On Route 101:ClaireSpoiler (click to show/hide):
Despite your command, when Mudkip Tackles Pidgey, it seems MUCH weaker than before. It seems that he’s still got your look of disappointment on his mind and doesn’t want to suffer it again. That or he’s tired from so many battles in a row. Either way, his weak Tackle doesn’t do much to the Pidgey except give it a perfect shot to counter with a Tackle of its own. The strength of the move sends Mudkip flying straight back to you, taking a second to find the strength to stand back up. The PokeDex reveals the Pigdey to be level 4 and only have Tackle on it for now. It also reveals it to be male, though what you do with this information is up to you. What’s your next move?
SamanthaSpoiler (click to show/hide):
The Ball solidly makes contact with the Rattata and it disappears in a burst of angry red. The ball shakes violently, almost worryingly so, the first few shakes, but it seems the Rat Pokemon starts running out of steam the longer the internal battle goes on. With a rather weak final shake, the red center fades away to white. Rattata’s yours!
(+1 Rattata, -1 PokeBall)
In Oldale:JacksonSpoiler (click to show/hide):
“Bout as well as can be expected with your dick between my cheeks.” she says, sounding rather severe. “Which is to say heavenly. Keep it up!” her voice lightens up to its usual teasing level, indicating that that was supposed to be a rather cruel joke. She makes no move to remove her bra though, indicating she either isn’t catching your hints or she is flat out ignoring them.
In Petalburg:TsubakiSpoiler (click to show/hide):
You hear the door wrench open in a disguising sound of wrecked metal as you dash into the forest, letting you know how close a deal it was. Once in there, there doesn’t seem to be a secure place of the path to dive into, but there is a rather shady patch of trees that seems easy to get lost in. That does bring up the problem of it, well, being easy to get lost in though. There are also the trees themselves since people don’t tend to look up on a day-to-day basis unless given a visual or audio cue to do so. Either way, better hurry. You can hear the woman in charge shouting, “If it gets away, all your asses are MINE!” It? Oh wow…
On Route 104:MadisonSpoiler (click to show/hide):
The newly repaired S.S. Libra, reconstructed and made stronger after what Cipher and Shadow Lugia did to it, carries you to the new land of Hoenn, carrying you to the start of your journey to live up to your hero’s image. The ship stops off on the port right outside of the town, barely making it in, it’s so much bigger than the Ferry that moves through this region, and lets you off, you being basically the only person making this trip. Nearly as soon as you step foot on this place do you hear a scream for help. Hero time!
On Route 117:EllySpoiler (click to show/hide):
With so little grass to hide Pokemon being in your path, you easily get by without running into one since the mass majority would be in plain view after the grass part and find yourself at the Pokemon Day Care. Inside is a surprisingly young man and woman, can’t be anymore than 24 running the counter. Usually this type of thing is left to older people.
“Welcome ta our lil’ slice a farmland.” the man says, a thick Southern accent on him implying he’s not originally from this region. It doesn’t seem like he’d be one of your hunters though since his glance is more… perverted than analytical. Seeing it, the woman gives him a slight slap across the head and sighs.
“Don’t mind this hornball. He’s harmless unless you give him an inch.” she says with a small smile and shrug.
“Oh, I’ll give ya way more than a inch.” The woman again sighs.
“Of course you would. Anyways, what brings you here, miss?”
On Route 110:LisaSpoiler (click to show/hide):
No Post!
On Route 111:Steve and DuoSpoiler (click to show/hide):
If Baltoy could give a distrusting look, the both of you would be betting it’d be doing so at the moment. Instead, being a Psychic Pokemon of some age, it invades Steve’s thoughts to talk to him.
“Just what the hell is your angle?” it… she says, the distrust she has for Trainers playing clearly in her projected voice. The fact that Alexis starts at it indicates she can hear it too. She’s also extended the voice to Duo, but since he’s made no actions, hostile or otherwise, her venom isn’t pointed at him. Meanwhile, the Sandshrew seems completely under Dusky’s sway, happily conversing with her and not having a care in the world until Baltoy’s psychic voice blares out. If Steve asked it to come with him, there’s a good chance it would do so… if Baltoy could be convinced to let it go.
On Route 120:ElixiaSpoiler (click to show/hide):
Seeing you glare at the men around you, Jordan’s face gains a small smirk somewhere between amused and satisfied. You assume amused for you shooting the look her way at all and satisfied that the look exists on your face to begin with. Still, there’s something in the smirk that tells you that she won’t be so amused if it happens a second time.
“There we go, girly. You might just survive here after all.” Her voice doesn’t SOUND like she’s overly happy with that development, but the words do, creating an odd situation where the meaning is unclear. It makes the men behind you flinch though, so it might just be something to what out for.
“Alright, worms, lately we’ve had a maggot problem annoying our patrols. The maggot keeps slipping away with superior speed, something I find unacceptable.” her words, especially unacceptable, are spoken with such iron in her voice that everyone stands up straighter, as if it’ll be implied that it’s THEIR fault despite them not being out in the field yet. There’s also the probably uncomfortable idea that you are the one she’s referring to as a maggot. “You will all be faster, fast enough to catch a scared Poochyena! And so…” she walks into the tree lines and returns with a Houndoom on a leash for all of you. Well, all minus two. Each one of them look vicious and look to want to tug at the leash they find themselves trapped on, but Jordan’s wrath keeps them held back. “I want to play a little game.” The cruelest smile you’ve ever seen plays across her face, actually causing some recruits to start shaking. “Behind you, you’ll see a START line. 5 seconds after I’m done, I’m going to let go of these Houndoom. They’re hungry, horny, and completely untamed outside of my influence. If you don’t want to be fucked in the ass, or the cunt for those of you with them, I’d suggest being faster than them or at least faster than everyone else. You’ll be running until you hit a FINISH line straight down away from the START line. Because girly here showed up, at best two of you will get by with your ass intact rather than one. Count your blessings. And go.” she says, letting go of the Houndoom, completely lying about your 5 second head start. Past the start line is still untamed forest, meaning you’ll have to dodge through the trees in addition to being faster than everyone else if you don’t want to be raped. The FINISH line is about 60 feet from the START line, which itself is 10 feet away from you. That’s a hell of a sprint! Better get running! And watch out for other people since, from the looks they give you as they prepare to run, they’d much rather see you get raped then one of them.