike and all the game itself revolves around the idea of avoiding being passive ( that is, if you find yourself on bottom too often you're doing it wrong).


The other idea I came up with was to simply redraw 44 frames of the dick, changing its size at least before the pre ejaculation scene.
That way, if you manage to avoid that scene, you won't be bothered with enormous sizes.
Now that you know my current ideas I'd be pleased to know yours, what scene and position would you like to see?

It's not a poem, but instead based on this shit again. Aside from that, it all sounds good for the ideas.
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Re: critiques on my work

Postby corta » Wed Oct 08, 2014 3:24 am

Off Topic Wrote:Hi corta! Glad you found this topic! Would you please point out more specificly which movements you think are pushed too far? Thanks!

now, let me start by saying that the QUALITY is excellent, and I realize that you're probably going for a more 40s cartoon schtick..

but, a few examples where you went a bit far on non-key movements would be..
the 'swan-song' for the wolf before he gets knocked out, in the latest gif.
the gun bobbing in the more recent idle animations, (nitpicking a bit, here. but wrists don't like to move that much, that fast, that often.)
and how her head scans from side-to-side when she's walking. (in a game, she'd wear out her neck pretty fast, I'd think)

they're done well, though, but everything comes down to contrast..
if everything is going full disney, then I'm sure they'll fit right in.
but, if you wanted to make everything a bit more simple, being slightly more grounded would help us follow along.


Off Topic Wrote:Right now I'm in the middle of a crisis and have to decide what to do with that oversize dick!
As sythis once suggested, to accomodate its size into her some inflation is required, to say the least!
Thing is, I've already drawn the frames in which she rides his dick and no bulging was considered.
This is a wonderful opportunity to find out new solutions and experiment some more!

What would you suggest me to do? I'd prefer to keep this thing as vanilla as possible, avoiding unnecessary inflations or too femdom things.
One of the ideas I came up with so far is to discard many of those old frames and build up a new sequence.
So, no grinding and no sex climax ( I believe I've saved them with those names) but instead some bareback pussy rubbing action until the end!
She could even do that while sitting on his cock, so that the ejaculation splats elsewhere.

if it were me, then my money would be on the re-draw..
because, if there's troubles with his first scene, I wouldn't want to have to compensate for it forever.

but, we're quite different. ;)

if you're really aiming for a more girl-in-charge, light femme, deal..
you might as well keep the size (maybe tone it down slightly whenever you need to) and go with your more imaginative positions.
not being able to just 'put it in' will lead to some much more interesting scenes with your drawing style.



one more little thing, though.. "what's goin' on, here?"

OT's crazybulge.png
OT's crazybulge.png (40.6 KiB) Viewed 1445 times


on first view, I thought it was an engorged sack but I guess it's .. uhh.. "a shot in the chamber"?
happens real early ..so.. umm.. *shrug* :?
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Re: critiques on my work

Postby Off Topic » Wed Oct 08, 2014 5:23 pm

Thanks a lot for being that specific, it has really helped! :D
About the bulge in his dick well, it's due to those reasons that lead me to an oversized dick! Since these are really the 10th or 12th scenes of 2/3 seconds I am animating in my life I suffer from a terrible lack of experience.
When time comes to draw a position, I tend to exagerate it far more than necessary because I fear that if I don't, things won't be noticed as much as I'd like during the view! To avoid redrawings I usually avoid the whole " sometimes less is more" principle, pushing as far as I can most of the times!
It goes along nicely with the style I've got in my head, which is a sort of disney-thing filtered ( or ruined, if you prefer :lol: ) by all of my other cultural influences and stuff, but I admit that even with a style like that it's best to not overdo every time. Guess I'll learn that in the end.

now, let me start by saying that the QUALITY is excellent

Thanks! :mrgreen:
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Re: critiques on my work

Postby Lucky777 » Wed Oct 08, 2014 7:59 pm

Off Topic Wrote:Right now I'm in the middle of a crisis and have to decide what to do with that oversize dick!
As sythis once suggested, to accomodate its size into her some inflation is required, to say the least!
Thing is, I've already drawn the frames in which she rides his dick and no bulging was considered.
...

What would you suggest me to do?


I'd say just ignore physics and have her ride his dick properly regardless; if you can't be arsed to draw inflations then don't.

Hardly a crisis.

Off Topic Wrote:all the game itself revolves around the idea of avoiding being passive ( that is, if you find yourself on bottom too often you're doing it wrong).


I'm hoping there's a gallery mode or something; I've always found "Sex struggle systems" to be incredibly stupid, since they constitute distractions from what's going on.
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