Genre: Sci-fi, Survival, Side-scrolling shooter, Platforming (?)
Set in the future, the player character is rudely awaken from cryosleep. She has no recollection of how she ended up in a cryopod, or even the events leading up to it. Surrounded by unfamiliar technology, she could only assume she's been asleep for hundreds of years. In this new world and time, she need to find food, weapons, ammo and a way to escape this labyrinth of a facility.
Once you've completed the starting area (which is essentially a tutorial), you'd get thrown into a safehouse which allows you to recuperate in between runs. When you leave the safehouse, you can choose to go to any tilesets (levels/sections) of the facility you've unlocked to scavenge for stuff to survive. The maps are randomly generated each time you enter a level. The closest example I could think of would be Warframe, but in 2D. Tiles/map sections are linked together and create a randomly generated map each instances. And like Project Iodine, enemies will attempt to rape you if you expose enough skin because I'm obviously a very creative person and because hentai logic. Outfits have various stats. One of which is allure, which affects how quick it takes for an enemy to be aroused. If enemies have no arousal, they'll try and kill you instead. And death is permanent (if Ironman Mode?). Your ultimate goal is to get to the final level and escape the facility, and along the way you scavenge for stuff, craft shits, find new gear and upgrades and probably have lots of non-consensual sex.
Don't have any art yet, but think Parasite in City or the fuckton of other similar games. In Project Rhenium however, enemies don't immediately try to rape you. As long as you're in sight and have high allure, their arousal meter will raise and will eventually rape you. Masturbating in front of them will likely increase their arousal gain rate as well. And if enemies cum inside you, you'll have a chance to get pregnant. So find them contraceptive pills if you don't wanna give birth to monsters. Literally.
Anyway, here's some pics I guess.
The face and right foot is still looking kinda weird, but that'll be fixed if I actually get around to get started on this project.