War. It is everywhere in the galaxy. Mankind has spread from one side to the other, encountered new alien life and civilisations, and bombed them into the dust. Very few major civilisations stand now in the wake of the bloated Imperium of Man, and their 10,000 year-old God-Emperor, as the civilisation built up in his name rots and festers from within, groaning under ten millennia of oppression, technological regression, and enforced religious dogma.
But nobody cares about that shit in the Hive Primus on Necromunda. At least, not those in the lower Hive, and really not those in the underhive. Every day is a struggle to survive, making sure you have the creds to buy enough food for yourself, or that you can afford that last bottle of Wildsnake. And that's not to mention accidently getting killed by a piece of badly-maintained machinery, deliberately getting gunned down by someone who doesn't like your face, or literally have billions of tons of steel fall on your head one day.
And, in some cases, people have just had enough. Had enough of the work, the taxes, the endless stress of which gang owns what, and which house they are with today So what do they do? Why, form their own gangs, of course, and go kill the people who are making their lives miserable! Or just dive into The Sup and slowly dissolve away while giant spiders with crystal eyes eat their flesh.
Most go with the first option.
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Salyandra
Spoiler (click to show/hide):
The days since your joining had been most interesting indeed. One half was familiar with the petty politics of the Hive, as well as where things were, how things operated, and who it is generally a bad idea to annoy - chief among those being a group of fire-loving fanatics calling themselves The Redemption. The other half, meanwhile, was thoroughly enjoying the new experiences presented in this material realm. However, the people of your latest home had started to look at you for just a little too long, whispers just a little too many, along with a few mentions of "purging". Perhaps it would be best to relocate for the time being? Word from those traders who actually stop by anymore is that the Guilders have recently sent their Watchmen to eliminate a gang who had crossed them one too many times. Perhaps their homes were now up for grabs?
Aloris
Spoiler (click to show/hide):
Life in the workshops of the Van Saar is boring. As a new entry to the ranks, you had a full two days being shown around where you would work, before life became a constant stream of "polish this, file that, go get supplies". You were happy to have a job, but couldn't life be better? You'd spent time practicing when you could with some of the quality goods your hands produced, and one day decided it was time to slip away and start your own, more exciting life. Grabbing what weapons you could, and a handful of creds, you fasten up your enviro-suit and set out for a patch of land, which your elders have said has recently left the hands of House Orlock, and is up for grabs
Lyz Brickley
Spoiler (click to show/hide):
Life on the streets was nothing new, having grown up outside of a more traditional family. Your 'condition' made you a person who most preferred to stay away from, except for one man who took you in. Life was good enough for a while, and you even learned a few things about being an information broker. After all, nobody would suspect the sickly child of being anything other than dead in the next few days. It was, however, not to last as fear and paranoia started to grip House Delaque's leadership with news trickling up from the Underhive regarding a renewed zombie plague outbreak, and that you might be linked to it, and worse bring it into the fold. So, you have been let go again. However, a parting gift from your adoptive father has been left in your coat pocket - a map to quiet enough corner of the Hive, enough supplies to get you there, and a warning - Watch for Spyrers.
Roman Kyros
Spoiler (click to show/hide):
Life in House Goliath is hard. It is supposed to be hard. It builds character, after all! And the harder you get, the better you are at taking from everyone else what they do not deserve to have. Like the settlement of Platinum Fall, for one. Probably named for the amount of precious metals that went through the area at one point, but now a place where creds can fall through fingers faster than water. Those hated Orlocks used to have it, but Guilders gave them a slap, and now nobody has it. If you claimed it for yourself and proved strong enough to hold it, who knows where you could go? Maybe all the way to the Upper Hive?
The settlement of Platinum Fall, is an out-of-the-way place. Small enough that the larger organisations ignore it for not being in enough creds, but large enough to be on at least two trader routes. It used to be a town build next to a massive metal refinery when the Hive was a lot smaller, but as the Hive grew, it was used less and less. Now it is home to a few families, who run small, local gambling establishments, among other things. Close by to it, the old metal refinery has half-collapsed and now has several different chambers instead of one huge one, and has become home to quite a dazzling array of fungi. Most are edible, some might well be narcotic, or even hallucinogenic. Finally, rounding out the settlement is a large watering hole, which is where everyone who passes through ends up eventually. Not rich, but rich enough to be able to afford the odd bottle of Wildsnake when one comes on offer. Otherwise people make do with Second Best, the local home brews mostly being sold off-premises.