Warhammer 40,000: Kill Team

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Re: Warhammer 40,000: Kill Team

Postby Gorbaz » Sat Sep 06, 2014 12:32 am

Faye stepped inside after the door was opened, and closed it behind them, finding a place to settle in the store room - a crate of supplies acting as a stool. She looked out to the door, thinking of the people beyond it, both Imperial citizens and Heretics alike. The tech priest raised a valid question - where do they go from here? She was a fighter, not a thinker. Lateral thinking was more the medic's thing.

"Primary goal is to secure the fortress, Master Mechanicus" she stated, eyes still fixed on the door, muscles tense and ready to kill any traitor that tried to enter. "Rebels still hold the fortress. The options I can see are to either find the leader and kill him, or take control of one of the defence laser batteries"
One way, or another, I'm going to find you, I'll get you, I'll get you!
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Re: Warhammer 40,000: Kill Team

Postby Phoenixcz » Sat Sep 06, 2014 7:18 pm

Ash rises on her feet back again. She's not sure how serious her wound is, but it's certainly painful. They need to finish this quickly, and Ash doubts fighting the daemon is the way to success. "Close the portal, if you can, forget about her. If it comes through, she's dead anyway, as are we." She aims her neural shredder in the psyker's direction. Better to sacrifice one of their number, especially the one propably responsible for this mess, then letting the warpspawn enter Materium.

OOC
Spoiler (click to show/hide):

not shooting at Odessa yet
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Re: Warhammer 40,000: Kill Team

Postby Hazard1325 » Tue Sep 09, 2014 2:13 am

Odessa and Alanis struggle to keep themselves from being pulled any closer to the portal, both of them slide steadily across the stone floor inching their way to the imaterium. Ash can't really get a shot off that wouldn't kill both psykers if she fired. Much to their relief however the rift didn't seem to be getting any wider and the daemon wasn't forcing its way back up. "GIVE ME MY FLESH!" It screamed again as one of its hands grabbed onto the book trying to wrestle it away from Odessa. The rift was actually growing smaller at this point and whatever had been fueling it seems to have run out. It would only be a few more seconds before it closed completely, hopefully not while anything important was half way through...

Rosette got to her feet and pulled the rebel up to his before marching him across the bridge. He realized what was happening and glanced back at her with a grin. "If one of the brotherhood is with them they wont hesitate to fire on allies... I'm not going to be much of a shield." He seemed to tired to be afraid of whatever might gun him down and walked steadily in front of her. As it turned out the gatehouse was empty and overlooked a nearby garden as well as the bridge. Two rooms upstairs were filled with primitive controls for the gate and short range vox casters. Rosette glanced over to the garden and noted two cultists looked thoroughly mutilated near one exit. A dozen of the robed figures were combing over the grounds searching for something but paying no attention to the gate.

The tech priest smiled to herself as Faye answered. "I see your strictly a combat model, that will help but it still leaves me to plan our next action... there were ten teams that were supposed to be inserted around the planet at various key positions. The fortress was assigned three, our team is down one member and we have made no contact with either of the other teams. Our position here is exposed but without detailed layouts of this hive I cannot formulate a proper plan." She seemed to think for a moment and Faye noticed a small bolt in the woman's jaw twist as if literal gears were turning in her head. "The nearby star port would have a basic map of the city... we should head there immediately." Through this the medic remains quiet not offering any real advice at the moment.
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Re: Warhammer 40,000: Kill Team

Postby exalted » Tue Sep 09, 2014 9:45 am

Rosette smashed in the front of the Vox Caster, wishing she had brought some grenades to booby trap this room for the heretics. Resting for a moment, she knew she couldn't stay long, the heretics would obviously return at some time and she did not feel like being trapped. She would try to wedge the gate mechanism to keep them open, in case the rest of the team had to escape using this route.

She grabbed the rebel and moved to sneak outside again and through the gates.

"What's the quickest, and safest way to the Tower of Faith?" She questioned him, "You have some sins to confess."
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Re: Warhammer 40,000: Kill Team

Postby DomJoe » Tue Sep 09, 2014 8:05 pm

Alanis could feel relief surging through her as she saw the rift beginning to close and the daemon being dragged back. They would be safe soon, but if the daemon took the book with him, then all their effort would be lost. Alanis continues to pull at Oddessa, trying to anchor herself so that they wouldn't fall in at the last second.
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Re: Warhammer 40,000: Kill Team

Postby Phoenixcz » Thu Sep 11, 2014 8:38 pm

Give me my flesh! So this is what caused it? The psykers opened a warp rift and almost summoned a daemon by messing with some heretical tome? They should consider themselves lucky, if Ash took a flamer upstairs, she wouldn've hesitated burning the book together with them. As it is, the neural shredder can kill Alanis and Odessa and perhaps hurt the daemon again, but it wouldn't touch the book, and it would allow the deamon to do whatever it pleases with it.

Ash hides her weapon again; shooting the psykers would serve no purpose now that the portal is closing. Though she's not so sure if they can keep the book away from the daemon for the moments it would take for the portal to fully close. Ash closes in again, more focused on self-defense this time. Daemon's hands reaching through the portal are fast and have dangerously long reach, if she can't get near Odessa, Ash will back off again, but if an opening offers itself, Ash will use it to try to cut the hand holding the book with her phase blade.
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Re: Warhammer 40,000: Kill Team

Postby Gorbaz » Sat Sep 13, 2014 7:00 pm

Faye couldn't stop herself grumbling when refered to as a "combat model". She was still a Human, just with augments... and skull ships... and combat programming. Still, the job was sound - hit the starport, grab a map and figure out where to head in order to complete their mission. "Right. Starport it is" she says, moving back over to the door and glancing out. "We will need to be quick, and stay out of sight. I'm good, but I can't take out a squad of armed heretics by myself". She wanted to make sure that there were no heretics outside before she would move out, back toward the starport. It didn't bother her if the store room was left open - the citizens of the Imperium deserved whatever they could get their hands on
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Re: Warhammer 40,000: Kill Team

Postby KnightVanilla » Sun Sep 14, 2014 6:13 am

Being insterted within a team of unknown associates Selena had stayed quiet with the purpose of observing her teams initial actions and reactions. Unfortunately they had lost one of their own on the trip down. Who knows how many others could have lost their lives. When it came time to decide on suggestions for the group Selena thought of a more fruitful way to obtain their objective. "Why not we rally the people here. Most of them looked starved and the rebels seem to have more than enough food in them. It wouldn't be too hard to have them side with us." Either way before they left she was gonna leave the door open for them any way. Waste of good potential to die of something like malnourishment.
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Re: Warhammer 40,000: Kill Team

Postby Hazard1325 » Wed Sep 17, 2014 4:24 am

Alanis: Rolls
Spoiler (click to show/hide):

Strength Vs Daemon; 5(Roll) VS 9, Failure


Odessa: Rolls
Spoiler (click to show/hide):

Strength VS Daemon; 2(Roll) VS 9, Failure
Fear Test 7(Roll) - 4(Terror Rating) = 3 VS 4, Failure
Fear Table 16(Roll) + 4 = 20, Mark of Fear


Ash: Rolls
Spoiler (click to show/hide):

(Daemon)
To Hit: 10 VS 6 = Hit+
To Wound: 11(Roll) VS 7 = Shaken + Wound



Outside the Archives in the gatehouse Rosette practically drug the rebel down the stairwell asking him which route would be fastest. "To get past our patrols? Through the maintenance tunnels, if my datakey isn't melted I can get you in but I can't follow you down there, not with these wounds." He said stopping halfway down the stairwell to rest a moment. "The maintenance links up to the sewers in several places and no offense sister but without real medical care I'm going to get an infection and die before we reach the other side of the city." He said seeming at least a little knowledgeable about medical procedures. At the base of the stairs Rosetta glanced out into the courtyard and found the cultists were gathering up their dead. One of the robed figures suddenly turned the corner walking right into Rosetta and backpedaling in surprise. He was to shocked to let out a warning to the others and his hand missed the knife on his belt instead grabbing at air.

Beneath the Archives the other kill team members continued to struggle against the multi limbed horror from the other side of the warp. Despite their combined efforts Alanis and Odessa were slowly drug across the tiles toward the closing rift. Ash darted in with a quick slash that severed the creatures hand at the wrist sending the book flying out of its reach. It howled quickly retracting into the warp carrying Odessa along with it! Alanis was forced to let go lest she be pulled into the abyss along with her companion... Ash and Alanis now stood in the sublevel of the archives which seemed to be rapidly crumbling from some great impact above. A section of roof gave way almost crushing the dark grimoire that Odessa had given her life for. Back behind them was the elevator shaft leading back to the surface but the climb would be difficult and the ground level might not even be intact. Further into the sublevel were more collections along with what looked like a metal grate at the end of the hall.

The three kill team operatives in the hab block debated what to do from here. The Tech priest glanced at Selena as she suggested feeding the civilians. "An interesting plan, if we convince these commoners to fight against the local regime in exchange for food we would have an ample amount of meat shields to cover our approach to the starport." While that's not exactly what Selena had in mind the plan did have the advantage of keeping the kill team safe at the cost of the civilians lives and strictly speaking they weren't here to rescue them but the planet itself. "In any case we must leave quickly, I suggest re-locking the door with new security codes. Large caches of food may be useful as a bartering tool or for our own needs in the future."

Odessa
Spoiler (click to show/hide):

As she was pulled into the warp Odessa felt herself surrounded by warp energies. Her body was wracked with pain as the multilimbed creature begins griping her various limbs and trying to tear her apart. She feels a familiar presence suddenly intervene and instead of the demon warpfire erupts across her body sending her into even more pain but separating her from any daemons... she glances around and finds herself in a hellish landscape. She turns away from the horrible creatures surrounding her and finds a solid path of black rock extending out to a lone figure with an outstretched hand. She can't see his face under the thick black cloak that surrounds him but she can somehow tell he isn't a daemon or here to harm her. "Crawl Odessa... I know it hurts, but you must crawl if you are to escape..." Her body was still wracked with pain but she had no choice but to try and grit through it unless she wanted to remain in the warp and find out what the daemons had in store for her.
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Re: Warhammer 40,000: Kill Team

Postby DomJoe » Wed Sep 17, 2014 5:15 am

"No!" Alanis cried out as Odessa was separated from her, and sucked into warp with the daemon. "No..." She fell to her knees, tears beginning to stream down her face. She never wanted to see her ally die like that. If she was stronger, or better at combat, maybe Odessa would still be standing here with them. Her head bows, and she notices the black book right next to a huge piece of rubble. Odessa gave her life for this book, or rather, the book was the cause of Odessa being dragged into the void. Conflicted, she gets up and approaches the book, picking it up. It felt disgusting, and it was no doubt dangerous, but she needed to make Odessa's sacrifice mean something. She pockets the book and wipes the tears in her eyes, now focusing on getting out of this place. It could collapse at any moment, making this entire mission a wash.

She looks around, seeing the elevator shaft, then spotting the metal grate. "Ash, I won't be able to climb the elevator shaft," Alanis says, "But I think we can escape through that grate over there. Think you can cut it open?"
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Re: Warhammer 40,000: Kill Team

Postby exalted » Wed Sep 17, 2014 7:23 am

Rosette's mind went into overdrive as tried to sought out what to do. The rebel dying from infection was not a concern, it would be oddly poetic for the filth to die from the filth, but taking him along would slow her down. At any time he could give away her position and make an attempt on her.

Kill him, said her faith.

Kill him, said her training.

Kill him, said her duty.

But she couldn't, something said there was more to this traitor than met the eye. He could have easily killed or defiled her when she was trapped in the archives, or merely left her to die, but he hadn't. Now she was in the same position, life and death in her hands.

She didn't have time to decide as the cultist bumped in to her, shocked and surprised. Thinking quickly she lunged for him, she couldn't risk using her weapons and alerting the others. Grappling him, she pulled him inside, with his mouth open in shock she forced it against her armoured breast, rounded metal stopping him from screaming for help. She maintained pressure and kept forcing his head against the unyielding ceramite, until his neck broke or he suffocated.

As he struggled against her, her mind drifted to piece of of graffiti she had seen scrawled on a privy wall. Smiling, she decided it was oddly fitting, The armour doesn't come off.
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Re: Warhammer 40,000: Kill Team

Postby KnightVanilla » Thu Sep 18, 2014 1:44 pm

Selena sighed but accepeted the way her squadmate would act. "Well I was thinking more long term... If these people can be a threat to the rebels it would be better to ensure more of them survive." If the civilians could last longer than said meatshield it would be more fruitful for them to be both better equiped or trained. Besides all the kill teams sent down here are outnumbered and all forbid they encounter something that out guns them. "Im just thinking strategically... If provided the weapons these people could essentially keep key areas safe from our enemies. If trained well I suppose our foes would think twice before attacking."
Life has gotten so much more boring. Well I suppose it doesn't help if I say my only source of entertainment is YouTube and here. So yeah not much of interesting life going on.
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Re: Warhammer 40,000: Kill Team

Postby Gorbaz » Sun Sep 21, 2014 12:03 am

Glancing out from their hiding place, Faye kept an eye open for anyone who could pose a threat. Mostly they appeared to just be expectant civilians, but in her experience, even civilians could prove to be deadly foes. She listened to the advice of the other two members of her team and allowed the notion of arming the populace run through her mind. "You're right" she said quietly. "If they know what is going on under their noses and only lack for weapons to rise up and fight, then we should let them arm themselves. Just be careful that they don't turn the weapons on us". It may have been a warning that she didn't need to say, but she said it anyway. Besides, if she was in their place, she'd gun down the invaders after the other threats were gone and ransack their gear. "Either way, we should head to the starport so you two can come up with the next step"
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Re: Warhammer 40,000: Kill Team

Postby Phoenixcz » Tue Sep 23, 2014 3:36 pm

Ash can't fully supress the pain of her wounds. She's not a doctor, but even she can feel the wound is serious, if not immediatly deadly. Cracked or possibly broken ribs, claw wounds won't be as clean as cuts from knife, and Emperor knows what other effects daemon's claws bears. She can move, but she'll be slower and won't be able to fight...or do anything, for that matter...as good as before. Her mission is threatened if she won't find medical aid. Her synskin suit is another concern, the tear is too large for its self-repair ability to seal and she doesn't have equipment to fix it.

She's not much concerned about Odessa's fate. Ash is an Imperial Assassin, and as an instrument of death she's not bothered by it. The psyker had something to do with this incident, and even Alanis can't be trusted now. For a second, Ash contemplates resolving this potentional threat in the usual Imperial way, especially as she sees her take the herecital tome daemon was after. But survival is more important now, if they get away from here before the whole archive collapses, Ash can always destroy the book later.

She gives Alanis short glare and walks towards the grate to cut it off with her phase blade. As she walks, her moves shows the effects of her injury, despite Ash's effort to hide them.
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Re: Warhammer 40,000: Kill Team

Postby DomJoe » Tue Sep 23, 2014 8:06 pm

Alanis flinches slightly when Ash glares at her, but gives a sigh as she watches the assassin walk over to the grate. She soon becomes concerned about Ash's movements, however, when she notices that Ash was injured by the demon. "H-hold on!" Alanis shouts, dashing over to the woman. "Let me heal you before you do that!" Without waiting for the woman to confirm, she focuses her energy into a aura of light, allowing it to surround Ash and close up her wounds.
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Re: Warhammer 40,000: Kill Team

Postby Hazard1325 » Wed Sep 24, 2014 3:37 am

Alanis Rolls:
Spoiler (click to show/hide):

(Ash)
Healing roll 7(Rolled) - 1(Targets wounds) = 6 VS 4, Success, wound removed


Rosetta Rolls:
Spoiler (click to show/hide):

(Cultist)
To Hit 7(Rolled) + 2(Surprise) = 9 VS 5, Hit+
To Wound 7(Rolled) VS 5 = Shaken



As Ash begins to walk away Alanis channels her powers of biomancy and lays her hand on Ash's stomach. The wounds quickly shrink down to ugly red marks but the pain quickly fades away leaving Ash better able to cut through the grate. Her necron blade easily cuts through the grate and she pulls it away to show a ventilation tunnel large enough for the two of them to slide through. As the building shakes again more stonework begins to crumble and a brick smashes a nearby display case causing a golden knife to tumble to Alanis's feet. She can feel the slightest amount of energy radiating off of the artifact but after last time she's not sure anyone should be touching the items kept here. Either way Ash and Alanis are forced to squeeze into the vents to escape. It takes the better part of an hour and to much squirming for them to eventually find a maintenance room with internal climate controls. Unfortunately the stairwell leading upwards is totally collapsed. However another door opens out onto an external catwalk about six hundred meters lower than the bridge connecting the pillar of stone to the rest of the city. The catwalk extends downward winding around the pillar until it reaches a small instillation at its base, outside of the city completely.

Rosette easily grabbed the cultists face smashing it into her suit and breaking his nose and pressing into his throat. Panicking he struggles to pull away when the rebel moves forward grabbing a knife on the cultists belt just before he does. Rosette has a brief moment of panic as she sees the blade traveling at her but it connects with the back of the cultists neck making him go slack in her grip. The rebel grinned helping her pull him the rest of the way inside the door. "That's why I liked the girl in black outfit, I bet her breasts wouldn't crush a mans windpipe" He lewdly suggested offering the knife to Rosette hilt first. Outside the remaining cultists didn't seem to notice their missing sentry for now. "How do you want to handle this one? Your power armors tough but I imagine if they fire enough slugs one will eventually get through... and that one there inspecting the body is one of Thorne's chosen, that blade on his hips more than a power sword... I've seen them unleash nightmares that drive a man insane if he doesn't die from the wound." He said with a shudder.

In the hab block the tech priest tilted her head nodding. "If you wish to supply the desperate animals that live on a heretical system be my guest... they will be die in any outcome, the rebels are not trained well but a malnourished army with no weapons is little more than a distraction." She said approaching the door letting the others decide if they would do anything with the food supply. Once they joined the techpriest outside and began heading back toward the garden the techpriest stopped a good distance away. "Auspex detects ten life forms ahead." She tilted her head curiously with a frown. "Nine now... it seems our arrival has attracted guests." She says pointing out the dark figures in the garden. "Slay or avoid them?" she asks pulling the lascarbine out from her robes again.
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Re: Warhammer 40,000: Kill Team

Postby exalted » Wed Sep 24, 2014 11:33 am

"Don't think to shock me with your crude words and manners," Rosette huffed as the Rebel talked about her breasts.

She eyed him more closely as she quickly rifled through the cultist's corpse.

"Who exactly are you, traitor?" She asked, "Twice now you have aided me, even taking arms against your ill begotten brethren. What are you scheming?"
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Re: Warhammer 40,000: Kill Team

Postby DomJoe » Thu Sep 25, 2014 2:13 am

Alanis smiles a bit as she's able to heal Ash's wounds. It's rather fortunate that nothing else is going wrong as the moment, even if Ash doesn't like her for what just happened. Once Ash cuts open the grate, she crawls into it, shuffling along the vents to make their getaway. While she makes her way through the vents, a golden knife tumbles next to her, and she gives a small eep, as it almost hits her. She can feel a small amount of energy coming off of it, and it certainly doesn't look like a knife made for combat, otherwise it wouldn't be made out of gold. Alanis decides to ignore the knife and heads forward, not wanting to risk another daemon coming forward and attacking them, or worse.

The duo eventually was able to make their way out into the open and onto a catwalk, along the edge of the city. "Looks like we've got only one path to go down," Alanis says.
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Re: Warhammer 40,000: Kill Team

Postby Phoenixcz » Fri Sep 26, 2014 4:10 pm

Ash almost strikes Alanis when she touches her, but to her surprise, her pain fades and her wounds stop bleeding and almost disappear. Psyker's power, this time benevolent and seemingly without any negative consequences. But who knows when the Warp is involved? In any case, it makes a bad situation marginally better. "Thanks."

Ash enters the vent first, in case there are more grates that needs cutting, giving Alanis a nice view of her ass as she follows her in. Her synskin covers Ash's whole body, beside the hole on her stomach, but it's so skintight it doesn't leave anything to imagination. Sadly, Ash can't see the knife from her position in front, so a show of sense from the psyker goes unnoticed by her.

When they reach the maintenance room, Ash examines the controls for a while. It may be possible to use the system against their enemies, there's still one problem..."I don't suppose you know how to operate this, do you?" asks Ash before Alanis can leave on her own again.
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Re: Warhammer 40,000: Kill Team

Postby DomJoe » Fri Sep 26, 2014 7:30 pm

Alanis turns to Ash, looking at the control system. "I wouldn't know how to, no," Alanis starts, "But I might be able to find out." She walks over to the panel, and gives it a look over, seeing what she can gather from the machine before trying to operate it.
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