Kiera:
Spoiler (click to show/hide):
You dryly chuckle, though you quickly cut yourself off as a wave of pain shoots through you. Never the less, you crawl and dig your hands in the ground, pushing yourself as far as you can and well beyond your limits as you struggle forwards. Your vision starts growing dark, and you know you don't have much time. Gritting your teeth with blood seeping past your lips, the crossbow just starts finishing its' form, and clunks against the ground as it does so. You're so close...(Roll: 16) Fortunately, the Minotaur isn't in too much better shape than you, stumbling and mooing painfully, though it still has its' murderous eyes on your broken form. Urging yourself forwards quicker, you grab the end of the crossbow. Pulling it towards yourself with a cry of pain, you grit your teeth and slowly aim it upwards, towards the beast's neck...
This is it. This shot right here, determines it right now. Your life, or death. This bolt will either save your future, or doom it. Putting all of your thought into this, your mind bolsters and bolsters itself as high as it can go, drawing in more and more energy and hope as it surges into the bolt. The bolt itself starts spinning in the nock, gradually drawing out a winding noise, while the sands rapidly flush to it, and the bolt begins glowing a searing-hot yellow, surrounded by red fire! Willing yourself to pull the trigger, it fires with a mighty, concussive BOOM!
(Roll: 19) And so, your bolt found its' mark. The minute it connects with the Minotaur's neck, everything briefly goes blurry and glows orange, before a massive boom, almost akin to a nuclear bomb, erupts from the 'taur. Shielding your eyes, you slowly look, and there'd be nothing left of it, save for a few floating ashes scattering to the wind. You thump your head in relief, laying against the dirt. That is, until Vincent's voice slowly comes through to you as your vision darkens, unconsciousness seeping up like a silent predator. He chuckles lowly in that deep, charismatic way of his. "Mmh...Well done..." And then, you fade into blackness.
You sit up with a start, gasping heavily and clutching at your chest as it felt like you'd have been underwater for the past half-hour. You rapidly look around, before you see Vincent standing above you a little ways off, his arms crossed and an amused grin on his face. "Congratulations. You've passed my little game."
Status:
Health: 27/27 (25+2)
Mind: Perfectly healthy.
Nutriments: Hungry.
Affects: Venombrawler. (+2 to health)
Physical Arsenal: Je'bahdi Crystal, loaded with: 110 copper, 5 silver.
Mental Arsenal: None.
Equipment: Leather armor in very poor condition. A black fur cloak. A well-maintained crossbow. A somewhat dull knife. Snares, ropes, and crossbow bolts in excellent condition. A small pouch, containing: A white, mottled egg. A small cloth-crafted bag holding: Fish meat, lizard meat.
Core:
Strength - 3
Dexterity - 20
Constitution -5
Intelligence - 5
Charisma - 1
Perception - 7
Luck - 1
Corruption - 6
Umbrage:
Spoiler (click to show/hide):
Pete stares over at you, nearly slack-jawed, as you go over the plan. "Wh- Me?! I'll be shredded in an instant if these were the ones-" A quick glare shuts him up, and he lets loose a heavy sigh. "Fine...I just hope your shield will work as well as it does for you, for me as well." He grumbles, standing up and walking back a ways, before continuing along the path as if he were a traveler. He then walks up towards the group, waving one hand in greeting. You can't make out what he's saying, but you can see that he at least looks calm...
Status:
Health: 24/24
Mind: Pure.
Nutriments: A tad parched.
Affects: None.
Physical Arsenal: Je'bahdi Crystal, loaded with: 5 copper.
Mental Arsenal: Pulse wave, Regeneration, Shatter Barrier.
Equipment: Leather armor in good condition. Leather vambraces in good condition. Modified custom-made canesword in perfect condition and quality. Some sweets. A bag of nutritional berries.
Core:
Strength – 5
Dexterity - 15
Constitution - 4
Intelligence - 10
Charisma - 4
Perception - 3
Luck - 2
Corruption - 0
Jeanne:
Spoiler (click to show/hide):
The siren happily coos next to you, planting a kiss on your lips and lingering for a moment. After she pulls away however, she lets loose a faint sigh. "Mm, and now, what to do...I suppose it always comes down to this awkward phase, doesn't it?" She asks, her eyes a bit misty as she smiles faintly. "You don't want to stay, and you'll have to explain why, and I'll have to understand thoughtfully, and you'll be on your way, and we'll never see one another again." She sighs, though her tone isn't that of sorrow or anger, more-so of melancholy. She then looks over at you with those beautiful eyes of hers, and flashes you a little smile. "It's okay, you know. You've done so much for me. You've granted life to this lake. And though I don't know what kind of person you are, carrying weapons like you do...But what you've done, you'll always be a 'good guy' in my book." She smiles, kissing your lips once more.
Status:
Health: 24/24
Mind: Clear.
Nutriments: Hungry.
Affects: Half-demon. (+10 corruption.)
Physical Arsenal: Je'bahdi Crystal, loaded with: 20 copper, 5 silver.
Mental Arsenal: Slayshade, Death's Melody, Reaper's Cloak, Shadowstep.
Equipment: Black leather gear in good condition, everything upkept to a very respectable degree. A belt, utterly broken, unable to hold anything whatsoever as it would be completely frayed, and ruined in some areas. A longsword of master quality, and along the guard is a blue gem infused with magical energy. The sword is enchanted, causing it to swing faster with the aid of magic from the user. (Note, it is not lighter, it propels itself based on your attack. It will automatically sap your mana as you use it, though it's a very slight drain, practically unnoticable.) A shortsword also of master's quality, but lacking an enchantment of sorts. A wand of perfect quality, oakwood infused with Vampire's Bane along with a pinch of Ghost Spices to give it a seamless casting ability.
Core:
Strength - 2
Dexterity - 8
Constitution - 4
Intelligence - 7
Charisma - 2
Perception - 5
Luck - 2
Corruption - 20
Rukarra:
Spoiler (click to show/hide):
The man frowns heavily up at you, briefly glancing over to his former comrade, before slowly getting to his feet, picking his helmet up and putting it on his head as he does so. He then walks over, takes his sword, briefly stares down at it, before sliding it back into his sheath. He then takes one last look at you, a long, intense stare that seems to rove over every feature of your face, before he nods and walks over to his comrade, and begrudgingly picks him up, albeit with no small amount of effort. He then hobbles along, blood seeping down the dead man's back as he does so. And just like that, after a few minutes' walk, they're gone.
Pain washes over you, emanating from your arm. You can see that the leather strip is starting to bleed through a bit.
Status:
Health: 18/29
Mind: In moderate pain. (-2 Intelligence, Charisma, Perception, Dexterity)
Nutriments: A tad peckish.
Affects: None.
Physical Arsenal: Je'bahdi Crystal, loaded with: 20 copper, 5 silver.
Mental Arsenal: None.
Equipment: Two battles axes, in masterful condition. Rusty, weak iron pauldrons. Leather bra and pants maintained perfectly, a small bit cut off near the ankle.
Core:
Strength – 10
Dexterity - 5 (-2)
Constitution - 8
Intelligence - 4 (-2)
Charisma - 3 (-2)
Perception - 6 (-2)
Luck - 6
Corruption - 3
Vyn, Ezra and Yvria:
Spoiler (click to show/hide):
Yvria goes down and begins searching the dead, looting the lesser bandits for anything useful. (Roll: 18) And damn, they've got some good gear! (Condition roll: 13) A leather satchel in good shape, filled with dried meat, and a few bottles of water. Some berries here and there on the other bandits, though food and drink-wise, it seems this satchel was their shared meals. Weapons-wise, (Roll: 4) Their swords were poor. Hardly even considered adequate craftsmanship, never even mind functional. Their armor and clothing, (Roll: 17) very well-taken care of, though with the wounds caused by Ezra, there might be a few holes in them, along with a bit of blood. Never the less, they've got good equipment, and you can probably salvage a lot from them.
That is, until you hear someone else walking down the path. All three of you take a look, as do the caravan, and it's a man dressed in light leather armor, wearing a green hood, though it'd be around his neck for you to see his face and head. He's bald, though his head is shaved. He waves to all of you, and nods his head. "Hello!" Taking a brief look at the dead laying strewn around you, he continues on and grimaces slightly, "Err-...Well...I see that you've...dispatched, these men. I was wondering...If there's anything you can spare, I'd like to take them. Just...Maybe small, personal things of no value they'd had on them? See, I'm a bounty hunter, and those marks you've just killed, well...They were mine." He says, scratching the back of his head.
Vyn's status:
Spoiler (click to show/hide):
Status:
Health: 24/24
Mind: Hardly slept. (-2 Intelligence, Perception)
Nutriments: A bit famished.
Affects: Elf race (Passive mana regeneration along with a slightly larger mana pool) Chest is slightly covered in blood spatter.
Physical Arsenal: Je'bahdi Crystal, loaded with: 20 copper, 5 silver.
Mental Arsenal: Nature's Nourishment, Zephyr's Whisper, Charm Animal. Heightened Sense. Nature's Binding.
Equipment: Light armor in perfect condition. A satchel in good shape, filled with: Blueberries. A katana in good shape, with a few nicks and blemishes.
Core:
Strength - 8
Dexterity - 9
Constitution - 6
Intelligence - 7 (-2)
Charisma - 3
Perception - 5 (-2)
Luck - 3
Corruption - 3
Ezra's status:
Spoiler (click to show/hide):
Status:
Health: 29/33 (31 + 2)
Mind: Hardly slept. (-2 Intelligence, Perception)
Nutriments: A tad parched.
Affects: Venombrawlers (+2 to health)
Physical Arsenal: Je'bahdi Crystal, loaded with: 4 silver.
Mental Arsenal: None.
Equipment: Flimsy heavy gauntlets. Light cloth armor in good condition. A well-made, well-maintained dagger. A backpack, containing: Ulmnioson fruit (A bit eaten)
Core:
Strength – 11
Dexterity - 11
Constitution - 9
Intelligence - 2 (-2)
Charisma - 2
Perception - 5 (-2)
Luck - 2
Corruption - 5
Yvria's status:
Spoiler (click to show/hide):
Status:
Health: 20/24
Mind: Faint pain.
Nutriments: A tad peckish.
Affects: None.
Physical Arsenal: Je'bahdi Crystal, loaded with: 20 copper, 5 silver.
Mental Arsenal: None.
Equipment: Light leather armor in poor condition, one of the straps along the left breast being incredibly worn and nearly falling off. The pouches along the armor not doing much better, one of them completely ripped out of the bottom. Simple animal-hide clothing and undergarments. A small-sized rucksack in good condition, able to hold a healthy amount of items. Two daggers in alright condition, though they could definitely use some maintenance. A waterskin filled with good water. A pocket-full of blueberries.
Core:
Strength - 3
Dexterity - 9
Constitution - 3
Intelligence - 6
Charisma - 9
Perception - 7
Luck - 4
Corruption – 0