The modeling bug bit me again. I've tried using blender before, but one thing about blender is that it is very non-intuitive, and (probably thanks to trying to avoid copyright infringement) has some clunky ways of doing things. I'm sure once you get the hang of it, it's OK, but for character model making, I wanted something that could build 3D models quickly and easily, with a wide range of possibilities.
I came across MakeHuman (many of you are probably aready aware of this program, if not give it a look). IMHO this program is awesome for building baseline models, as it allow you to put together fairly realistic human form 3d male and female models pretty quickly. Start with the baseline unaltered model (or another MakeHuman model that you downloaded or already designed in MakeHuman), then move a bunch of sliders around and click a few options to morph that model into a very wide range of results. The models are pretty realistic, although I think that the lighting is a bit harsh (no way I've found so far to tone that down in the program, although you can always manipulate exported images in Photoshop to fix some of these issues).
There are a number of parameters to adjust, relating to eye spacing/shape/color, shapes of various body areas, etc. Definitely download the community plugins, this gives you even more sliders and skins to morph that baseline model to your liking. It's enough perhaps to get one fairly close to that reference photo you may have handy, in a number of cases I'd think.
Most importantly, it is FREE, and has an online community that develops assets (small library available).
http://www.makehuman.org
It has some clothing and such that come with it, and you can find more realistic looking private parts via the 'add on' funciton, but the models aren't perfect (a few deform creases here and there, mostly subtle, sometimes not so much). It also comes with a few poses, and supposedly you can create more poses using that model in other programs, possibly 'importing' those poses back into MakeHuman once you create them (I haven't done this successfully yet, see Blender woes). You can also export your MakeHuman model to .DAE .OBJ and a few other formats, and there are Blender plugins, and the MakeHuman community references Blender often.
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My current goal is to create or find some 'sexy/erotic/x rated poses for MakeHuman, but as I said, Blender is fu++++ annoying. I'm looking at maybe downloading Daz instead and trying to work with the MakeHuman models there, and possibly tweak those creases, but I'm not sure how easy Daz is to use, or if there are import limitations with the 'free' version.
The fact that (as far as I can tell) Blender has no altitude adjustment keys is really annoying. Plus and minus zoom in/out, you can change your orientation, but there are limits... sure you can use the camera but the lack of a quick 'raise altitude/lower altitude key combo is really annoying. I hate extra unneccessary steps when doing stuff... Then there is that whole 'exported makehuman models aren't lighted correctly when you import them' thing which means trying to figure out how to fix the lightmapping of the textures... plus the model is HUGE when it gets imported from Makehuman. AND, if you don't have a 10 key with/plugged into your laptop... this is why I gave up on Blender the last time (the non-intuitive thing, and this coming from a Photoshop whiz).
Call me impatient, but life is too short sometimes, especially if you are doing something just for fun in your spare time.
(rant off)
I'm not looking to spend weeks manipulating models into various poses. Mainly I'd just like to find a program or two that can manipulate the MakeHuman models fairly easily and quickly, and maybe do some enhancements along the way (better hair, texture smoothing, making sexy poses, that sort of thing) once I get the hang of it. And of course touch the renders up in Photoshop once they are close enough. A free 'pose manipulation' program that is quick and easy would be nice too, especially if I can export those poses for MakeHuman. The goal here would be to share those sexy pose 'wireframes' here, this being a collaborative forum and all.
Daz looks promising, but I'm not sure how involved it is. MakeHuman is fast and intuitive, AND free. I"m looking for more of fast and intuitive, and of course FREE.
This all ties in with a game idea I came up with, of course... hence why I'm looking for a quick way to create and animate some enhanced models. I'm looking at about a dozen or more different baseline models for the storyline, hence the desire for 'quick and easy'. RenPy looks easy enough/about my speed, now that I've poked under it's hood, so I'll probably use it as the framework when the time comes.
So my question is:
Does anyone have experience with this (manipulating MakeHuman-created models)? Any suggestions r.e a good FREE wireframe manipulation program that's quick and easy? I have the latest version of Blender, but there HAS to be a better way... And/or maybe have a library of sexy/erotic/xxx poses for MakeHuman that you'd like to share with the community here?
Also, how easy is Daz 3D to use, and does it allow you to import your own models if you have the free version (although I'm not really a fan of having to register to use a free program)?
Or maybe does anyone have a suggestion of another Free/Open source program for manipulating textures on an existing model quickly and easily besides Blender?
