History is a long and fickle mistress. As time flows, new records are found and lost while tall-tales and rumors remain. As is the case with the aforementioned dungeons. Tales of Lady Chordeva trace as far back as 900 years ago linking her the fall of some unknown empire. Many historical records mention a powerful witch who bewitched the king's children and turn them against him. Though all records of the king's wife seem to have vanished.
Rumors of Lady Chordeva's power have spread and only be magnified over time. May local fiefdoms and even noble rulers fear what might happen should she turn her attention to them. With a bounty set for the witch's head, the stage for adventurers to enter her dungeon and put an end to Lady Chordeva.
Room 1: Dungeon Entrance
The group of five adventurers enter the dungeon through the front gate. The dungeon has obviously seen better days. The first thing you notice as you enter is a young woman leaning the right wall. She looked like an adventurer just like you, but you hadn't heard of anyone else coming into the dungeon.
Before venturing deeper into the dungeon, you must decide the formation you will take. (Who will take the Front Row, Middle Row and Back Row)